/dports/games/edge/Edge-1.35-source/src/ |
H A D | am_map.cc | 723 static void DrawLineCharacter(mline_t *lineguy, int lineguylines, in DrawLineCharacter() argument 743 float ax = lineguy[i].a.x * radius; in DrawLineCharacter() 744 float ay = lineguy[i].a.y * radius; in DrawLineCharacter() 749 float bx = lineguy[i].b.x * radius; in DrawLineCharacter() 750 float by = lineguy[i].b.y * radius; in DrawLineCharacter()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | am_map.c | 1228 ( mline_t* lineguy, in AM_drawLineCharacter() argument 1241 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter() 1242 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter() 1256 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter() 1257 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | am_map.c | 1228 ( mline_t* lineguy, in AM_drawLineCharacter() argument 1241 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter() 1242 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter() 1256 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter() 1257 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | am_map.c | 1015 static void AM_drawLineCharacter(const mline_t *lineguy, size_t lineguylines, fixed_t scale, angle_… in AM_drawLineCharacter() argument 1023 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter() 1024 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter() 1038 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter() 1039 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | am_map.c | 1222 ( mline_t* lineguy, in AM_drawLineCharacter() argument 1235 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter() 1236 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter() 1250 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter() 1251 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | am_map.c | 1362 void AM_drawLineCharacter(mline_t * lineguy, int lineguylines, fixed_t scale, in AM_drawLineCharacter() argument 1370 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter() 1371 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter() 1382 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter() 1383 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
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/dports/games/heretic/glheretic-1.2/ |
H A D | am_map.c | 1329 void AM_drawLineCharacter(mline_t *lineguy, int lineguylines, fixed_t scale, in AM_drawLineCharacter() argument 1337 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter() 1338 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter() 1348 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter() 1349 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | am_map.c | 1376 void AM_drawLineCharacter(mline_t * lineguy, int lineguylines, fixed_t scale, in AM_drawLineCharacter() argument 1384 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter() 1385 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter() 1396 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter() 1397 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | am_map.c | 1251 void AM_drawLineCharacter(mline_t * lineguy, int lineguylines, fixed_t scale, in AM_drawLineCharacter() argument 1259 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter() 1260 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter() 1271 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter() 1272 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | am_map.c | 1248 void AM_drawLineCharacter(mline_t * lineguy, int lineguylines, fixed_t scale, in AM_drawLineCharacter() argument 1256 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter() 1257 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter() 1268 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter() 1269 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | am_map.c | 1290 ( mline_t* lineguy, in AM_drawLineCharacter() argument 1305 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter() 1306 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter() 1320 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter() 1321 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | am_map.c | 1237 void AM_drawLineCharacter(mline_t *lineguy, int lineguylines, fixed_t scale, argument 1245 l.a.x = lineguy[i].a.x; 1246 l.a.y = lineguy[i].a.y; 1256 l.b.x = lineguy[i].b.x; 1257 l.b.y = lineguy[i].b.y;
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | am_map.c | 1339 void AM_drawLineCharacter ( mline_t* lineguy, in AM_drawLineCharacter() argument 1353 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter() 1354 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter() 1368 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter() 1369 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | am_map.c | 1293 ( mline_t* lineguy, in AM_drawLineCharacter() argument 1308 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter() 1309 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter() 1323 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter() 1324 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | am_map.c | 1709 ( mline_t* lineguy, in AM_drawLineCharacter() argument 1727 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter() 1728 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter() 1742 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter() 1743 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | am_map.cpp | 1461 ( mline_t* lineguy, in AM_drawLineCharacter() argument 1473 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter() 1474 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter() 1487 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter() 1488 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | am_map.c | 1628 ( mline_t* lineguy, in AM_drawLineCharacter() argument 1643 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter() 1644 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter() 1658 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter() 1659 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | am_map.cpp | 2548 ( const mline_t *lineguy, in AM_drawLineCharacter() argument 2560 l.a.x = lineguy[i].a.x; in AM_drawLineCharacter() 2561 l.a.y = lineguy[i].a.y; in AM_drawLineCharacter() 2574 l.b.x = lineguy[i].b.x; in AM_drawLineCharacter() 2575 l.b.y = lineguy[i].b.y; in AM_drawLineCharacter()
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | am_map.cpp | 1288 static void AM_drawLineCharacter(mline_t* lineguy, int lineguylines, in AM_drawLineCharacter() argument 1296 mline_t l = lineguy[i]; in AM_drawLineCharacter()
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