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Searched refs:local_y (Results 1 – 25 of 269) sorted by relevance

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/dports/lang/pocl/pocl-1.8/lib/CL/devices/
H A Dpocl_local_size.c69 size_t *local_x, size_t *local_y, in pocl_default_local_size_optimizer() argument
137 *local_y *= grain_y; in pocl_default_local_size_optimizer()
140 *local_y = 1; in pocl_default_local_size_optimizer()
167 while (*local_x * *local_y * *local_z > max_group_size) in pocl_default_local_size_optimizer()
247 size_t nwg_y = global_y / *local_y; in pocl_default_local_size_optimizer()
309 size_t *local_x, size_t *local_y, in pocl_wg_utilization_maximizer() argument
313 *local_x = *local_y = *local_z = 1; in pocl_wg_utilization_maximizer()
321 *local_y = max_group_size; in pocl_wg_utilization_maximizer()
328 for (size_t z_c = 1; *local_x * *local_y * *local_z < max_group_size in pocl_wg_utilization_maximizer()
339 && x_c * y_c * z_c > *local_x * *local_y * *local_z) in pocl_wg_utilization_maximizer()
[all …]
/dports/lang/pocl/pocl-1.8/lib/CL/
H A DclEnqueueNDRangeKernel.c61 size_t local_x, local_y, local_z; in POname() local
64 local_x = local_y = local_z = 0; in POname()
145 local_y = work_dim > 1 ? local_work_size[1] : 1; in POname()
157 POCL_RETURN_ERROR_ON((local_y > max_local_y), in POname()
172 POCL_RETURN_ERROR_COND((global_y % local_y != 0), in POname()
217 (unsigned)(global_y / local_y), in POname()
220 assert (local_x * local_y * local_z <= max_group_size); in POname()
222 assert (local_y <= max_local_y); in POname()
227 assert (global_y % local_y == 0); in POname()
295 command_node->command.run.pc.local_size[1] = local_y; in POname()
[all …]
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/glui/
H A Dglui.h809 …virtual int mouse_down_handler( int local_x, int local_y ) { local_x; local_y; ret… in mouse_down_handler() argument
810 …virtual int mouse_up_handler( int local_x, int local_y, bool inside ) { local_x; local_y; in… in mouse_up_handler() argument
811 …virtual int mouse_held_down_handler( int local_x, int local_y, bool inside) { local_x; local_y; in… in mouse_held_down_handler() argument
943 int mouse_down_handler( int local_x, int local_y );
994 int mouse_down_handler( int local_x, int local_y );
1211 int mouse_down_handler( int local_x, int local_y );
1272 int mouse_down_handler( int local_x, int local_y );
1582 int mouse_down_handler( int local_x, int local_y );
1773 int mouse_down_handler( int local_x, int local_y );
1888 int find_arrow( int local_x, int local_y );
[all …]
H A Dglui_spinner.cpp149 int GLUI_Spinner::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument
151 this->state = find_arrow( local_x, local_y ); in mouse_down_handler()
204 int GLUI_Spinner::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument
217 do_drag( local_x, local_y ); in mouse_held_down_handler()
220 new_state = find_arrow( local_x, local_y ); in mouse_held_down_handler()
244 last_y = local_y; in mouse_held_down_handler()
390 int GLUI_Spinner::find_arrow( int local_x, int local_y ) in find_arrow() argument
393 local_y -= y_abs; in find_arrow()
398 if ( local_y >= GLUI_SPINNER_ARROW_Y AND in find_arrow()
399 local_y <= (GLUI_SPINNER_ARROW_Y+GLUI_SPINNER_ARROW_HEIGHT) ) in find_arrow()
[all …]
H A Dglui_mouse_iaction.cpp36 int GLUI_Mouse_Interaction::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument
41 iaction_mouse_down_handler( local_x-x_abs, local_y-y_abs ); in mouse_down_handler()
51 int GLUI_Mouse_Interaction::mouse_up_handler( int local_x, int local_y, bool inside ) in mouse_up_handler() argument
53 iaction_mouse_up_handler( local_x-x_abs, local_y-y_abs, inside ); in mouse_up_handler()
60 int GLUI_Mouse_Interaction::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument
63 iaction_mouse_held_down_handler( local_x-x_abs, local_y-y_abs , inside ); in mouse_held_down_handler()
H A Dglui_rotation.cpp38 int GLUI_Rotation::iaction_mouse_down_handler( int local_x, int local_y ) in iaction_mouse_down_handler() argument
44 local_y = (int) floor(2.0 * ball->center[1] - local_y); in iaction_mouse_down_handler()
46 ball->mouse_down( local_x, local_y ); in iaction_mouse_down_handler()
60 int GLUI_Rotation::iaction_mouse_up_handler( int local_x, int local_y, in iaction_mouse_up_handler() argument
73 int GLUI_Rotation::iaction_mouse_held_down_handler( int local_x, int local_y, in iaction_mouse_held_down_handler() argument
81 local_y = (int) floor(2.0 * ball->center[1] - local_y); in iaction_mouse_held_down_handler()
85 ball->mouse_motion( local_x, local_y, 0, in iaction_mouse_held_down_handler()
H A Dglui_scrollbar.cpp162 int GLUI_Scrollbar::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument
165 this->state = find_arrow( local_x, local_y ); in mouse_down_handler()
230 int GLUI_Scrollbar::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument
242 do_drag( local_x-x_abs, local_y-y_abs ); in mouse_held_down_handler()
245 new_state = find_arrow( local_x, local_y ); in mouse_held_down_handler()
537 int GLUI_Scrollbar::find_arrow( int local_x, int local_y ) in find_arrow() argument
541 local_y = local_y-y_abs; in find_arrow()
545 if ( local_y >= h-GLUI_SCROLL_ARROW_HEIGHT-3 && local_y <= h) in find_arrow()
565 if ( local_y >= 0 AND local_y <= (GLUI_SCROLL_ARROW_HEIGHT+box_start_position) ) in find_arrow()
569 if ( local_y >= (GLUI_SCROLL_ARROW_HEIGHT+box_end_position) in find_arrow()
[all …]
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/Extras/glui/
H A Dglui_spinner.cpp132 int GLUI_Spinner::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument
134 this->state = find_arrow( local_x, local_y ); in mouse_down_handler()
187 int GLUI_Spinner::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument
200 do_drag( local_x, local_y ); in mouse_held_down_handler()
203 new_state = find_arrow( local_x, local_y ); in mouse_held_down_handler()
227 last_y = local_y; in mouse_held_down_handler()
373 int GLUI_Spinner::find_arrow( int local_x, int local_y ) in find_arrow() argument
376 local_y -= y_abs; in find_arrow()
381 if ( local_y >= GLUI_SPINNER_ARROW_Y AND in find_arrow()
382 local_y <= (GLUI_SPINNER_ARROW_Y+GLUI_SPINNER_ARROW_HEIGHT) ) in find_arrow()
[all …]
H A Dglui_mouse_iaction.cpp36 int GLUI_Mouse_Interaction::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument
41 iaction_mouse_down_handler( local_x-x_abs, local_y-y_abs ); in mouse_down_handler()
51 int GLUI_Mouse_Interaction::mouse_up_handler( int local_x, int local_y, bool inside ) in mouse_up_handler() argument
53 iaction_mouse_up_handler( local_x-x_abs, local_y-y_abs, inside ); in mouse_up_handler()
60 int GLUI_Mouse_Interaction::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument
63 iaction_mouse_held_down_handler( local_x-x_abs, local_y-y_abs , inside ); in mouse_held_down_handler()
H A Dglui_rotation.cpp38 int GLUI_Rotation::iaction_mouse_down_handler( int local_x, int local_y ) in iaction_mouse_down_handler() argument
44 local_y = (int) floor(2.0 * ball->center[1] - local_y); in iaction_mouse_down_handler()
46 ball->mouse_down( local_x, local_y ); in iaction_mouse_down_handler()
60 int GLUI_Rotation::iaction_mouse_up_handler( int local_x, int local_y, in iaction_mouse_up_handler() argument
73 int GLUI_Rotation::iaction_mouse_held_down_handler( int local_x, int local_y, in iaction_mouse_held_down_handler() argument
81 local_y = (int) floor(2.0 * ball->center[1] - local_y); in iaction_mouse_held_down_handler()
85 ball->mouse_motion( local_x, local_y, 0, in iaction_mouse_held_down_handler()
H A Dglui_scrollbar.cpp162 int GLUI_Scrollbar::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument
165 this->state = find_arrow( local_x, local_y ); in mouse_down_handler()
230 int GLUI_Scrollbar::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument
242 do_drag( local_x-x_abs, local_y-y_abs ); in mouse_held_down_handler()
245 new_state = find_arrow( local_x, local_y ); in mouse_held_down_handler()
537 int GLUI_Scrollbar::find_arrow( int local_x, int local_y ) in find_arrow() argument
541 local_y = local_y-y_abs; in find_arrow()
545 if ( local_y >= h-GLUI_SCROLL_ARROW_HEIGHT-3 && local_y <= h) in find_arrow()
565 if ( local_y >= 0 AND local_y <= (GLUI_SCROLL_ARROW_HEIGHT+box_start_position) ) in find_arrow()
569 if ( local_y >= (GLUI_SCROLL_ARROW_HEIGHT+box_end_position) in find_arrow()
[all …]
/dports/devel/glui/glui-2.36/src/
H A Dglui_spinner.cpp132 int GLUI_Spinner::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument
134 this->state = find_arrow( local_x, local_y ); in mouse_down_handler()
187 int GLUI_Spinner::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument
200 do_drag( local_x, local_y ); in mouse_held_down_handler()
203 new_state = find_arrow( local_x, local_y ); in mouse_held_down_handler()
227 last_y = local_y; in mouse_held_down_handler()
373 int GLUI_Spinner::find_arrow( int local_x, int local_y ) in find_arrow() argument
376 local_y -= y_abs; in find_arrow()
381 if ( local_y >= GLUI_SPINNER_ARROW_Y AND in find_arrow()
382 local_y <= (GLUI_SPINNER_ARROW_Y+GLUI_SPINNER_ARROW_HEIGHT) ) in find_arrow()
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H A Dglui_mouse_iaction.cpp38 int GLUI_Mouse_Interaction::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument
43 iaction_mouse_down_handler( local_x-x_abs, local_y-y_abs ); in mouse_down_handler()
53 int GLUI_Mouse_Interaction::mouse_up_handler( int local_x, int local_y, bool inside ) in mouse_up_handler() argument
55 iaction_mouse_up_handler( local_x-x_abs, local_y-y_abs, inside ); in mouse_up_handler()
62 int GLUI_Mouse_Interaction::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument
65 iaction_mouse_held_down_handler( local_x-x_abs, local_y-y_abs , inside ); in mouse_held_down_handler()
H A Dglui_rotation.cpp40 int GLUI_Rotation::iaction_mouse_down_handler( int local_x, int local_y ) in iaction_mouse_down_handler() argument
46 local_y = (int) floor(2.0 * ball->center[1] - local_y); in iaction_mouse_down_handler()
48 ball->mouse_down( local_x, local_y ); in iaction_mouse_down_handler()
62 int GLUI_Rotation::iaction_mouse_up_handler( int local_x, int local_y, in iaction_mouse_up_handler() argument
75 int GLUI_Rotation::iaction_mouse_held_down_handler( int local_x, int local_y, in iaction_mouse_held_down_handler() argument
83 local_y = (int) floor(2.0 * ball->center[1] - local_y); in iaction_mouse_held_down_handler()
87 ball->mouse_motion( local_x, local_y, 0, in iaction_mouse_held_down_handler()
H A Dglui_scrollbar.cpp174 int GLUI_Scrollbar::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument
177 this->state = find_arrow( local_x, local_y ); in mouse_down_handler()
242 int GLUI_Scrollbar::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument
254 do_drag( local_x-x_abs, local_y-y_abs ); in mouse_held_down_handler()
257 new_state = find_arrow( local_x, local_y ); in mouse_held_down_handler()
549 int GLUI_Scrollbar::find_arrow( int local_x, int local_y ) in find_arrow() argument
553 local_y = local_y-y_abs; in find_arrow()
557 if ( local_y >= h-GLUI_SCROLL_ARROW_HEIGHT-3 && local_y <= h) in find_arrow()
577 if ( local_y >= 0 AND local_y <= (GLUI_SCROLL_ARROW_HEIGHT+box_start_position) ) in find_arrow()
581 if ( local_y >= (GLUI_SCROLL_ARROW_HEIGHT+box_end_position) in find_arrow()
[all …]
/dports/audio/faust/faust-2.37.3/tools/physicalModeling/mesh2faust/vega/libraries/glui/glui-2.35/src/include/GL/
H A Dglui.h969 int mouse_down_handler( int local_x, int local_y );
1020 int mouse_down_handler( int local_x, int local_y );
1237 int mouse_down_handler( int local_x, int local_y );
1298 int mouse_down_handler( int local_x, int local_y );
1609 int mouse_down_handler( int local_x, int local_y );
1806 int mouse_down_handler( int local_x, int local_y );
1910 int mouse_down_handler( int local_x, int local_y );
1926 int find_arrow( int local_x, int local_y );
2027 int mouse_down_handler( int local_x, int local_y );
2147 int mouse_down_handler( int local_x, int local_y );
[all …]
/dports/devel/glui/glui-2.36/src/include/GL/
H A Dglui.h973 int mouse_down_handler( int local_x, int local_y );
1024 int mouse_down_handler( int local_x, int local_y );
1241 int mouse_down_handler( int local_x, int local_y );
1302 int mouse_down_handler( int local_x, int local_y );
1612 int mouse_down_handler( int local_x, int local_y );
1811 int mouse_down_handler( int local_x, int local_y );
1911 int mouse_down_handler( int local_x, int local_y );
1926 int find_arrow( int local_x, int local_y );
2025 int mouse_down_handler( int local_x, int local_y );
2145 int mouse_down_handler( int local_x, int local_y );
[all …]
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/Extras/glui/GL/
H A Dglui.h913 …irtual int mouse_down_handler( int local_x, int local_y ) { (void)local_x; (void)l… in mouse_down_handler() argument
914 …virtual int mouse_up_handler( int local_x, int local_y, bool inside ) { (void)local_x; (void… in mouse_up_handler() argument
915 …ual int mouse_held_down_handler( int local_x, int local_y, bool inside) { (void)local_x; (void)loc… in mouse_held_down_handler() argument
1049 int mouse_down_handler( int local_x, int local_y );
1100 int mouse_down_handler( int local_x, int local_y );
1331 int mouse_down_handler( int local_x, int local_y );
1397 int mouse_down_handler( int local_x, int local_y );
1716 int mouse_down_handler( int local_x, int local_y );
1913 int mouse_down_handler( int local_x, int local_y );
2028 int find_arrow( int local_x, int local_y );
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_compute_variable_group_size/
H A Dlocal-size.c44 static uint32_t local_x = 0, local_y = 0, local_z = 0; variable
105 uint32_t expected = local_x * local_y * local_z; in check_result()
119 local_x, local_y, local_z); in check_result()
136 if (local_x == 0 || local_y == 0 || local_z == 0) in run_test()
147 local_x, local_y, local_z); in run_test()
164 local_y = 0; in clear_program()
174 if (local_x == x && local_y == y && in build_program_for_size()
187 local_y = y; in build_program_for_size()
/dports/audio/faust/faust-2.37.3/tools/physicalModeling/mesh2faust/vega/libraries/glui/glui-2.35/src/
H A Dglui_spinner.cpp160 int GLUI_Spinner::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument
162 this->state = find_arrow( local_x, local_y ); in mouse_down_handler()
215 int GLUI_Spinner::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument
228 do_drag( local_x, local_y ); in mouse_held_down_handler()
231 new_state = find_arrow( local_x, local_y ); in mouse_held_down_handler()
255 last_y = local_y; in mouse_held_down_handler()
411 int GLUI_Spinner::find_arrow( int local_x, int local_y ) in find_arrow() argument
414 local_y -= y_abs; in find_arrow()
419 if ( local_y >= GLUI_SPINNER_ARROW_Y AND in find_arrow()
420 local_y <= (GLUI_SPINNER_ARROW_Y+GLUI_SPINNER_ARROW_HEIGHT) ) in find_arrow()
[all …]
H A Dglui_mouse_iaction.cpp36 int GLUI_Mouse_Interaction::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument
41 iaction_mouse_down_handler( local_x-x_abs, local_y-y_abs ); in mouse_down_handler()
51 int GLUI_Mouse_Interaction::mouse_up_handler( int local_x, int local_y, bool inside ) in mouse_up_handler() argument
53 iaction_mouse_up_handler( local_x-x_abs, local_y-y_abs, inside ); in mouse_up_handler()
60 int GLUI_Mouse_Interaction::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument
63 iaction_mouse_held_down_handler( local_x-x_abs, local_y-y_abs , inside ); in mouse_held_down_handler()
H A Dglui_rotation.cpp38 int GLUI_Rotation::iaction_mouse_down_handler( int local_x, int local_y ) in iaction_mouse_down_handler() argument
44 local_y = (int) floor(2.0 * ball->center[1] - local_y); in iaction_mouse_down_handler()
46 ball->mouse_down( local_x, local_y ); in iaction_mouse_down_handler()
60 int GLUI_Rotation::iaction_mouse_up_handler( int local_x, int local_y, in iaction_mouse_up_handler() argument
73 int GLUI_Rotation::iaction_mouse_held_down_handler( int local_x, int local_y, in iaction_mouse_held_down_handler() argument
81 local_y = (int) floor(2.0 * ball->center[1] - local_y); in iaction_mouse_held_down_handler()
85 ball->mouse_motion( local_x, local_y, 0, in iaction_mouse_held_down_handler()
H A Dglui_scrollbar.cpp162 int GLUI_Scrollbar::mouse_down_handler( int local_x, int local_y ) in mouse_down_handler() argument
165 this->state = find_arrow( local_x, local_y ); in mouse_down_handler()
230 int GLUI_Scrollbar::mouse_held_down_handler( int local_x, int local_y, in mouse_held_down_handler() argument
242 do_drag( local_x-x_abs, local_y-y_abs ); in mouse_held_down_handler()
245 new_state = find_arrow( local_x, local_y ); in mouse_held_down_handler()
537 int GLUI_Scrollbar::find_arrow( int local_x, int local_y ) in find_arrow() argument
541 local_y = local_y-y_abs; in find_arrow()
545 if ( local_y >= h-GLUI_SCROLL_ARROW_HEIGHT-3 && local_y <= h) in find_arrow()
565 if ( local_y >= 0 AND local_y <= (GLUI_SCROLL_ARROW_HEIGHT+box_start_position) ) in find_arrow()
569 if ( local_y >= (GLUI_SCROLL_ARROW_HEIGHT+box_end_position) in find_arrow()
[all …]
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_compute_shader/
H A Dcs-ids-common.c38 static uint32_t local_x = 0, local_y = 0, local_z = 0; variable
99 local_y = 0; in clear_program()
164 ys = local_y; in cs_ids_confirm_size()
217 if (local_x == x && local_y == y && in build_program_for_size()
238 local_y = y; in build_program_for_size()
302 local_x, local_y, local_z, in cs_ids_run_test_without_check()
305 if (local_x == 0 || local_y == 0 || local_z == 0) { in cs_ids_run_test_without_check()
418 uint32_t x = local_x, y = local_y, z = local_z; in cs_ids_set_local_id_test()
430 uint32_t x = local_x, y = local_y, z = local_z; in cs_ids_set_global_id_test()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarth/
H A DIntersectionPicker.cpp59 float local_x, local_y = 0.0; in pick() local
60 const osg::Camera* camera = _view->getCameraContainingPosition(x, y, local_x, local_y); in pick()
95 osg::Vec3d startLocal(local_x, local_y, 0.0); in pick()
98 osg::Vec3d endLocal(local_x, local_y, 1.0); in pick()
101 osg::Vec3d bufferLocal(local_x + buffer_x, local_y + buffer_y, 0.0); in pick()
107 << "local_x:" << local_x << ", local_y:" << local_y in pick()
118 …rt() ? osgUtil::Intersector::WINDOW : osgUtil::Intersector::PROJECTION, local_x, local_y, _buffer); in pick()

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