Searched refs:liveShockwaves (Results 1 – 3 of 3) sorted by relevance
67 int liveShockwaves; variable960 if (liveShockwaves < NUM_SHOCKWAVES) in addShockwave()962 shockwaves[liveShockwaves].set(x, y, ir, irs, otr, ors, dur, frc, hlth, ag); in addShockwave()963 shockwaves[liveShockwaves].setActive(true); in addShockwave()964 liveShockwaves++; in addShockwave()972 shockwaves[index] = shockwaves[--liveShockwaves]; in killShockwave()1135 liveParticles = liveBullets = liveShockwaves = liveLasers = 0; in playCurrentLevel()1401 for (int i = 0; i < liveShockwaves; i++) in playCurrentLevel()
618 extern int liveShockwaves;
514 for (int i = 0; !IS_POWERUP(type) && i < liveShockwaves; i++) in shockwaveCollisionDetect()565 if (liveShockwaves == 0) in shockwaveCollisionDetect()