Searched refs:localPlayers (Results 1 – 3 of 3) sorted by relevance
60 static unsigned localPlayers[MAX_HOSTS]; variable100 players -= localPlayers[id]; in ClearHostLocalData()104 localPlayers[id] = 0; in ClearHostLocalData()149 memset (localPlayers, 0, sizeof (localPlayers)); in Network_Clear()424 localPlayers[id] += 1; in Network_SetPlayer()775 for (p = 0; p < localPlayers[h]; p++) { in Network_CreateGlobalPlayers()
71 int localPlayers, isNight, startTime, currentLevelSet, useGrid; variable
55 localPlayers = 1; in Game()77 localPlayers = 0; in Game()