Searched refs:lnd_rflags (Results 1 – 10 of 10) sorted by relevance
69 land.lnd_rflags &= ~RET_GROUP; in c_army()72 if ((land2.lnd_rflags & RET_GROUP) == 0) in c_army()77 land.lnd_rflags = land2.lnd_rflags; in c_army()
165 unit.land.lnd_rflags = rflags; in retreat()212 rflagsp = &unit.land.lnd_rflags; in retreat_show()
639 if (dam && (land.lnd_rflags & RET_INJURED)) in land_bomb()641 else if (land.lnd_rflags & RET_BOMBED) in land_bomb()
306 land->lnd_rpath, land->lnd_rflags); in print_land()1071 land->lnd_rflags, arg, retreat_flags); in edit_land()1072 land->lnd_rflags = arg; in edit_land()
199 if (lp->lnd_rflags & RET_GROUP) { in retreat_land()203 || !(land.lnd_rflags & RET_GROUP) in retreat_land()266 consume_step(lp->lnd_rpath, &lp->lnd_rflags); in retreat_lands_step()
622 lp->lnd_rflags = 0; in unit_wipe_orders()
476 land.lnd_rflags = 0; in lnd_sel()
390 land.lnd_rflags = 0; in put_combat()
70 int lnd_rflags; /* When do I retreat? */ member
385 {"rflags", fldoff(lnd_rflags), NSC_INT, 0, NULL,