/dports/games/construo/construo-0.2.3/src/ |
H A D | lispreader.cpp | 412 lisp_free(obj); in lisp_read() 419 lisp_free(obj); in lisp_read() 426 lisp_free(obj); in lisp_read() 435 lisp_free(obj); in lisp_read() 483 lisp_free (lisp_object_t *obj) in lisp_free() function 502 lisp_free(obj->v.cons.car); in lisp_free() 503 lisp_free(obj->v.cons.cdr); in lisp_free() 507 lisp_free(obj->v.pattern.sub); in lisp_free()
|
H A D | world.cpp | 144 lisp_free (root_obj); in World() 577 lisp_free(obj); in write_lisp() 588 lisp_free(obj); in write_lisp()
|
H A D | lispreader.hpp | 108 void lisp_free (lisp_object_t *obj);
|
H A D | particle_factory.cpp | 186 lisp_free(obj); in write_lisp()
|
/dports/games/tecnoballz/tecnoballz-0.93.1/src/ |
H A D | lispreader.cc | 110 lisp_free (root_obj); in ~lispreader() 386 lispreader::lisp_free (lisp_object_t * obj) in lisp_free() function in lispreader 405 lisp_free (obj->v.cons.car); in lisp_free() 406 lisp_free (obj->v.cons.cdr); in lisp_free() 409 lisp_free (obj->v.pattern.sub); in lisp_free() 570 lisp_free (obj); in lisp_read() 577 lisp_free (obj); in lisp_read() 584 lisp_free (obj); in lisp_read() 593 lisp_free (obj); in lisp_read()
|
/dports/games/powermanga/powermanga-0.93.1/src/ |
H A D | lispreader.c | 357 lisp_free (lisp_object_t * obj) in lisp_free() function 375 lisp_free (obj->v.cons.car); in lisp_free() 376 lisp_free (obj->v.cons.cdr); in lisp_free() 379 lisp_free (obj->v.pattern.sub); in lisp_free() 539 lisp_free (obj); in lisp_read() 546 lisp_free (obj); in lisp_read() 553 lisp_free (obj); in lisp_read() 562 lisp_free (obj); in lisp_read()
|
H A D | config_file.c | 249 lisp_free (root_obj); in configfile_load() 255 lisp_free (root_obj); in configfile_load() 325 lisp_free (root_obj); in configfile_load()
|
H A D | lispreader.h | 112 void lisp_free (lisp_object_t * obj);
|
/dports/games/supertux/supertux-0.1.3/src/ |
H A D | lispreader.cpp | 429 lisp_free(obj); in lisp_read() 436 lisp_free(obj); in lisp_read() 443 lisp_free(obj); in lisp_read() 452 lisp_free(obj); in lisp_read() 501 lisp_free (lisp_object_t *obj) in lisp_free() function 565 lisp_free(obj->v.cons.car); in lisp_free() 576 lisp_free(obj->v.pattern.sub); in lisp_free() 652 lisp_free(pattern); in _compile_pattern() 661 lisp_free(*obj); in _compile_pattern() 836 lisp_free(pattern); in lisp_match_string() [all …]
|
H A D | sprite_manager.cpp | 81 lisp_free(root_obj); in load_resfile()
|
H A D | high_scores.cpp | 77 lisp_free(root_obj); in load_hs()
|
H A D | configfile.cpp | 108 lisp_free(root_obj); in loadconfig()
|
H A D | worldmap.cpp | 165 lisp_free(root_obj); in TileManager() 509 lisp_free(root_obj); in load_map() 542 lisp_free(root_obj); in get_level_title() 1139 lisp_free(savegame); in loadgame()
|
H A D | lispreader.h | 119 void lisp_free (lisp_object_t *obj);
|
H A D | level.cpp | 135 lisp_free(root_obj); in load() 535 lisp_free(root_obj); in load()
|
H A D | tile.cpp | 181 lisp_free(root_obj); in load_tileset()
|
H A D | gameloop.cpp | 811 lisp_free(savegame); in slotinfo()
|
/dports/graphics/metapixel/metapixel-1.0.2/ |
H A D | lispreader.c | 615 lisp_free (lisp_object_t *obj) in lisp_free() function 690 lisp_free(pattern); in _compile_pattern() 699 lisp_free(*obj); in _compile_pattern() 880 lisp_free(pattern); in lisp_match_string() 886 lisp_free(pattern); in lisp_match_string()
|
H A D | convert.c | 90 lisp_free(obj); in main()
|
H A D | lispreader.h | 120 void lisp_free (lisp_object_t *obj);
|
H A D | metapixel.c | 1647 lisp_free(obj); in read_protocol() 1738 lisp_free(obj); in make_classic_mosaic() 1848 lisp_free(obj); in read_rc_file() 2254 lisp_free(obj); in main() 2478 lisp_free(obj); in main()
|
/dports/games/tecnoballz/tecnoballz-0.93.1/include/ |
H A D | lispreader.h | 113 void lisp_free (lisp_object_t * obj);
|
/dports/editors/emacs/emacs-27.2/src/ |
H A D | alloc.c | 987 lisp_free (void *block) in lisp_free() function 1961 lisp_free (b); in sweep_strings() 1995 lisp_free (b); in free_large_strings() 2096 lisp_free (b); in compact_small_strings() 3121 lisp_free (lv); in sweep_vectors() 3870 lisp_free (spare_memory[i]); in memory_full() 6886 lisp_free (iblk); in sweep_intervals() 6955 lisp_free (sblk); in sweep_symbols() 6995 lisp_free (buffer); in sweep_buffers()
|
/dports/editors/emacs-devel/emacs-4d1968b/src/ |
H A D | alloc.c | 1044 lisp_free (void *block) in lisp_free() function 2068 lisp_free (b); in sweep_strings() 2102 lisp_free (b); in free_large_strings() 2202 lisp_free (b); in compact_small_strings() 3279 lisp_free (lv); in sweep_vectors() 4069 lisp_free (spare_memory[i]); in memory_full() 7136 lisp_free (iblk); in sweep_intervals() 7205 lisp_free (sblk); in sweep_symbols()
|
/dports/games/supertux/supertux-0.1.3/ |
H A D | ChangeLog | 29 - backported MatzeB's lisp_free() patch 36 - backported MatzeB's improved lisp_free() patch
|