/dports/devel/emscripten/emscripten-2.0.3/tests/ |
H A D | openal_playback.cpp | 82 ALfloat listenerVel[] = {0.0, 0.0, vel}; in main_tick() local 83 alListenerfv(AL_VELOCITY, listenerVel); in main_tick() 124 ALfloat listenerVel[] = {0.0, 0.0, 0.0}; in main() local 128 alListenerfv(AL_VELOCITY, listenerVel); in main()
|
/dports/graphics/reallyslick/rss-glx_0.9.1/src/ |
H A D | skyrocket_sound.cpp | 146 void updateSound (float *listenerPos, float *listenerVel, float *listenerOri) in updateSound() argument 152 alListenerfv (AL_VELOCITY, listenerVel); in updateSound()
|
H A D | skyrocket_sound.h | 43 void updateSound (float *listenerPos, float *listenerVel, float *listenerOri);
|
/dports/games/uqm/uqm-0.8.0/src/libs/sound/openal/ |
H A D | audiodrv_openal.c | 34 ALfloat listenerVel[] = {0.0f, 0.0f, 0.0f}; variable 166 alListenerfv (AL_VELOCITY, listenerVel); in openAL_Init()
|
/dports/games/spacezero/spacezero/src/ |
H A D | sound.c | 87 ALfloat listenerVel[]={0.0,0.0,0.0};/* The velocity (no doppler here) */ in InitSound() local 173 alListenerfv(AL_VELOCITY,listenerVel); in InitSound()
|
/dports/games/0ad/0ad-0.0.23b-alpha/source/soundmanager/ |
H A D | SoundManager.cpp | 609 ALfloat listenerVel[] = {0.0, 0.0, 0.0}; in InitListener() local 613 alListenerfv(AL_VELOCITY, listenerVel); in InitListener()
|
/dports/games/warzone2100/warzone2100/lib/sound/ |
H A D | openal_track.cpp | 145 const ALfloat listenerVel[3] = { 0.0, 0.0, 0.0 }; in sound_InitLibrary() local 307 alListenerfv(AL_VELOCITY, listenerVel); in sound_InitLibrary()
|
/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | sound.c | 2888 ALfloat listenerVel[3] = {0.0f, 0.0f, 0.0f}; local 2988 alListenerfv(AL_VELOCITY, listenerVel); 4245 ALfloat listenerVel[3] = {0.0f, 0.0f, 0.0f}; local 4316 alListenerfv(AL_VELOCITY, listenerVel);
|
/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | snd_dma.cpp | 525 ALfloat listenerVel[]={0.0,0.0,0.0}; in S_Init() local 528 alListenerfv(AL_VELOCITY,listenerVel); in S_Init()
|
/dports/games/openjk/OpenJK-07675e2/code/client/ |
H A D | snd_dma.cpp | 523 ALfloat listenerVel[]={0.0,0.0,0.0}; in S_Init() local 526 alListenerfv(AL_VELOCITY,listenerVel); in S_Init()
|
/dports/audio/miniaudio/miniaudio-dbca7a3b44594e0226f887472b31f54aa5f14214/research/ |
H A D | miniaudio_engine.h | 11599 ma_vec3f listenerVel; /* The volocity of the listener. For doppler pitch calculation. */ in ma_spatializer_process_pcm_frames() local 11612 listenerVel = pListener->velocity; in ma_spatializer_process_pcm_frames() 11615 listenerVel = ma_vec3f_init_3f(0, 0, 0); in ma_spatializer_process_pcm_frames() 11895 …(pListener->position, pSpatializer->position), pSpatializer->velocity, listenerVel, speedOfSound, … in ma_spatializer_process_pcm_frames()
|