Searched refs:loadedGame (Results 1 – 10 of 10) sorted by relevance
221 if (loadedGame.isNull()) in startNewGame()236 if (loadedGame.isNull()) in startNewGame()251 KConfig config(loadedGame); in startNewGame()363 loadedGame = newfilename; in tutorial()368 loadedGame = QString(); in tutorial()385 loadedGame = QString(); in closeGame()577 loadedGame = newfile.toLocalFile(); in saveGameAs()586 if (loadedGame.isNull()) in saveGame()592 KConfig config(loadedGame); in saveGame()612 if (loadedGame.isEmpty()) { in loadGame()[all …]
132 QString loadedGame; variable
37 void setReplayData(char *name, int loadedGame) in setReplayData() argument75 if (loadedGame == FALSE) in setReplayData()
42 void loadedGame(const QString &fileName);
56 void SetupWidget::loadedGame(const QString &fileName) in loadedGame() function in Kigo::SetupWidget
114 bool showMainmenu(bool &loadedGame);
947 bool ToonEngine::showMainmenu(bool &loadedGame) { in showMainmenu() argument1079 loadedGame = false; in showMainmenu()1090 loadedGame = doExit; in showMainmenu()1123 bool loadedGame = false; in run() local1126 loadedGame = loadGame(slot); in run()1129 if (!loadedGame) { in run()1135 if (!showMainmenu(loadedGame)) { in run()1142 if (!loadedGame) { in run()
113 bool showMainmenu(bool &loadedGame);
946 bool ToonEngine::showMainmenu(bool &loadedGame) { in showMainmenu() argument1080 loadedGame = false; in showMainmenu()1091 loadedGame = doExit; in showMainmenu()1126 bool loadedGame = false; in run() local1129 loadedGame = loadGame(slot); in run()1132 if (!loadedGame) { in run()1140 if (!_isDemo && !showMainmenu(loadedGame)) { in run()1147 if (!loadedGame) { in run()
133 m_setupWidget->loadedGame(fileName); in loadGame()