Searched refs:lioffset (Results 1 – 3 of 3) sorted by relevance
/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | c_level.cpp | 157 { MITYPE_MAPNAME, lioffset(nextmap), 0 }, 158 { MITYPE_MAPNAME, lioffset(secretmap), 0 }, 159 { MITYPE_CLUSTER, lioffset(cluster), 0 }, 161 { MITYPE_SKY, lioffset(skypic2), 0 }, 162 { MITYPE_COLOR, lioffset(fadeto), 0 }, 163 { MITYPE_COLOR, lioffset(outsidefog), 0 }, 164 { MITYPE_LUMPNAME, lioffset(pname), 0 }, 165 { MITYPE_INT, lioffset(partime), 0 }, 166 { MITYPE_LUMPNAME, lioffset(music), 0 }, 195 { MITYPE_FLOAT, lioffset(gravity), 0 }, [all …]
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | g_level.cpp | 67 #define lioffset(x) myoffsetof(level_pwad_info_t,x) macro
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/dports/games/odamex/odamex-src-0.7.0/server/src/ |
H A D | g_level.cpp | 73 #define lioffset(x) myoffsetof(level_pwad_info_t,x) macro
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