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Searched refs:loadSpeech (Results 1 – 25 of 37) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/sound/
H A Dsound.cpp130 return loadSpeech(dialogueFile, index); in getTrueTalkSound()
182 CWaveFile *CSound::loadSpeech(CDialogueFile *dialogueFile, int speechId) { in loadSpeech() function in Titanic::CSound
199 soundItem->_waveFile = _soundManager.loadSpeech(dialogueFile, speechId); in loadSpeech()
219 CWaveFile *waveFile = loadSpeech(dialogueFile, speechId); in playSpeech()
H A Dsound_manager.h68 virtual CWaveFile *loadSpeech(CDialogueFile *dialogueFile, int speechId) { return 0; } in loadSpeech() function
344 virtual CWaveFile *loadSpeech(CDialogueFile *dialogueFile, int speechId);
H A Dwave_file.h93 bool loadSpeech(CDialogueFile *dialogueFile, int speechIndex);
H A Dsound.h155 CWaveFile *loadSpeech(CDialogueFile *dialogueFile, int speechId);
H A Dsound_manager.cpp134 CWaveFile *QSoundManager::loadSpeech(CDialogueFile *dialogueFile, int speechId) { in loadSpeech() function in Titanic::QSoundManager
138 if (!waveFile->loadSpeech(dialogueFile, speechId)) { in loadSpeech()
H A Dwave_file.cpp111 bool CWaveFile::loadSpeech(CDialogueFile *dialogueFile, int speechIndex) { in loadSpeech() function in Titanic::CWaveFile
/dports/games/scummvm/scummvm-2.5.1/engines/titanic/sound/
H A Dsound.cpp130 return loadSpeech(dialogueFile, index); in getTrueTalkSound()
182 CWaveFile *CSound::loadSpeech(CDialogueFile *dialogueFile, int speechId) { in loadSpeech() function in Titanic::CSound
199 soundItem->_waveFile = _soundManager.loadSpeech(dialogueFile, speechId); in loadSpeech()
219 CWaveFile *waveFile = loadSpeech(dialogueFile, speechId); in playSpeech()
H A Dsound_manager.h68 virtual CWaveFile *loadSpeech(CDialogueFile *dialogueFile, int speechId) { return 0; } in loadSpeech() function
344 CWaveFile *loadSpeech(CDialogueFile *dialogueFile, int speechId) override;
H A Dwave_file.h93 bool loadSpeech(CDialogueFile *dialogueFile, int speechIndex);
H A Dsound.h155 CWaveFile *loadSpeech(CDialogueFile *dialogueFile, int speechId);
H A Dsound_manager.cpp134 CWaveFile *QSoundManager::loadSpeech(CDialogueFile *dialogueFile, int speechId) { in loadSpeech() function in Titanic::QSoundManager
138 if (!waveFile->loadSpeech(dialogueFile, speechId)) { in loadSpeech()
H A Dwave_file.cpp112 bool CWaveFile::loadSpeech(CDialogueFile *dialogueFile, int speechIndex) { in loadSpeech() function in Titanic::CWaveFile
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dreamweb/
H A Dtalk.cpp102 _speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', 64*(_character & 0x7F)); in startTalk()
156 …_speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); in doSomeTalk()
182 …_speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); in doSomeTalk()
H A Dsound.h39 bool loadSpeech(byte type1, int idx1, byte type2, int idx2);
86 bool loadSpeech(const Common::String &filename);
H A Dsound.cpp56 bool DreamWebSound::loadSpeech(byte type1, int idx1, byte type2, int idx2) { in loadSpeech() function in DreamWeb::DreamWebSound
61 return loadSpeech(name); in loadSpeech()
188 bool DreamWebSound::loadSpeech(const Common::String &filename) { in loadSpeech() function in DreamWeb::DreamWebSound
H A Dtitles.cpp57 _speechLoaded = _sound->loadSpeech('T', 83, 'T', i); in monkSpeaking()
/dports/games/scummvm/scummvm-2.5.1/engines/dreamweb/
H A Dtalk.cpp109 _speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', 64*(_character & 0x7F)); in startTalk()
163 …_speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); in doSomeTalk()
189 …_speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); in doSomeTalk()
H A Dsound.h39 bool loadSpeech(byte type1, int idx1, byte type2, int idx2);
86 bool loadSpeech(const Common::String &filename);
H A Dsound.cpp56 bool DreamWebSound::loadSpeech(byte type1, int idx1, byte type2, int idx2) { in loadSpeech() function in DreamWeb::DreamWebSound
61 return loadSpeech(name); in loadSpeech()
188 bool DreamWebSound::loadSpeech(const Common::String &filename) { in loadSpeech() function in DreamWeb::DreamWebSound
H A Dtitles.cpp57 _speechLoaded = _sound->loadSpeech('T', 83, 'T', i); in monkSpeaking()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/
H A Dscene.h263 void loadSpeech(int idx);
H A Dscene.cpp853 void Scene::loadSpeech(int idx) { in loadSpeech() function in MADS::Scene
/dports/games/scummvm/scummvm-2.5.1/engines/mads/
H A Dscene.h263 void loadSpeech(int idx);
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/phantom/
H A Dphantom_scenes3.cpp119 _scene->loadSpeech(6); in enter()
1438 _scene->loadSpeech(5); in enter()
1546 _scene->loadSpeech(6); in enter()
1895 _scene->loadSpeech(4); in enter()
/dports/games/scummvm/scummvm-2.5.1/engines/mads/phantom/
H A Dphantom_scenes3.cpp119 _scene->loadSpeech(6); in enter()
1450 _scene->loadSpeech(5); in enter()
1558 _scene->loadSpeech(6); in enter()
1907 _scene->loadSpeech(4); in enter()

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