Searched refs:lnd_rpath (Results 1 – 9 of 9) sorted by relevance
/dports/games/wolfpack/empire-4.4.1/src/lib/subs/ |
H A D | retreat.c | 185 if (own == player->cnum || !lp->lnd_rpath[0]) in retreat_land() 188 n = retreat_steps(lp->lnd_rpath); in retreat_land() 207 if (strncmp(land.lnd_rpath, lp->lnd_rpath, MAX_RETREAT + 1)) in retreat_land() 219 if (!retreat_lands_step(&list, lp->lnd_rpath[i], own)) in retreat_land() 248 prland(lp), n, lp->lnd_rpath); in retreat_land_sel() 266 consume_step(lp->lnd_rpath, &lp->lnd_rflags); in retreat_lands_step()
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H A D | lndsub.c | 477 memset(land.lnd_rpath, 0, sizeof(land.lnd_rpath)); in lnd_sel()
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H A D | unitsub.c | 623 lp->lnd_rpath[0] = 0; in unit_wipe_orders()
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H A D | attsub.c | 391 memset(land.lnd_rpath, 0, sizeof(land.lnd_rpath)); in put_combat()
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/dports/games/wolfpack/empire-4.4.1/src/lib/commands/ |
H A D | army.c | 75 memcpy(land.lnd_rpath, land2.lnd_rpath, in c_army() 76 sizeof(land.lnd_rpath)); in c_army()
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H A D | retr.c | 164 strncpy(unit.land.lnd_rpath, pq, RET_LEN - 1); in retreat() 211 rpath = unit.land.lnd_rpath; in retreat_show()
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H A D | edit.c | 306 land->lnd_rpath, land->lnd_rflags); in print_land() 1064 strncmp(p, land->lnd_rpath, sizeof(land->lnd_rpath) - 1), in edit_land() 1066 land->lnd_rpath, (int)sizeof(land->lnd_rpath) - 1, p); in edit_land() 1067 strncpy(land->lnd_rpath, p, sizeof(land->lnd_rpath) - 1); in edit_land()
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/dports/games/wolfpack/empire-4.4.1/include/ |
H A D | land.h | 71 char lnd_rpath[RET_LEN]; /* retreat path */ member
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/dports/games/wolfpack/empire-4.4.1/src/lib/common/ |
H A D | nsc.c | 387 {"rpath", fldoff(lnd_rpath), NSC_STRINGY, RET_LEN, NULL, EF_BAD, 0,
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