/dports/games/violetland/violetland-0.5/src/game/ |
H A D | Resources.cpp | 16 PlayerWalkSprite = loadSprite(25, "player/walk/%i.png"); in Resources() 17 PlayerDeathSprites.push_back(loadSprite(56, "player/death/0/%i.png")); in Resources() 18 PlayerDeathSprites.push_back(loadSprite(42, "player/death/1/%i.png")); in Resources() 20 GrenadeSprite = loadSprite(12, "grenade/%i.png"); in Resources() 47 Sprite* violetland::Resources::loadSprite(unsigned int frames, in loadSprite() function in violetland::Resources
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/modules/ |
H A D | module2900_sprites.cpp | 142 …loadSprite(kSsScene2901LocationButtonFileHashes[which * 6 + index], kSLFDefDrawOffset | kSLFDefPos… in SsScene2901LocationButton() 176 …loadSprite(kSsScene2901LocationButtonLightFileHashes1[which * 6 + index], kSLFDefDrawOffset | kSLF… in SsScene2901LocationButtonLight() 195 loadSprite(kSsScene2901BrokenButtonFileHashes[which], kSLFDefDrawOffset | kSLFDefPosition, 900); in SsScene2901BrokenButton() 201 loadSprite(kSsScene2901BigButtonFileHashes[which], kSLFDefDrawOffset | kSLFDefPosition, 400); in SsScene2901BigButton()
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H A D | module3000_sprites.cpp | 106 loadSprite(0x120B24B0, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); in SsScene3009FireCannonButton() 139 loadSprite(kSsScene3009SymbolEdgesFileHashes[index], kSLFDefDrawOffset | kSLFDefPosition, 600); in SsScene3009SymbolEdges() 182 loadSprite(kSsScene3009TargetLineFileHashes[index], kSLFDefDrawOffset | kSLFDefPosition, 600); in SsScene3009TargetLine() 197 loadSprite(kSsScene3009SymbolArrowFileHashes2[_index], kSLFDefPosition); in SsScene3009SymbolArrow() 216 loadSprite(kSsScene3009SymbolArrowFileHashes2[_index], kSLFDefDrawOffset); in update() 226 loadSprite(kSsScene3009SymbolArrowFileHashes1[_index], kSLFDefDrawOffset); in handleMessage() 486 loadSprite(fileHash, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset); in setSprite() 638 …loadSprite(flag ? 0x11282020 : 0x994D0433, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionB… in SsScene3011Button()
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H A D | module2800.cpp | 821 _sprite3->loadSprite(0xA40EF2FB); in changeBackground() 822 _sprite4->loadSprite(0x0C03AA23); in changeBackground() 823 _sprite5->loadSprite(0x2A822E2E); in changeBackground() 824 _sprite6->loadSprite(0x2603A202); in changeBackground() 825 _sprite7->loadSprite(0x24320220); in changeBackground() 828 _sprite8->loadSprite(0x3C42022F); in changeBackground() 829 _sprite9->loadSprite(0x341A0237); in changeBackground() 844 _sprite3->loadSprite(0x234340A0); in changeBackground() 845 _sprite4->loadSprite(0x16202200); in changeBackground() 846 _sprite5->loadSprite(0x1030169A); in changeBackground() [all …]
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H A D | module1100_sprites.cpp | 77 loadSprite(fileHash, kSLFCenteredDrawOffset | kSLFSetPosition, 200, x, y); in SsScene1105Symbol() 107 …loadSprite(kSsScene1105SymbolDieFileHashes[getSubVar(VA_CURR_DICE_NUMBERS, _dieIndex)], kSLFCenter… in loadSymbolSprite() 168 loadSprite(0x8228A46C, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); in SsScene1105OpenButton()
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H A D | module2100_sprites.cpp | 114 loadSprite(_fileHash1, kSLFDefDrawOffset | kSLFDefPosition); in SsCommonFloorButton() 123 loadSprite(_fileHash1, kSLFDefDrawOffset | kSLFDefPosition); in update() 136 loadSprite(_fileHash2, kSLFDefDrawOffset | kSLFDefPosition); in handleMessage()
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/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/modules/ |
H A D | module2900_sprites.cpp | 142 …loadSprite(kSsScene2901LocationButtonFileHashes[which * 6 + index], kSLFDefDrawOffset | kSLFDefPos… in SsScene2901LocationButton() 178 …loadSprite(kSsScene2901LocationButtonLightFileHashes1[which * 6 + index], kSLFDefDrawOffset | kSLF… in SsScene2901LocationButtonLight() 197 loadSprite(kSsScene2901BrokenButtonFileHashes[which], kSLFDefDrawOffset | kSLFDefPosition, 900); in SsScene2901BrokenButton() 203 loadSprite(kSsScene2901BigButtonFileHashes[which], kSLFDefDrawOffset | kSLFDefPosition, 400); in SsScene2901BigButton()
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H A D | module3000_sprites.cpp | 106 loadSprite(0x120B24B0, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); in SsScene3009FireCannonButton() 141 loadSprite(kSsScene3009SymbolEdgesFileHashes[index], kSLFDefDrawOffset | kSLFDefPosition, 600); in SsScene3009SymbolEdges() 184 loadSprite(kSsScene3009TargetLineFileHashes[index], kSLFDefDrawOffset | kSLFDefPosition, 600); in SsScene3009TargetLine() 199 loadSprite(kSsScene3009SymbolArrowFileHashes2[_index], kSLFDefPosition); in SsScene3009SymbolArrow() 218 loadSprite(kSsScene3009SymbolArrowFileHashes2[_index], kSLFDefDrawOffset); in update() 228 loadSprite(kSsScene3009SymbolArrowFileHashes1[_index], kSLFDefDrawOffset); in handleMessage() 498 loadSprite(fileHash, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset); in setSprite() 652 …loadSprite(flag ? 0x11282020 : 0x994D0433, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionB… in SsScene3011Button()
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H A D | module2800.cpp | 834 _sprite3->loadSprite(0xA40EF2FB); in changeBackground() 835 _sprite4->loadSprite(0x0C03AA23); in changeBackground() 836 _sprite5->loadSprite(0x2A822E2E); in changeBackground() 837 _sprite6->loadSprite(0x2603A202); in changeBackground() 838 _sprite7->loadSprite(0x24320220); in changeBackground() 841 _sprite8->loadSprite(0x3C42022F); in changeBackground() 842 _sprite9->loadSprite(0x341A0237); in changeBackground() 857 _sprite3->loadSprite(0x234340A0); in changeBackground() 858 _sprite4->loadSprite(0x16202200); in changeBackground() 859 _sprite5->loadSprite(0x1030169A); in changeBackground() [all …]
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H A D | module1100_sprites.cpp | 79 loadSprite(fileHash, kSLFCenteredDrawOffset | kSLFSetPosition, 200, x, y); in SsScene1105Symbol() 111 …loadSprite(kSsScene1105SymbolDieFileHashes[getSubVar(VA_CURR_DICE_NUMBERS, _dieIndex)], kSLFCenter… in loadSymbolSprite() 174 loadSprite(0x8228A46C, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 400); in SsScene1105OpenButton()
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H A D | module2100_sprites.cpp | 118 loadSprite(_fileHash1, kSLFDefDrawOffset | kSLFDefPosition); in SsCommonFloorButton() 127 loadSprite(_fileHash1, kSLFDefDrawOffset | kSLFDefPosition); in update() 140 loadSprite(_fileHash2, kSLFDefDrawOffset | kSLFDefPosition); in handleMessage()
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/dports/games/scummvm/scummvm-2.5.1/engines/twine/parser/ |
H A D | sprite.cpp | 60 return loadSprite(stream, 0); in loadFromStream() 65 if (!loadSprite(stream, offset1)) { in loadFromStream() 74 return loadSprite(stream, offset2); in loadFromStream() 77 bool SpriteData::loadSprite(Common::SeekableReadStream &stream, uint32 offset) { in loadSprite() function in TwinE::SpriteData
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hopkins/ |
H A D | menu.cpp | 89 spriteData = _vm->_objectsMan->loadSprite("MENU.SPR"); in menu() 93 spriteData = _vm->_objectsMan->loadSprite("MENUAN.SPR"); in menu() 96 spriteData = _vm->_objectsMan->loadSprite("MENUFR.SPR"); in menu() 99 spriteData = _vm->_objectsMan->loadSprite("MENUES.SPR"); in menu()
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/dports/games/scummvm/scummvm-2.5.1/engines/hopkins/ |
H A D | menu.cpp | 91 spriteData = _vm->_objectsMan->loadSprite("MENU.SPR"); in menu() 95 spriteData = _vm->_objectsMan->loadSprite("MENUAN.SPR"); in menu() 98 spriteData = _vm->_objectsMan->loadSprite("MENUFR.SPR"); in menu() 101 spriteData = _vm->_objectsMan->loadSprite("MENUES.SPR"); in menu()
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/dports/games/legend-of-edgar/edgar-1.34/src/graphics/ |
H A D | sprites.c | 29 static int loadSprite(char *); 71 index[i] = loadSprite(line); in loadSpritesFromFile() 81 static int loadSprite(char *name) in loadSprite() function
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/dports/games/manaplus/manaplus-2.1.3.17/src/resources/db/ |
H A D | horsedb.cpp | 44 #define loadSprite(name) \ macro 248 loadSprite(downSprites) in loadDownSprites() 262 loadSprite(upSprites) in loadUpSprites()
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/dports/games/blobwars/blobwars-2.00/src/ |
H A D | resources.cpp | 31 void loadSprite(const char *token) in loadSprite() function 95 loadSprite(token); in loadResources()
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H A D | mapData.h | 30 extern void loadSprite(const char *token);
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/dports/games/scummvm/scummvm-2.5.1/engines/grim/emi/costume/ |
H A D | emisprite_component.cpp | 40 _sprite = g_resourceloader->loadSprite(_name, c); in init()
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/dports/games/residualvm/residualvm-0.3.1/engines/grim/emi/costume/ |
H A D | emisprite_component.cpp | 40 _sprite = g_resourceloader->loadSprite(_name, c); in init()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/ad/ |
H A D | ad_talk_node.cpp | 238 bool AdTalkNode::loadSprite() { in loadSprite() function in Wintermute::AdTalkNode 285 loadSprite(); in getSprite()
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H A D | ad_talk_node.h | 44 bool loadSprite();
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/ad/ |
H A D | ad_talk_node.cpp | 241 bool AdTalkNode::loadSprite() { in loadSprite() function in Wintermute::AdTalkNode 288 loadSprite(); in getSprite()
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H A D | ad_talk_node.h | 44 bool loadSprite();
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/dports/games/freesynd/freesynd-0.7.5/src/gfx/ |
H A D | sprite.h | 90 bool loadSprite(uint8 *tabData, uint8 *spriteData, uint32 offset,
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