/dports/games/freesynd/freesynd-0.7.5/src/ |
H A D | missionmanager.cpp | 693 TilePoint locT(sc.tilex >> 1, sc.tiley >> 1, sc.tilez, in createScriptedActionsForPed() local 695 WorldPoint locW(locT); in createScriptedActionsForPed() 697 …nManager","createScriptedActionsForPed", (" - Trigger at (%d, %d, %d)", locT.tx, locT.ty, locT.tz)) in createScriptedActionsForPed() 701 …tionsForPed", (" - Drive car to (%d, %d, %d) (%d, %d)", locT.tx, locT.ty, locT.tz, locT.ox, locT.o… in createScriptedActionsForPed() 703 pPed->addToDefaultActions(new DriveVehicleAction(pCar, locT)); in createScriptedActionsForPed() 705 …"createScriptedActionsForPed", (" - Walk toward location (%d, %d, %d)", locT.tx, locT.ty, locT.tz)) in createScriptedActionsForPed()
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H A D | vehicle.cpp | 399 bool VehicleInstance::setDestination(Mission *m, const TilePoint &locT, int newSpeed) { in setDestination() argument 401 setDestinationV(locT.tx, locT.ty, locT.tz, locT.ox, locT.oy, newSpeed); in setDestination()
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H A D | vehicle.h | 129 bool setDestination(Mission *m, const TilePoint &locT, int newSpeed = -1);
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H A D | pedpathfinding.cpp | 44 bool PedInstance::setDestination(Mission *m, const TilePoint &locT, int newSpeed) { in setDestination() argument 47 setDestinationP(m, locT.tx, locT.ty, locT.tz, locT.ox, locT.oy); in setDestination()
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H A D | mapobject.h | 498 virtual bool setDestination(Mission *m, const TilePoint &locT, int newSpeed = -1) = 0;
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H A D | ped.h | 356 bool setDestination(Mission *m, const TilePoint &locT, int newSpeed = -1);
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/chrono/ |
H A D | ChNarrowphasePRIMS.cpp | 1009 real3 locT; in box_box() local 1012 locT = Rotate(locT, rotT) + posT; in box_box() 1021 *(ptT) = locT; in box_box() 1072 real3 locT; in box_box() local 1082 locT = Rotate(locT, rotT) + posT; in box_box() 1133 real3 locT; in box_box() local 1140 locT = Rotate(locT, rotO) + posO; in box_box() 1149 *(ptT + j) = locT; in box_box() 1189 real3 locT; in box_box() local 1196 locT = Rotate(locT, rotT) + posT; in box_box() [all …]
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/dports/graphics/libdmtx/libdmtx-0.7.5/ |
H A D | dmtxregion.c | 287 reg->locT = line1x.locNeg; in MatrixRegionOrientation() 301 reg->locT = line2x.locPos; in MatrixRegionOrientation() 324 reg->locT = line1x.locPos; in MatrixRegionOrientation() 338 reg->locT = line2x.locNeg; in MatrixRegionOrientation() 516 rTop.p.X = (double)reg->locT.X; in dmtxRegionUpdateXfrms() 517 rTop.p.Y = (double)reg->locT.Y; in dmtxRegionUpdateXfrms() 1636 follow = FollowSeekLoc(dec, reg->locT); in MatrixRegionAlignCalibEdge()
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H A D | dmtx.h | 357 DmtxPixelLoc locT; /* remove if stepT works above */ member
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/dports/games/freesynd/freesynd-0.7.5/src/ia/ |
H A D | actions.cpp | 205 WalkAction::WalkAction(const TilePoint &locT, int speed) : in WalkAction() argument 208 destLocT_ = locT; in WalkAction()
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H A D | actions.h | 236 WalkAction(const TilePoint &locT, int speed = -1);
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