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Searched refs:link_into_flags (Results 1 – 8 of 8) sorted by relevance

/dports/games/widelands/widelands-build21/src/economy/
H A Droadbase.cc174 link_into_flags(egbase); in init()
185 void RoadBase::link_into_flags(EditorGameBase& egbase, bool) { in link_into_flags() function in Widelands::RoadBase
H A Dwaterway.cc71 void Waterway::link_into_flags(EditorGameBase& egbase, bool loading) { in link_into_flags() function in Widelands::Waterway
72 RoadBase::link_into_flags(egbase); in link_into_flags()
H A Dwaterway.h86 void link_into_flags(EditorGameBase&, bool = false) override;
H A Droadbase.h99 virtual void link_into_flags(EditorGameBase&, bool = false);
H A Droad.h105 void link_into_flags(EditorGameBase&, bool = false) override;
H A Droad.cc108 void Road::link_into_flags(EditorGameBase& egbase, bool) { in link_into_flags() function in Widelands::Road
109 RoadBase::link_into_flags(egbase); in link_into_flags()
/dports/games/widelands/widelands-build21/src/map_io/
H A Dmap_waterwaydata_packet.cc115 ww.link_into_flags(game, true); in read()
H A Dmap_roaddata_packet.cc119 road.link_into_flags(game, true); in read()