/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/ |
H A D | box2dbody.h | 50 …Q_PROPERTY(float linearDamping READ linearDamping WRITE setLinearDamping NOTIFY linearDampingChang… 82 float linearDamping() const; 83 void setLinearDamping(float linearDamping); 189 inline float Box2DBody::linearDamping() const in linearDamping() function 191 return mBodyDef.linearDamping; in linearDamping()
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H A D | box2dbody.cpp | 76 void Box2DBody::setLinearDamping(float linearDamping) in setLinearDamping() argument 78 if (mBodyDef.linearDamping == linearDamping) in setLinearDamping() 81 mBodyDef.linearDamping = linearDamping; in setLinearDamping() 83 mBody->SetLinearDamping(linearDamping); in setLinearDamping()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletMultiThreaded/ |
H A D | TrbStateVec.h | 96 linearDamping = 1.0f; in ATTRIBUTE_ALIGNED128() 118 float linearDamping; in ATTRIBUTE_ALIGNED128() local 144 float getLinearDamping() const {return linearDamping;} in ATTRIBUTE_ALIGNED128() 147 void setLinearDamping(float damping) {linearDamping=damping;} in ATTRIBUTE_ALIGNED128() 223 linearDamping = 1.0f; in TrbState() 333 linearDamping = 1.0f; in reset()
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/dports/games/gcompris-qt/gcompris-qt-2.0/src/activities/balancebox/ |
H A D | Goal.qml | 23 property alias linearDamping: itemBody.linearDamping 52 linearDamping: 0
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H A D | BalanceItem.qml | 27 property alias linearDamping: itemBody.linearDamping 72 linearDamping: 0
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/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/examples/ |
H A D | jointFrictionAndMotor.py | 11 p.changeDynamics(door, -1, linearDamping=0, angularDamping=0) 13 p.changeDynamics(door, j, linearDamping=0, angularDamping=0)
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H A D | humanoid_manual_control.py | 16 p.changeDynamics(humanoid, -1, linearDamping=0, angularDamping=0) 19 p.changeDynamics(humanoid, j, linearDamping=0, angularDamping=0)
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/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/examples/shared/ |
H A D | PhysicsItem.qml | 11 property alias linearDamping: itemBody.linearDamping
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H A D | RectangleBoxBody.qml | 12 property alias linearDamping: boxBody.linearDamping
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H A D | ImageBoxBody.qml | 12 property alias linearDamping: boxBody.linearDamping
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Testbed/Tests/ |
H A D | DumpShell.h | 50 bd.linearDamping = 0.000000000000000e+00f; in DumpShell() 89 bd.linearDamping = 0.000000000000000e+00f; in DumpShell() 130 bd.linearDamping = 0.000000000000000e+00f; in DumpShell()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Urho2D/ |
H A D | RigidBody2D.cpp | 187 void RigidBody2D::SetLinearDamping(float linearDamping) in SetLinearDamping() argument 190 body_->SetLinearDamping(linearDamping); in SetLinearDamping() 193 if (bodyDef_.linearDamping == linearDamping) in SetLinearDamping() 196 bodyDef_.linearDamping = linearDamping; in SetLinearDamping()
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/dports/devel/py-bullet3/bullet3-3.21/examples/pybullet/gym/pybullet_data/quadruped/microtaur/ |
H A D | microtaur.py | 22 p.changeDynamics(humanoid, -1, linearDamping=0, angularDamping=0) 25 p.changeDynamics(humanoid, j, linearDamping=0, angularDamping=0)
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/dports/games/kolf/kolf-21.12.3/external/Box2D/Dynamics/ |
H A D | b2Body.h | 60 linearDamping = 0.0f; in b2BodyDef() 91 qreal linearDamping; member 278 void SetLinearDamping(qreal linearDamping); 569 inline void b2Body::SetLinearDamping(qreal linearDamping) in SetLinearDamping() argument 571 m_linearDamping = linearDamping; in SetLinearDamping()
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/dports/devel/upp/upp/uppsrc/plugin/box2d/ |
H A D | b2Body.h | 58 linearDamping = 0.0f; in b2BodyDef() 89 float32 linearDamping; member 276 void SetLinearDamping(float32 linearDamping); 567 inline void b2Body::SetLinearDamping(float32 linearDamping) in SetLinearDamping() argument 569 m_linearDamping = linearDamping; in SetLinearDamping()
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Dynamics/ |
H A D | b2Body.h | 60 linearDamping = 0.0f; in b2BodyDef() 91 float32 linearDamping; member 282 void SetLinearDamping(float32 linearDamping); 584 inline void b2Body::SetLinearDamping(float32 linearDamping) in SetLinearDamping() argument 586 m_linearDamping = linearDamping; in SetLinearDamping()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/ThirdParty/Box2D/Dynamics/ |
H A D | b2Body.h | 61 linearDamping = 0.0f; in b2BodyDef() 92 float32 linearDamping; member 292 void SetLinearDamping(float32 linearDamping); 595 inline void b2Body::SetLinearDamping(float32 linearDamping) in SetLinearDamping() argument 597 m_linearDamping = linearDamping; in SetLinearDamping()
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/dports/misc/box2d/box2d-2.4.1/include/box2d/ |
H A D | b2_body.h | 61 linearDamping = 0.0f; in b2BodyDef() 93 float linearDamping; member 294 void SetLinearDamping(float linearDamping); 596 inline void b2Body::SetLinearDamping(float linearDamping) in SetLinearDamping() argument 598 m_linearDamping = linearDamping; in SetLinearDamping()
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/dports/devel/love/love-11.3/src/libraries/Box2D/Dynamics/ |
H A D | b2Body.h | 61 linearDamping = 0.0f; in b2BodyDef() 92 float32 linearDamping; member 288 void SetLinearDamping(float32 linearDamping); 591 inline void b2Body::SetLinearDamping(float32 linearDamping) in SetLinearDamping() argument 593 m_linearDamping = linearDamping; in SetLinearDamping()
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/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Dynamics/ |
H A D | b2Body.h | 61 linearDamping = 0.0f; in b2BodyDef() 92 float32 linearDamping; member 283 void SetLinearDamping(float32 linearDamping); 585 inline void b2Body::SetLinearDamping(float32 linearDamping) in SetLinearDamping() argument 587 m_linearDamping = linearDamping; in SetLinearDamping()
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/dports/devel/love10/love-0.10.2/src/libraries/Box2D/Dynamics/ |
H A D | b2Body.h | 61 linearDamping = 0.0f; in b2BodyDef() 92 float32 linearDamping; member 288 void SetLinearDamping(float32 linearDamping); 591 inline void b2Body::SetLinearDamping(float32 linearDamping) in SetLinearDamping() argument 593 m_linearDamping = linearDamping; in SetLinearDamping()
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/Box2D/Dynamics/ |
H A D | b2Body.h | 61 linearDamping = 0.0f; in b2BodyDef() 92 float32 linearDamping; member 288 void SetLinearDamping(float32 linearDamping); 591 inline void b2Body::SetLinearDamping(float32 linearDamping) in SetLinearDamping() argument 593 m_linearDamping = linearDamping; in SetLinearDamping()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Box2D/Box2D/Dynamics/ |
H A D | b2Body.h | 61 linearDamping = 0.0f; in b2BodyDef() 92 float32 linearDamping; member 292 void SetLinearDamping(float32 linearDamping); 595 inline void b2Body::SetLinearDamping(float32 linearDamping) in SetLinearDamping() argument 597 m_linearDamping = linearDamping; in SetLinearDamping()
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/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/Dynamics/ |
H A D | b2Body.h | 61 linearDamping = 0.0f; in b2BodyDef() 92 float32 linearDamping; member 288 void SetLinearDamping(float32 linearDamping); 591 inline void b2Body::SetLinearDamping(float32 linearDamping) in SetLinearDamping() argument 593 m_linearDamping = linearDamping; in SetLinearDamping()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Box2D/Dynamics/ |
H A D | b2Body.h | 63 linearDamping = 0.0f; in b2BodyDef() 94 float32 linearDamping; member 285 void SetLinearDamping(float32 linearDamping); 587 inline void b2Body::SetLinearDamping(float32 linearDamping) in SetLinearDamping() argument 589 m_linearDamping = linearDamping; in SetLinearDamping()
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