/dports/lang/pocl/pocl-1.8/lib/CL/devices/ |
H A D | pocl_local_size.c | 69 size_t *local_x, size_t *local_y, in pocl_default_local_size_optimizer() argument 137 *local_y *= grain_y; in pocl_default_local_size_optimizer() 140 *local_y = 1; in pocl_default_local_size_optimizer() 167 while (*local_x * *local_y * *local_z > max_group_size) in pocl_default_local_size_optimizer() 247 size_t nwg_y = global_y / *local_y; in pocl_default_local_size_optimizer() 309 size_t *local_x, size_t *local_y, in pocl_wg_utilization_maximizer() argument 313 *local_x = *local_y = *local_z = 1; in pocl_wg_utilization_maximizer() 321 *local_y = max_group_size; in pocl_wg_utilization_maximizer() 328 for (size_t z_c = 1; *local_x * *local_y * *local_z < max_group_size in pocl_wg_utilization_maximizer() 339 && x_c * y_c * z_c > *local_x * *local_y * *local_z) in pocl_wg_utilization_maximizer() [all …]
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/dports/lang/pocl/pocl-1.8/lib/CL/ |
H A D | clEnqueueNDRangeKernel.c | 61 size_t local_x, local_y, local_z; in POname() local 64 local_x = local_y = local_z = 0; in POname() 145 local_y = work_dim > 1 ? local_work_size[1] : 1; in POname() 157 POCL_RETURN_ERROR_ON((local_y > max_local_y), in POname() 172 POCL_RETURN_ERROR_COND((global_y % local_y != 0), in POname() 217 (unsigned)(global_y / local_y), in POname() 220 assert (local_x * local_y * local_z <= max_group_size); in POname() 222 assert (local_y <= max_local_y); in POname() 227 assert (global_y % local_y == 0); in POname() 295 command_node->command.run.pc.local_size[1] = local_y; in POname() [all …]
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/glui/ |
H A D | glui.h | 809 …virtual int mouse_down_handler( int local_x, int local_y ) { local_x; local_y; ret… in mouse_down_handler() argument 810 …virtual int mouse_up_handler( int local_x, int local_y, bool inside ) { local_x; local_y; in… in mouse_up_handler() argument 811 …virtual int mouse_held_down_handler( int local_x, int local_y, bool inside) { local_x; local_y; in… in mouse_held_down_handler() argument 943 int mouse_down_handler( int local_x, int local_y ); 994 int mouse_down_handler( int local_x, int local_y ); 1211 int mouse_down_handler( int local_x, int local_y ); 1272 int mouse_down_handler( int local_x, int local_y ); 1582 int mouse_down_handler( int local_x, int local_y ); 1773 int mouse_down_handler( int local_x, int local_y ); 1888 int find_arrow( int local_x, int local_y ); [all …]
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H A D | glui_spinner.cpp | 149 int GLUI_Spinner::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument 151 this->state = find_arrow( local_x, local_y ); in mouse_down_handler() 204 int GLUI_Spinner::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument 217 do_drag( local_x, local_y ); in mouse_held_down_handler() 220 new_state = find_arrow( local_x, local_y ); in mouse_held_down_handler() 244 last_y = local_y; in mouse_held_down_handler() 390 int GLUI_Spinner::find_arrow( int local_x, int local_y ) in find_arrow() argument 393 local_y -= y_abs; in find_arrow() 398 if ( local_y >= GLUI_SPINNER_ARROW_Y AND in find_arrow() 399 local_y <= (GLUI_SPINNER_ARROW_Y+GLUI_SPINNER_ARROW_HEIGHT) ) in find_arrow() [all …]
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H A D | glui_mouse_iaction.cpp | 36 int GLUI_Mouse_Interaction::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument 41 iaction_mouse_down_handler( local_x-x_abs, local_y-y_abs ); in mouse_down_handler() 51 int GLUI_Mouse_Interaction::mouse_up_handler( int local_x, int local_y, bool inside ) in mouse_up_handler() argument 53 iaction_mouse_up_handler( local_x-x_abs, local_y-y_abs, inside ); in mouse_up_handler() 60 int GLUI_Mouse_Interaction::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument 63 iaction_mouse_held_down_handler( local_x-x_abs, local_y-y_abs , inside ); in mouse_held_down_handler()
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H A D | glui_rotation.cpp | 38 int GLUI_Rotation::iaction_mouse_down_handler( int local_x, int local_y ) in iaction_mouse_down_handler() argument 44 local_y = (int) floor(2.0 * ball->center[1] - local_y); in iaction_mouse_down_handler() 46 ball->mouse_down( local_x, local_y ); in iaction_mouse_down_handler() 60 int GLUI_Rotation::iaction_mouse_up_handler( int local_x, int local_y, in iaction_mouse_up_handler() argument 73 int GLUI_Rotation::iaction_mouse_held_down_handler( int local_x, int local_y, in iaction_mouse_held_down_handler() argument 81 local_y = (int) floor(2.0 * ball->center[1] - local_y); in iaction_mouse_held_down_handler() 85 ball->mouse_motion( local_x, local_y, 0, in iaction_mouse_held_down_handler()
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H A D | glui_scrollbar.cpp | 162 int GLUI_Scrollbar::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument 165 this->state = find_arrow( local_x, local_y ); in mouse_down_handler() 230 int GLUI_Scrollbar::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument 242 do_drag( local_x-x_abs, local_y-y_abs ); in mouse_held_down_handler() 245 new_state = find_arrow( local_x, local_y ); in mouse_held_down_handler() 537 int GLUI_Scrollbar::find_arrow( int local_x, int local_y ) in find_arrow() argument 541 local_y = local_y-y_abs; in find_arrow() 545 if ( local_y >= h-GLUI_SCROLL_ARROW_HEIGHT-3 && local_y <= h) in find_arrow() 565 if ( local_y >= 0 AND local_y <= (GLUI_SCROLL_ARROW_HEIGHT+box_start_position) ) in find_arrow() 569 if ( local_y >= (GLUI_SCROLL_ARROW_HEIGHT+box_end_position) in find_arrow() [all …]
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/Extras/glui/ |
H A D | glui_spinner.cpp | 132 int GLUI_Spinner::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument 134 this->state = find_arrow( local_x, local_y ); in mouse_down_handler() 187 int GLUI_Spinner::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument 200 do_drag( local_x, local_y ); in mouse_held_down_handler() 203 new_state = find_arrow( local_x, local_y ); in mouse_held_down_handler() 227 last_y = local_y; in mouse_held_down_handler() 373 int GLUI_Spinner::find_arrow( int local_x, int local_y ) in find_arrow() argument 376 local_y -= y_abs; in find_arrow() 381 if ( local_y >= GLUI_SPINNER_ARROW_Y AND in find_arrow() 382 local_y <= (GLUI_SPINNER_ARROW_Y+GLUI_SPINNER_ARROW_HEIGHT) ) in find_arrow() [all …]
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H A D | glui_mouse_iaction.cpp | 36 int GLUI_Mouse_Interaction::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument 41 iaction_mouse_down_handler( local_x-x_abs, local_y-y_abs ); in mouse_down_handler() 51 int GLUI_Mouse_Interaction::mouse_up_handler( int local_x, int local_y, bool inside ) in mouse_up_handler() argument 53 iaction_mouse_up_handler( local_x-x_abs, local_y-y_abs, inside ); in mouse_up_handler() 60 int GLUI_Mouse_Interaction::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument 63 iaction_mouse_held_down_handler( local_x-x_abs, local_y-y_abs , inside ); in mouse_held_down_handler()
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H A D | glui_rotation.cpp | 38 int GLUI_Rotation::iaction_mouse_down_handler( int local_x, int local_y ) in iaction_mouse_down_handler() argument 44 local_y = (int) floor(2.0 * ball->center[1] - local_y); in iaction_mouse_down_handler() 46 ball->mouse_down( local_x, local_y ); in iaction_mouse_down_handler() 60 int GLUI_Rotation::iaction_mouse_up_handler( int local_x, int local_y, in iaction_mouse_up_handler() argument 73 int GLUI_Rotation::iaction_mouse_held_down_handler( int local_x, int local_y, in iaction_mouse_held_down_handler() argument 81 local_y = (int) floor(2.0 * ball->center[1] - local_y); in iaction_mouse_held_down_handler() 85 ball->mouse_motion( local_x, local_y, 0, in iaction_mouse_held_down_handler()
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H A D | glui_scrollbar.cpp | 162 int GLUI_Scrollbar::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument 165 this->state = find_arrow( local_x, local_y ); in mouse_down_handler() 230 int GLUI_Scrollbar::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument 242 do_drag( local_x-x_abs, local_y-y_abs ); in mouse_held_down_handler() 245 new_state = find_arrow( local_x, local_y ); in mouse_held_down_handler() 537 int GLUI_Scrollbar::find_arrow( int local_x, int local_y ) in find_arrow() argument 541 local_y = local_y-y_abs; in find_arrow() 545 if ( local_y >= h-GLUI_SCROLL_ARROW_HEIGHT-3 && local_y <= h) in find_arrow() 565 if ( local_y >= 0 AND local_y <= (GLUI_SCROLL_ARROW_HEIGHT+box_start_position) ) in find_arrow() 569 if ( local_y >= (GLUI_SCROLL_ARROW_HEIGHT+box_end_position) in find_arrow() [all …]
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/dports/devel/glui/glui-2.36/src/ |
H A D | glui_spinner.cpp | 132 int GLUI_Spinner::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument 134 this->state = find_arrow( local_x, local_y ); in mouse_down_handler() 187 int GLUI_Spinner::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument 200 do_drag( local_x, local_y ); in mouse_held_down_handler() 203 new_state = find_arrow( local_x, local_y ); in mouse_held_down_handler() 227 last_y = local_y; in mouse_held_down_handler() 373 int GLUI_Spinner::find_arrow( int local_x, int local_y ) in find_arrow() argument 376 local_y -= y_abs; in find_arrow() 381 if ( local_y >= GLUI_SPINNER_ARROW_Y AND in find_arrow() 382 local_y <= (GLUI_SPINNER_ARROW_Y+GLUI_SPINNER_ARROW_HEIGHT) ) in find_arrow() [all …]
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H A D | glui_mouse_iaction.cpp | 38 int GLUI_Mouse_Interaction::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument 43 iaction_mouse_down_handler( local_x-x_abs, local_y-y_abs ); in mouse_down_handler() 53 int GLUI_Mouse_Interaction::mouse_up_handler( int local_x, int local_y, bool inside ) in mouse_up_handler() argument 55 iaction_mouse_up_handler( local_x-x_abs, local_y-y_abs, inside ); in mouse_up_handler() 62 int GLUI_Mouse_Interaction::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument 65 iaction_mouse_held_down_handler( local_x-x_abs, local_y-y_abs , inside ); in mouse_held_down_handler()
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H A D | glui_rotation.cpp | 40 int GLUI_Rotation::iaction_mouse_down_handler( int local_x, int local_y ) in iaction_mouse_down_handler() argument 46 local_y = (int) floor(2.0 * ball->center[1] - local_y); in iaction_mouse_down_handler() 48 ball->mouse_down( local_x, local_y ); in iaction_mouse_down_handler() 62 int GLUI_Rotation::iaction_mouse_up_handler( int local_x, int local_y, in iaction_mouse_up_handler() argument 75 int GLUI_Rotation::iaction_mouse_held_down_handler( int local_x, int local_y, in iaction_mouse_held_down_handler() argument 83 local_y = (int) floor(2.0 * ball->center[1] - local_y); in iaction_mouse_held_down_handler() 87 ball->mouse_motion( local_x, local_y, 0, in iaction_mouse_held_down_handler()
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H A D | glui_scrollbar.cpp | 174 int GLUI_Scrollbar::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument 177 this->state = find_arrow( local_x, local_y ); in mouse_down_handler() 242 int GLUI_Scrollbar::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument 254 do_drag( local_x-x_abs, local_y-y_abs ); in mouse_held_down_handler() 257 new_state = find_arrow( local_x, local_y ); in mouse_held_down_handler() 549 int GLUI_Scrollbar::find_arrow( int local_x, int local_y ) in find_arrow() argument 553 local_y = local_y-y_abs; in find_arrow() 557 if ( local_y >= h-GLUI_SCROLL_ARROW_HEIGHT-3 && local_y <= h) in find_arrow() 577 if ( local_y >= 0 AND local_y <= (GLUI_SCROLL_ARROW_HEIGHT+box_start_position) ) in find_arrow() 581 if ( local_y >= (GLUI_SCROLL_ARROW_HEIGHT+box_end_position) in find_arrow() [all …]
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/dports/audio/faust/faust-2.37.3/tools/physicalModeling/mesh2faust/vega/libraries/glui/glui-2.35/src/include/GL/ |
H A D | glui.h | 969 int mouse_down_handler( int local_x, int local_y ); 1020 int mouse_down_handler( int local_x, int local_y ); 1237 int mouse_down_handler( int local_x, int local_y ); 1298 int mouse_down_handler( int local_x, int local_y ); 1609 int mouse_down_handler( int local_x, int local_y ); 1806 int mouse_down_handler( int local_x, int local_y ); 1910 int mouse_down_handler( int local_x, int local_y ); 1926 int find_arrow( int local_x, int local_y ); 2027 int mouse_down_handler( int local_x, int local_y ); 2147 int mouse_down_handler( int local_x, int local_y ); [all …]
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/dports/devel/glui/glui-2.36/src/include/GL/ |
H A D | glui.h | 973 int mouse_down_handler( int local_x, int local_y ); 1024 int mouse_down_handler( int local_x, int local_y ); 1241 int mouse_down_handler( int local_x, int local_y ); 1302 int mouse_down_handler( int local_x, int local_y ); 1612 int mouse_down_handler( int local_x, int local_y ); 1811 int mouse_down_handler( int local_x, int local_y ); 1911 int mouse_down_handler( int local_x, int local_y ); 1926 int find_arrow( int local_x, int local_y ); 2025 int mouse_down_handler( int local_x, int local_y ); 2145 int mouse_down_handler( int local_x, int local_y ); [all …]
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/Extras/glui/GL/ |
H A D | glui.h | 913 …irtual int mouse_down_handler( int local_x, int local_y ) { (void)local_x; (void)l… in mouse_down_handler() argument 914 …virtual int mouse_up_handler( int local_x, int local_y, bool inside ) { (void)local_x; (void… in mouse_up_handler() argument 915 …ual int mouse_held_down_handler( int local_x, int local_y, bool inside) { (void)local_x; (void)loc… in mouse_held_down_handler() argument 1049 int mouse_down_handler( int local_x, int local_y ); 1100 int mouse_down_handler( int local_x, int local_y ); 1331 int mouse_down_handler( int local_x, int local_y ); 1397 int mouse_down_handler( int local_x, int local_y ); 1716 int mouse_down_handler( int local_x, int local_y ); 1913 int mouse_down_handler( int local_x, int local_y ); 2028 int find_arrow( int local_x, int local_y ); [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_compute_variable_group_size/ |
H A D | local-size.c | 44 static uint32_t local_x = 0, local_y = 0, local_z = 0; variable 105 uint32_t expected = local_x * local_y * local_z; in check_result() 119 local_x, local_y, local_z); in check_result() 136 if (local_x == 0 || local_y == 0 || local_z == 0) in run_test() 147 local_x, local_y, local_z); in run_test() 164 local_y = 0; in clear_program() 174 if (local_x == x && local_y == y && in build_program_for_size() 187 local_y = y; in build_program_for_size()
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/dports/audio/faust/faust-2.37.3/tools/physicalModeling/mesh2faust/vega/libraries/glui/glui-2.35/src/ |
H A D | glui_spinner.cpp | 160 int GLUI_Spinner::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument 162 this->state = find_arrow( local_x, local_y ); in mouse_down_handler() 215 int GLUI_Spinner::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument 228 do_drag( local_x, local_y ); in mouse_held_down_handler() 231 new_state = find_arrow( local_x, local_y ); in mouse_held_down_handler() 255 last_y = local_y; in mouse_held_down_handler() 411 int GLUI_Spinner::find_arrow( int local_x, int local_y ) in find_arrow() argument 414 local_y -= y_abs; in find_arrow() 419 if ( local_y >= GLUI_SPINNER_ARROW_Y AND in find_arrow() 420 local_y <= (GLUI_SPINNER_ARROW_Y+GLUI_SPINNER_ARROW_HEIGHT) ) in find_arrow() [all …]
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H A D | glui_mouse_iaction.cpp | 36 int GLUI_Mouse_Interaction::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument 41 iaction_mouse_down_handler( local_x-x_abs, local_y-y_abs ); in mouse_down_handler() 51 int GLUI_Mouse_Interaction::mouse_up_handler( int local_x, int local_y, bool inside ) in mouse_up_handler() argument 53 iaction_mouse_up_handler( local_x-x_abs, local_y-y_abs, inside ); in mouse_up_handler() 60 int GLUI_Mouse_Interaction::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument 63 iaction_mouse_held_down_handler( local_x-x_abs, local_y-y_abs , inside ); in mouse_held_down_handler()
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H A D | glui_rotation.cpp | 38 int GLUI_Rotation::iaction_mouse_down_handler( int local_x, int local_y ) in iaction_mouse_down_handler() argument 44 local_y = (int) floor(2.0 * ball->center[1] - local_y); in iaction_mouse_down_handler() 46 ball->mouse_down( local_x, local_y ); in iaction_mouse_down_handler() 60 int GLUI_Rotation::iaction_mouse_up_handler( int local_x, int local_y, in iaction_mouse_up_handler() argument 73 int GLUI_Rotation::iaction_mouse_held_down_handler( int local_x, int local_y, in iaction_mouse_held_down_handler() argument 81 local_y = (int) floor(2.0 * ball->center[1] - local_y); in iaction_mouse_held_down_handler() 85 ball->mouse_motion( local_x, local_y, 0, in iaction_mouse_held_down_handler()
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H A D | glui_scrollbar.cpp | 162 int GLUI_Scrollbar::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument 165 this->state = find_arrow( local_x, local_y ); in mouse_down_handler() 230 int GLUI_Scrollbar::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument 242 do_drag( local_x-x_abs, local_y-y_abs ); in mouse_held_down_handler() 245 new_state = find_arrow( local_x, local_y ); in mouse_held_down_handler() 537 int GLUI_Scrollbar::find_arrow( int local_x, int local_y ) in find_arrow() argument 541 local_y = local_y-y_abs; in find_arrow() 545 if ( local_y >= h-GLUI_SCROLL_ARROW_HEIGHT-3 && local_y <= h) in find_arrow() 565 if ( local_y >= 0 AND local_y <= (GLUI_SCROLL_ARROW_HEIGHT+box_start_position) ) in find_arrow() 569 if ( local_y >= (GLUI_SCROLL_ARROW_HEIGHT+box_end_position) in find_arrow() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_compute_shader/ |
H A D | cs-ids-common.c | 38 static uint32_t local_x = 0, local_y = 0, local_z = 0; variable 99 local_y = 0; in clear_program() 164 ys = local_y; in cs_ids_confirm_size() 217 if (local_x == x && local_y == y && in build_program_for_size() 238 local_y = y; in build_program_for_size() 302 local_x, local_y, local_z, in cs_ids_run_test_without_check() 305 if (local_x == 0 || local_y == 0 || local_z == 0) { in cs_ids_run_test_without_check() 418 uint32_t x = local_x, y = local_y, z = local_z; in cs_ids_set_local_id_test() 430 uint32_t x = local_x, y = local_y, z = local_z; in cs_ids_set_global_id_test()
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/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarth/ |
H A D | IntersectionPicker.cpp | 59 float local_x, local_y = 0.0; in pick() local 60 const osg::Camera* camera = _view->getCameraContainingPosition(x, y, local_x, local_y); in pick() 95 osg::Vec3d startLocal(local_x, local_y, 0.0); in pick() 98 osg::Vec3d endLocal(local_x, local_y, 1.0); in pick() 101 osg::Vec3d bufferLocal(local_x + buffer_x, local_y + buffer_y, 0.0); in pick() 107 << "local_x:" << local_x << ", local_y:" << local_y in pick() 118 …rt() ? osgUtil::Intersector::WINDOW : osgUtil::Intersector::PROJECTION, local_x, local_y, _buffer); in pick()
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