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Searched refs:loadpalette (Results 1 – 9 of 9) sorted by relevance

/dports/games/falconseye/falconseye-1.9.3_11/include/
H A Djtp_gfl.h20 char loadpalette /* load image palette into screen palette? (1=yes, 0=no) */
33 char loadpalette /* load image palette into screen palette? (1=yes, 0=no) */
/dports/games/falconseye/falconseye-1.9.3_11/win/jtp/
H A Djtp_gfl.c38 char loadpalette in jtp_load_PCX() argument
101 if((numero == JTP_PCX_256COL_PALETTE)&&(loadpalette)) in jtp_load_PCX()
175 char loadpalette in jtp_load_PCX_buf() argument
238 if((numero==JTP_PCX_256COL_PALETTE)&&(loadpalette)) in jtp_load_PCX_buf()
/dports/games/quakeforge/quakeforge-0.7.2/libs/video/targets/
H A Dvid_fbdev.c237 loadpalette (unsigned short *red, unsigned short *green, unsigned short *blue) in loadpalette() function
393 loadpalette(tmppalr, tmppalg, tmppalb); in VID_SetPalette()
/dports/editors/picpas/PicPas-7940bc3/txpres/Demo6 - IDE con compilador a ASM8086/pas32v25/GRAPH/
H A DDEMO.ASM658 call loadpalette
938 call loadpalette
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DENGINE.C1892 loadpalette() in loadpalette() function
2200 loadpalette(); in initengine()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DENGINE.C2028 loadpalette() in loadpalette() function
2243 loadpalette(); in initengine()
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dengine.c4968 static int loadpalette(void) in loadpalette() function
5453 if (loadpalette()) return 1; in initengine()
/dports/editors/lazarus/docs/chm/
H A Dlcl.xct21262 LoadPalette customdrawndrawers/tcddrawer.loadpalette.html
/dports/editors/lazarus-qt5/docs/chm/
H A Dlcl.xct21262 LoadPalette customdrawndrawers/tcddrawer.loadpalette.html