Searched refs:lock_time_scale (Results 1 – 4 of 4) sorted by relevance
24 void hud_lock_reset(float lock_time_scale=1.0f);
293 void hud_lock_reset(float lock_time_scale) in hud_lock_reset() argument304 Player->lock_time_to_target = i2fl(wip->min_lock_time*lock_time_scale); in hud_lock_reset()
25 void hud_lock_reset(float lock_time_scale=1.0f);
362 void hud_lock_reset(float lock_time_scale) in hud_lock_reset() argument373 Player->lock_time_to_target = i2fl(wip->min_lock_time*lock_time_scale); in hud_lock_reset()