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Searched refs:locatorDist (Results 1 – 2 of 2) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dactors.cpp4589 int locatorDist = ldist(&sprite[spriteOwner], pSprite); in G_MoveActors() local
4590 if (locatorDist <= 1524) in G_MoveActors()
4599 locatorDist = dist(&sprite[spriteOwner], pSprite); in G_MoveActors()
4601 if (locatorDist <= 1524) in G_MoveActors()
6901 int const locatorDist = ldist(&sprite[pPlayer->i],&sprite[pSprite->owner]); in G_MoveEffectors() local
6903 if (closestLocatorDist > locatorDist) in G_MoveEffectors()
6906 closestLocatorDist = locatorDist; in G_MoveEffectors()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dactors.cpp5301 int locatorDist = ldist(&sprite[spriteOwner], pSprite); in G_MoveActors() local
5302 if (locatorDist <= 1524) in G_MoveActors()
5311 locatorDist = dist(&sprite[spriteOwner], pSprite); in G_MoveActors()
5313 if (locatorDist <= 1524) in G_MoveActors()
8047 int const locatorDist = ldist(&sprite[pPlayer->i],&sprite[pSprite->owner]); in G_MoveEffectors() local
8049 if (closestLocatorDist > locatorDist) in G_MoveEffectors()
8052 closestLocatorDist = locatorDist; in G_MoveEffectors()