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Searched refs:loadAndPrepareExtTexture (Results 1 – 1 of 1) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/infine/
H A Dfinaleinterpreter.cpp1636 static DGLuint loadAndPrepareExtTexture(char const *fileName) in loadAndPrepareExtTexture() function
1676 if (DGLuint tex = loadAndPrepareExtTexture(fileName)) in DEFFC()