Searched refs:loadBaseName (Results 1 – 1 of 1) sorted by relevance
714 truth game::Init(cfestring& loadBaseName) in Init() argument718 if(!loadBaseName.IsEmpty()){ in Init()719 absLoadNameOk = SaveName(loadBaseName,true); //will prepend the path in Init()763 bool bSuccess=false; DBG3(PlayerName.CStr(),loadBaseName.CStr(),absLoadNameOk.CStr()); in Init()