Searched refs:loadSplash (Results 1 – 7 of 7) sorted by relevance
147 struct shader_s *loadSplash; member
92 …cgi.R_DrawPic (cgMedia.loadSplash, 0, 0, 0, cg.refConfig.vidWidth, cg.refConfig.vidHeight, 0, 0, 1… in CG_DrawLoadingScreen()
59 cgMedia.loadSplash = cgi.R_RegisterPic ("egl/ui/loadscreen/loadsplash.tga"); in CG_InitBaseMedia()
271 bool loadSplash();
544 if (!loadSplash()) { in startup()958 bool BladeRunnerEngine::loadSplash() { in loadSplash() function in BladeRunner::BladeRunnerEngine
291 bool loadSplash();
561 if (!loadSplash()) { in startup()1014 bool BladeRunnerEngine::loadSplash() { in loadSplash() function in BladeRunner::BladeRunnerEngine