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Searched refs:limit_repeat (Results 1 – 3 of 3) sorted by relevance

/dports/games/marblemarcher/Marble-Marcher-Community-Edition-1.4.5/src/
H A DInterface.h135 void SetCallbackFunction(call_func fun, bool limit_repeat = true);
139 void SetMainCallbackFunction(call_func fun, bool limit_repeat = true);
H A DInterface.cpp356 void Object::SetCallbackFunction(call_func fun, bool limit_repeat) in SetCallbackFunction() argument
359 limiter = limit_repeat; in SetCallbackFunction()
375 void Object::SetMainCallbackFunction(call_func fun, bool limit_repeat) in SetMainCallbackFunction() argument
381 limiter = limit_repeat; in SetMainCallbackFunction()
/dports/shells/fish/fish-3.3.1/src/
H A Dbuiltin_string.cpp1594 const bool limit_repeat = in string_repeat() local
1598 limit_repeat ? wcsrepeat_until(*word, opts.max) : wcsrepeat(*word, opts.count); in string_repeat()