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/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_view.c152 static int lightningdistance=0; variable
542 lightningdistance=0; in SetupLightLevels()
745 SD_Play3D (SD_LIGHTNINGSND, 0, lightningdistance); in UpdateLightning()
747 lightningdistance=GameRandomNumber("UpdateLightning",0); in UpdateLightning()
748 lightninglevel=(255-lightningdistance)>>LIGHTNINGLEVEL; in UpdateLightning()
754 lightningsoundtime=lightningdistance>>1; in UpdateLightning()
755 if (lightningdistance<100) in UpdateLightning()
777 volume=255-lightningdistance; in UpdateLightning()
779 SD_PlayPitchedSound ( SD_LIGHTNINGSND, volume,-(lightningdistance<<2)); in UpdateLightning()