Searched refs:locatorDist (Results 1 – 2 of 2) sorted by relevance
4589 int locatorDist = ldist(&sprite[spriteOwner], pSprite); in G_MoveActors() local4590 if (locatorDist <= 1524) in G_MoveActors()4599 locatorDist = dist(&sprite[spriteOwner], pSprite); in G_MoveActors()4601 if (locatorDist <= 1524) in G_MoveActors()6901 int const locatorDist = ldist(&sprite[pPlayer->i],&sprite[pSprite->owner]); in G_MoveEffectors() local6903 if (closestLocatorDist > locatorDist) in G_MoveEffectors()6906 closestLocatorDist = locatorDist; in G_MoveEffectors()
5301 int locatorDist = ldist(&sprite[spriteOwner], pSprite); in G_MoveActors() local5302 if (locatorDist <= 1524) in G_MoveActors()5311 locatorDist = dist(&sprite[spriteOwner], pSprite); in G_MoveActors()5313 if (locatorDist <= 1524) in G_MoveActors()8047 int const locatorDist = ldist(&sprite[pPlayer->i],&sprite[pSprite->owner]); in G_MoveEffectors() local8049 if (closestLocatorDist > locatorDist) in G_MoveEffectors()8052 closestLocatorDist = locatorDist; in G_MoveEffectors()