/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/sound/ |
H A D | sound.cpp | 130 return loadSpeech(dialogueFile, index); in getTrueTalkSound() 182 CWaveFile *CSound::loadSpeech(CDialogueFile *dialogueFile, int speechId) { in loadSpeech() function in Titanic::CSound 199 soundItem->_waveFile = _soundManager.loadSpeech(dialogueFile, speechId); in loadSpeech() 219 CWaveFile *waveFile = loadSpeech(dialogueFile, speechId); in playSpeech()
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H A D | sound_manager.h | 68 virtual CWaveFile *loadSpeech(CDialogueFile *dialogueFile, int speechId) { return 0; } in loadSpeech() function 344 virtual CWaveFile *loadSpeech(CDialogueFile *dialogueFile, int speechId);
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H A D | wave_file.h | 93 bool loadSpeech(CDialogueFile *dialogueFile, int speechIndex);
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H A D | sound.h | 155 CWaveFile *loadSpeech(CDialogueFile *dialogueFile, int speechId);
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H A D | sound_manager.cpp | 134 CWaveFile *QSoundManager::loadSpeech(CDialogueFile *dialogueFile, int speechId) { in loadSpeech() function in Titanic::QSoundManager 138 if (!waveFile->loadSpeech(dialogueFile, speechId)) { in loadSpeech()
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H A D | wave_file.cpp | 111 bool CWaveFile::loadSpeech(CDialogueFile *dialogueFile, int speechIndex) { in loadSpeech() function in Titanic::CWaveFile
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/sound/ |
H A D | sound.cpp | 130 return loadSpeech(dialogueFile, index); in getTrueTalkSound() 182 CWaveFile *CSound::loadSpeech(CDialogueFile *dialogueFile, int speechId) { in loadSpeech() function in Titanic::CSound 199 soundItem->_waveFile = _soundManager.loadSpeech(dialogueFile, speechId); in loadSpeech() 219 CWaveFile *waveFile = loadSpeech(dialogueFile, speechId); in playSpeech()
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H A D | sound_manager.h | 68 virtual CWaveFile *loadSpeech(CDialogueFile *dialogueFile, int speechId) { return 0; } in loadSpeech() function 344 CWaveFile *loadSpeech(CDialogueFile *dialogueFile, int speechId) override;
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H A D | wave_file.h | 93 bool loadSpeech(CDialogueFile *dialogueFile, int speechIndex);
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H A D | sound.h | 155 CWaveFile *loadSpeech(CDialogueFile *dialogueFile, int speechId);
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H A D | sound_manager.cpp | 134 CWaveFile *QSoundManager::loadSpeech(CDialogueFile *dialogueFile, int speechId) { in loadSpeech() function in Titanic::QSoundManager 138 if (!waveFile->loadSpeech(dialogueFile, speechId)) { in loadSpeech()
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H A D | wave_file.cpp | 112 bool CWaveFile::loadSpeech(CDialogueFile *dialogueFile, int speechIndex) { in loadSpeech() function in Titanic::CWaveFile
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/dreamweb/ |
H A D | talk.cpp | 102 _speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', 64*(_character & 0x7F)); in startTalk() 156 …_speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); in doSomeTalk() 182 …_speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); in doSomeTalk()
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H A D | sound.h | 39 bool loadSpeech(byte type1, int idx1, byte type2, int idx2); 86 bool loadSpeech(const Common::String &filename);
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H A D | sound.cpp | 56 bool DreamWebSound::loadSpeech(byte type1, int idx1, byte type2, int idx2) { in loadSpeech() function in DreamWeb::DreamWebSound 61 return loadSpeech(name); in loadSpeech() 188 bool DreamWebSound::loadSpeech(const Common::String &filename) { in loadSpeech() function in DreamWeb::DreamWebSound
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H A D | titles.cpp | 57 _speechLoaded = _sound->loadSpeech('T', 83, 'T', i); in monkSpeaking()
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/dports/games/scummvm/scummvm-2.5.1/engines/dreamweb/ |
H A D | talk.cpp | 109 _speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', 64*(_character & 0x7F)); in startTalk() 163 …_speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); in doSomeTalk() 189 …_speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); in doSomeTalk()
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H A D | sound.h | 39 bool loadSpeech(byte type1, int idx1, byte type2, int idx2); 86 bool loadSpeech(const Common::String &filename);
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H A D | sound.cpp | 56 bool DreamWebSound::loadSpeech(byte type1, int idx1, byte type2, int idx2) { in loadSpeech() function in DreamWeb::DreamWebSound 61 return loadSpeech(name); in loadSpeech() 188 bool DreamWebSound::loadSpeech(const Common::String &filename) { in loadSpeech() function in DreamWeb::DreamWebSound
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H A D | titles.cpp | 57 _speechLoaded = _sound->loadSpeech('T', 83, 'T', i); in monkSpeaking()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/ |
H A D | scene.h | 263 void loadSpeech(int idx);
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H A D | scene.cpp | 853 void Scene::loadSpeech(int idx) { in loadSpeech() function in MADS::Scene
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/ |
H A D | scene.h | 263 void loadSpeech(int idx);
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/phantom/ |
H A D | phantom_scenes3.cpp | 119 _scene->loadSpeech(6); in enter() 1438 _scene->loadSpeech(5); in enter() 1546 _scene->loadSpeech(6); in enter() 1895 _scene->loadSpeech(4); in enter()
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/phantom/ |
H A D | phantom_scenes3.cpp | 119 _scene->loadSpeech(6); in enter() 1450 _scene->loadSpeech(5); in enter() 1558 _scene->loadSpeech(6); in enter() 1907 _scene->loadSpeech(4); in enter()
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