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Searched refs:lisp_boolean_p (Results 1 – 6 of 6) sorted by relevance

/dports/games/construo/construo-0.2.3/src/
H A Dlispreader.hpp148 #define lisp_boolean_p(obj) (lisp_type((obj)) == LISP_TYPE_BOOLEAN) macro
/dports/graphics/metapixel/metapixel-1.0.2/
H A Dlispreader.h168 #define lisp_boolean_p(obj) (lisp_type((obj)) == LISP_TYPE_BOOLEAN) macro
/dports/games/supertux/supertux-0.1.3/src/
H A Dlispreader.h159 #define lisp_boolean_p(obj) (lisp_type((obj)) == LISP_TYPE_BOOLEAN) macro
H A Dlispreader.cpp1206 if (!lisp_boolean_p(lisp_car(obj))) in read_bool()
/dports/games/powermanga/powermanga-0.93.1/src/
H A Dlispreader.c79 #define lisp_boolean_p(obj) (lisp_type((obj)) == LISP_TYPE_BOOLEAN) macro
902 if (!lisp_boolean_p (lisp_car (obj))) in lisp_read_bool()
/dports/games/tecnoballz/tecnoballz-0.93.1/src/
H A Dlispreader.cc77 #define lisp_boolean_p(obj) (lisp_type((obj)) == LISP_TYPE_BOOLEAN) macro
954 if (!lisp_boolean_p (lisp_car (obj))) in read_bool()