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Searched refs:locT (Results 1 – 11 of 11) sorted by relevance

/dports/games/freesynd/freesynd-0.7.5/src/
H A Dmissionmanager.cpp693 TilePoint locT(sc.tilex >> 1, sc.tiley >> 1, sc.tilez, in createScriptedActionsForPed() local
695 WorldPoint locW(locT); in createScriptedActionsForPed()
697 …nManager","createScriptedActionsForPed", (" - Trigger at (%d, %d, %d)", locT.tx, locT.ty, locT.tz)) in createScriptedActionsForPed()
701 …tionsForPed", (" - Drive car to (%d, %d, %d) (%d, %d)", locT.tx, locT.ty, locT.tz, locT.ox, locT.o… in createScriptedActionsForPed()
703 pPed->addToDefaultActions(new DriveVehicleAction(pCar, locT)); in createScriptedActionsForPed()
705 …"createScriptedActionsForPed", (" - Walk toward location (%d, %d, %d)", locT.tx, locT.ty, locT.tz)) in createScriptedActionsForPed()
H A Dvehicle.cpp399 bool VehicleInstance::setDestination(Mission *m, const TilePoint &locT, int newSpeed) { in setDestination() argument
401 setDestinationV(locT.tx, locT.ty, locT.tz, locT.ox, locT.oy, newSpeed); in setDestination()
H A Dvehicle.h129 bool setDestination(Mission *m, const TilePoint &locT, int newSpeed = -1);
H A Dpedpathfinding.cpp44 bool PedInstance::setDestination(Mission *m, const TilePoint &locT, int newSpeed) { in setDestination() argument
47 setDestinationP(m, locT.tx, locT.ty, locT.tz, locT.ox, locT.oy); in setDestination()
H A Dmapobject.h498 virtual bool setDestination(Mission *m, const TilePoint &locT, int newSpeed = -1) = 0;
H A Dped.h356 bool setDestination(Mission *m, const TilePoint &locT, int newSpeed = -1);
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/chrono/
H A DChNarrowphasePRIMS.cpp1009 real3 locT; in box_box() local
1012 locT = Rotate(locT, rotT) + posT; in box_box()
1021 *(ptT) = locT; in box_box()
1072 real3 locT; in box_box() local
1082 locT = Rotate(locT, rotT) + posT; in box_box()
1133 real3 locT; in box_box() local
1140 locT = Rotate(locT, rotO) + posO; in box_box()
1149 *(ptT + j) = locT; in box_box()
1189 real3 locT; in box_box() local
1196 locT = Rotate(locT, rotT) + posT; in box_box()
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/dports/graphics/libdmtx/libdmtx-0.7.5/
H A Ddmtxregion.c287 reg->locT = line1x.locNeg; in MatrixRegionOrientation()
301 reg->locT = line2x.locPos; in MatrixRegionOrientation()
324 reg->locT = line1x.locPos; in MatrixRegionOrientation()
338 reg->locT = line2x.locNeg; in MatrixRegionOrientation()
516 rTop.p.X = (double)reg->locT.X; in dmtxRegionUpdateXfrms()
517 rTop.p.Y = (double)reg->locT.Y; in dmtxRegionUpdateXfrms()
1636 follow = FollowSeekLoc(dec, reg->locT); in MatrixRegionAlignCalibEdge()
H A Ddmtx.h357 DmtxPixelLoc locT; /* remove if stepT works above */ member
/dports/games/freesynd/freesynd-0.7.5/src/ia/
H A Dactions.cpp205 WalkAction::WalkAction(const TilePoint &locT, int speed) : in WalkAction() argument
208 destLocT_ = locT; in WalkAction()
H A Dactions.h236 WalkAction(const TilePoint &locT, int speed = -1);