/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/NarrowPhaseCollision/ |
H A D | btPolyhedralContactClipping.cpp | 259 …btVector3 localPlaneNormal (hullA.m_faces[otherFace].m_plane[0],hullA.m_faces[otherFace].m_plane[1… in clipFaceAgainstHull() local 262 btVector3 planeNormalWS = transA.getBasis()*localPlaneNormal; in clipFaceAgainstHull() 280 btVector3 localPlaneNormal (polyA.m_plane[0],polyA.m_plane[1],polyA.m_plane[2]); in clipFaceAgainstHull() local 282 btVector3 planeNormalWS = transA.getBasis()*localPlaneNormal; in clipFaceAgainstHull()
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/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3Collision/NarrowPhaseCollision/shared/ |
H A D | b3ContactSphereSphere.h | 47 float4 localPlaneNormal = b3MakeVector3(face.m_plane.x, face.m_plane.y, face.m_plane.z, 0.f); in computeContactSphereConvex() local 48 float4 n1 = localPlaneNormal; //quatRotate(quat,localPlaneNormal); in computeContactSphereConvex()
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H A D | b3ContactConvexConvexSAT.h | 141 b3Float4 localPlaneNormal = b3MakeFloat4(polyA.m_plane.x, polyA.m_plane.y, polyA.m_plane.z, 0.f); in b3ClipFaceAgainstHull() local 143 b3Float4 planeNormalWS = b3QuatRotate(ornA, localPlaneNormal); in b3ClipFaceAgainstHull()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/shared/ |
H A D | b3ContactSphereSphere.h | 47 float4 localPlaneNormal = b3MakeVector3(face.m_plane.x, face.m_plane.y, face.m_plane.z, 0.f); in computeContactSphereConvex() local 48 float4 n1 = localPlaneNormal; //quatRotate(quat,localPlaneNormal); in computeContactSphereConvex()
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H A D | b3ContactConvexConvexSAT.h | 141 b3Float4 localPlaneNormal = b3MakeFloat4(polyA.m_plane.x, polyA.m_plane.y, polyA.m_plane.z, 0.f); in b3ClipFaceAgainstHull() local 143 b3Float4 planeNormalWS = b3QuatRotate(ornA, localPlaneNormal); in b3ClipFaceAgainstHull()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/shared/ |
H A D | b3ContactSphereSphere.h | 47 float4 localPlaneNormal = b3MakeVector3(face.m_plane.x, face.m_plane.y, face.m_plane.z, 0.f); in computeContactSphereConvex() local 48 float4 n1 = localPlaneNormal; //quatRotate(quat,localPlaneNormal); in computeContactSphereConvex()
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H A D | b3ContactConvexConvexSAT.h | 141 b3Float4 localPlaneNormal = b3MakeFloat4(polyA.m_plane.x, polyA.m_plane.y, polyA.m_plane.z, 0.f); in b3ClipFaceAgainstHull() local 143 b3Float4 planeNormalWS = b3QuatRotate(ornA, localPlaneNormal); in b3ClipFaceAgainstHull()
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/dports/devel/bullet/bullet3-3.21/src/Bullet3Collision/NarrowPhaseCollision/shared/ |
H A D | b3ContactSphereSphere.h | 47 float4 localPlaneNormal = b3MakeVector3(face.m_plane.x, face.m_plane.y, face.m_plane.z, 0.f); in computeContactSphereConvex() local 48 float4 n1 = localPlaneNormal; //quatRotate(quat,localPlaneNormal); in computeContactSphereConvex()
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H A D | b3ContactConvexConvexSAT.h | 141 b3Float4 localPlaneNormal = b3MakeFloat4(polyA.m_plane.x, polyA.m_plane.y, polyA.m_plane.z, 0.f); in b3ClipFaceAgainstHull() local 143 b3Float4 planeNormalWS = b3QuatRotate(ornA, localPlaneNormal); in b3ClipFaceAgainstHull()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/NarrowPhaseCollision/ |
H A D | btPolyhedralContactClipping.cpp | 332 …btVector3 localPlaneNormal (hullA.m_faces[otherFace].m_plane[0],hullA.m_faces[otherFace].m_plane[1… in clipFaceAgainstHull() local 335 btVector3 planeNormalWS = transA.getBasis()*localPlaneNormal; in clipFaceAgainstHull() 358 btVector3 localPlaneNormal (polyA.m_plane[0],polyA.m_plane[1],polyA.m_plane[2]); in clipFaceAgainstHull() local 360 btVector3 planeNormalWS = transA.getBasis()*localPlaneNormal; in clipFaceAgainstHull()
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/NarrowPhaseCollision/ |
H A D | btPolyhedralContactClipping.cpp | 450 …btVector3 localPlaneNormal(hullA.m_faces[otherFace].m_plane[0], hullA.m_faces[otherFace].m_plane[1… in clipFaceAgainstHull() local 453 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull() 473 btVector3 localPlaneNormal(polyA.m_plane[0], polyA.m_plane[1], polyA.m_plane[2]); in clipFaceAgainstHull() local 475 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/ |
H A D | btPolyhedralContactClipping.cpp | 450 …btVector3 localPlaneNormal(hullA.m_faces[otherFace].m_plane[0], hullA.m_faces[otherFace].m_plane[1… in clipFaceAgainstHull() local 453 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull() 473 btVector3 localPlaneNormal(polyA.m_plane[0], polyA.m_plane[1], polyA.m_plane[2]); in clipFaceAgainstHull() local 475 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/ |
H A D | btPolyhedralContactClipping.cpp | 450 …btVector3 localPlaneNormal(hullA.m_faces[otherFace].m_plane[0], hullA.m_faces[otherFace].m_plane[1… in clipFaceAgainstHull() local 453 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull() 473 btVector3 localPlaneNormal(polyA.m_plane[0], polyA.m_plane[1], polyA.m_plane[2]); in clipFaceAgainstHull() local 475 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/ |
H A D | btPolyhedralContactClipping.cpp | 450 …btVector3 localPlaneNormal(hullA.m_faces[otherFace].m_plane[0], hullA.m_faces[otherFace].m_plane[1… in clipFaceAgainstHull() local 453 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull() 473 btVector3 localPlaneNormal(polyA.m_plane[0], polyA.m_plane[1], polyA.m_plane[2]); in clipFaceAgainstHull() local 475 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/NarrowPhaseCollision/ |
H A D | btPolyhedralContactClipping.cpp | 450 …btVector3 localPlaneNormal(hullA.m_faces[otherFace].m_plane[0], hullA.m_faces[otherFace].m_plane[1… in clipFaceAgainstHull() local 453 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull() 473 btVector3 localPlaneNormal(polyA.m_plane[0], polyA.m_plane[1], polyA.m_plane[2]); in clipFaceAgainstHull() local 475 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/NarrowPhaseCollision/ |
H A D | btPolyhedralContactClipping.cpp | 459 …btVector3 localPlaneNormal (hullA.m_faces[otherFace].m_plane[0],hullA.m_faces[otherFace].m_plane[1… in clipFaceAgainstHull() local 462 btVector3 planeNormalWS = transA.getBasis()*localPlaneNormal; in clipFaceAgainstHull() 485 btVector3 localPlaneNormal (polyA.m_plane[0],polyA.m_plane[1],polyA.m_plane[2]); in clipFaceAgainstHull() local 487 btVector3 planeNormalWS = transA.getBasis()*localPlaneNormal; in clipFaceAgainstHull()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/NarrowPhaseCollision/ |
H A D | btPolyhedralContactClipping.cpp | 450 …btVector3 localPlaneNormal(hullA.m_faces[otherFace].m_plane[0], hullA.m_faces[otherFace].m_plane[1… in clipFaceAgainstHull() local 453 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull() 473 btVector3 localPlaneNormal(polyA.m_plane[0], polyA.m_plane[1], polyA.m_plane[2]); in clipFaceAgainstHull() local 475 btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal; in clipFaceAgainstHull()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/NarrowPhaseCollision/ |
H A D | btPolyhedralContactClipping.cpp | 459 …btVector3 localPlaneNormal (hullA.m_faces[otherFace].m_plane[0],hullA.m_faces[otherFace].m_plane[1… in clipFaceAgainstHull() local 462 btVector3 planeNormalWS = transA.getBasis()*localPlaneNormal; in clipFaceAgainstHull() 485 btVector3 localPlaneNormal (polyA.m_plane[0],polyA.m_plane[1],polyA.m_plane[2]); in clipFaceAgainstHull() local 487 btVector3 planeNormalWS = transA.getBasis()*localPlaneNormal; in clipFaceAgainstHull()
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/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/kernels/ |
H A D | satClipHullContacts.cl | 360 float4 localPlaneNormal = make_float4(polyA.m_plane.x,polyA.m_plane.y,polyA.m_plane.z,0.f); 362 float4 planeNormalWS = qtRotate(ornA,localPlaneNormal); 464 float4 localPlaneNormal = make_float4(polyA.m_plane.x,polyA.m_plane.y,polyA.m_plane.z,0.f); 466 float4 planeNormalWS = qtRotate(ornA,localPlaneNormal);
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/ |
H A D | satClipHullContacts.cl | 360 float4 localPlaneNormal = make_float4(polyA.m_plane.x,polyA.m_plane.y,polyA.m_plane.z,0.f); 362 float4 planeNormalWS = qtRotate(ornA,localPlaneNormal); 464 float4 localPlaneNormal = make_float4(polyA.m_plane.x,polyA.m_plane.y,polyA.m_plane.z,0.f); 466 float4 planeNormalWS = qtRotate(ornA,localPlaneNormal);
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/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/kernels/ |
H A D | satClipHullContacts.cl | 360 float4 localPlaneNormal = make_float4(polyA.m_plane.x,polyA.m_plane.y,polyA.m_plane.z,0.f); 362 float4 planeNormalWS = qtRotate(ornA,localPlaneNormal); 464 float4 localPlaneNormal = make_float4(polyA.m_plane.x,polyA.m_plane.y,polyA.m_plane.z,0.f); 466 float4 planeNormalWS = qtRotate(ornA,localPlaneNormal);
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/ |
H A D | satClipHullContacts.cl | 360 float4 localPlaneNormal = make_float4(polyA.m_plane.x,polyA.m_plane.y,polyA.m_plane.z,0.f); 362 float4 planeNormalWS = qtRotate(ornA,localPlaneNormal); 464 float4 localPlaneNormal = make_float4(polyA.m_plane.x,polyA.m_plane.y,polyA.m_plane.z,0.f); 466 float4 planeNormalWS = qtRotate(ornA,localPlaneNormal);
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/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3ConvexHullContact.cpp | 908 float4 localPlaneNormal = make_float4(polyA.m_plane.x, polyA.m_plane.y, polyA.m_plane.z, 0.f); in clipFaceAgainstHull() local 910 float4 planeNormalWS = b3QuatRotate(ornA, localPlaneNormal); in clipFaceAgainstHull() 2365 float4 localPlaneNormal = b3MakeVector3(face.m_plane.x, face.m_plane.y, face.m_plane.z, 0.f); in computeContactSphereConvex() local 2366 float4 n1 = localPlaneNormal; //quatRotate(quat,localPlaneNormal); in computeContactSphereConvex()
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/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3ConvexHullContact.cpp | 908 float4 localPlaneNormal = make_float4(polyA.m_plane.x, polyA.m_plane.y, polyA.m_plane.z, 0.f); in clipFaceAgainstHull() local 910 float4 planeNormalWS = b3QuatRotate(ornA, localPlaneNormal); in clipFaceAgainstHull() 2365 float4 localPlaneNormal = b3MakeVector3(face.m_plane.x, face.m_plane.y, face.m_plane.z, 0.f); in computeContactSphereConvex() local 2366 float4 n1 = localPlaneNormal; //quatRotate(quat,localPlaneNormal); in computeContactSphereConvex()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3ConvexHullContact.cpp | 908 float4 localPlaneNormal = make_float4(polyA.m_plane.x, polyA.m_plane.y, polyA.m_plane.z, 0.f); in clipFaceAgainstHull() local 910 float4 planeNormalWS = b3QuatRotate(ornA, localPlaneNormal); in clipFaceAgainstHull() 2365 float4 localPlaneNormal = b3MakeVector3(face.m_plane.x, face.m_plane.y, face.m_plane.z, 0.f); in computeContactSphereConvex() local 2366 float4 n1 = localPlaneNormal; //quatRotate(quat,localPlaneNormal); in computeContactSphereConvex()
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