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/dports/math/vtk6/VTK-6.2.0/IO/Image/Testing/Python/
H A Ddem.py32 for lod in lods:
34 eval("shrink" + lod).SetShrinkFactors(int(lod), int(lod), 1)
36 eval("shrink" + lod).AveragingOn()
39 eval("geom" + lod).SetInputConnection(eval("shrink" + lod).GetOutputPort())
40 eval("geom" + lod).ReleaseDataFlagOn()
43 eval("warp" + lod).SetInputConnection(eval("geom" + lod).GetOutputPort())
44 eval("warp" + lod).SetNormal(0, 0, 1)
45 eval("warp" + lod).UseNormalOn()
51 eval("warp" + lod).GetOutputPort())
66 eval("normals" + lod).SplittingOff()
[all …]
/dports/math/vtk9/VTK-9.1.0/IO/Image/Testing/Python/
H A Ddem.py31 for lod in lods:
33 eval("shrink" + lod).SetShrinkFactors(int(lod), int(lod), 1)
35 eval("shrink" + lod).AveragingOn()
38 eval("geom" + lod).SetInputConnection(eval("shrink" + lod).GetOutputPort())
39 eval("geom" + lod).ReleaseDataFlagOn()
42 eval("warp" + lod).SetInputConnection(eval("geom" + lod).GetOutputPort())
43 eval("warp" + lod).SetNormal(0, 0, 1)
44 eval("warp" + lod).UseNormalOn()
50 eval("warp" + lod).GetOutputPort())
65 eval("normals" + lod).SplittingOff()
[all …]
/dports/math/vtk8/VTK-8.2.0/IO/Image/Testing/Python/
H A Ddem.py31 for lod in lods:
33 eval("shrink" + lod).SetShrinkFactors(int(lod), int(lod), 1)
35 eval("shrink" + lod).AveragingOn()
38 eval("geom" + lod).SetInputConnection(eval("shrink" + lod).GetOutputPort())
39 eval("geom" + lod).ReleaseDataFlagOn()
42 eval("warp" + lod).SetInputConnection(eval("geom" + lod).GetOutputPort())
43 eval("warp" + lod).SetNormal(0, 0, 1)
44 eval("warp" + lod).UseNormalOn()
50 eval("warp" + lod).GetOutputPort())
65 eval("normals" + lod).SplittingOff()
[all …]
/dports/www/netsurf/netsurf-3.10/frontends/amiga/agclass/
H A Damigaguide_class.c146 lod->agContextID = 0; in om_new()
302 if ( (lod->agHandle = OpenAmigaGuideAsync(&(lod->nag), NULL)) ) in agm_open()
304 if ( (lod->agSignal = AmigaGuideSignal(lod->agHandle)) ) in agm_open()
307 Wait(lod->agSignal); in agm_open()
310 while ( (lod->agm = GetAmigaGuideMsg(lod->agHandle)) ) in agm_open()
324 SetAmigaGuideContext(lod->agHandle, lod->agContextID, NULL); in agm_open()
349 if ( lod->agHandle ) in agm_close()
352 lod->agHandle = NULL; in agm_close()
353 lod->agSignal = 0; in agm_close()
372 if (lod->agHandle) in agm_process()
[all …]
/dports/games/spring/spring_98.0/rts/Map/SMF/Legacy/
H A DLegacyMeshDrawer.cpp93 xt0 = xt0 / lod * lod - lod; in FindRange()
106 xt0 = xt0 / lod * lod + lod; in FindRange()
172 for (int lod = 1; lod < neededLod; lod <<= 1) { in DoDrawGroundRow() local
185 float cx2o = (cxo / lod) * lod; in DoDrawGroundRow()
186 float cy2o = (cyo / lod) * lod; in DoDrawGroundRow()
191 cx = (cx / lod) * lod; in DoDrawGroundRow()
192 cy = (cy / lod) * lod; in DoDrawGroundRow()
607 float cx2o = (cxo / lod) * lod; in DoDrawGroundShadowLOD()
608 float cy2o = (cyo / lod) * lod; in DoDrawGroundShadowLOD()
613 cx = (cx / lod) * lod; in DoDrawGroundShadowLOD()
[all …]
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/amd_vertex_shader_layer/
H A Dlayered-2d-texture-render.c122 int size = SIZE >> lod; in get_y()
148 int lod; in render_tex_layers() local
163 for (lod = 0; lod < LOD; lod++) { in render_tex_layers()
164 size = SIZE >> lod; in render_tex_layers()
189 int lod; in build_texture() local
194 for (lod = 0; lod < LOD; lod++) { in build_texture()
195 size = SIZE >> lod; in build_texture()
211 int size = SIZE >> lod; in draw_box()
254 int layer, lod; in test_texture() local
267 for (lod = 0; lod < LOD; lod++) { in test_texture()
[all …]
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.30/execution/
H A Dfs-textureGrad-miplevels.shader_test36 uniform float lod;
64 uniform float lod 0
67 uniform float lod 1
70 uniform float lod 2
73 uniform float lod 3
78 uniform float lod 0.2
81 uniform float lod 0.4
84 uniform float lod 0.6
87 uniform float lod 0.8
90 uniform float lod 1.2
[all …]
H A Dfs-textureLod-miplevels-biased.shader_test40 uniform float lod;
67 uniform float lod 0
70 uniform float lod 1
73 uniform float lod 2
76 uniform float lod 3
81 uniform float lod 0.2
84 uniform float lod 0.4
87 uniform float lod 0.6
90 uniform float lod 0.8
93 uniform float lod 1.2
[all …]
H A Dfs-textureLod-miplevels.shader_test36 uniform float lod;
62 uniform float lod 0
65 uniform float lod 1
68 uniform float lod 2
71 uniform float lod 3
76 uniform float lod 0.2
79 uniform float lod 0.4
82 uniform float lod 0.6
85 uniform float lod 0.8
88 uniform float lod 1.2
[all …]
H A Dvs-textureLod-miplevels.shader_test43 uniform float lod;
63 uniform float lod 0
66 uniform float lod 1
69 uniform float lod 2
72 uniform float lod 3
77 uniform float lod 0.2
80 uniform float lod 0.4
83 uniform float lod 0.6
86 uniform float lod 0.8
89 uniform float lod 1.2
[all …]
H A Dvs-textureLod-miplevels-biased.shader_test47 uniform float lod;
68 uniform float lod 0
71 uniform float lod 1
74 uniform float lod 2
77 uniform float lod 3
82 uniform float lod 0.2
85 uniform float lod 0.4
88 uniform float lod 0.6
91 uniform float lod 0.8
94 uniform float lod 1.2
[all …]
/dports/games/scorched3d/scorched/src/client/geomipmap/
H A DMipMapPatchIndexs.h49 lod = MIN(lod + addLod, getNoLevels() - 1);
56 if (leftLod != -1 && leftLod > lod)
58 borders |= (leftLod - lod);
62 borders |= (rightLod - lod) << 3;
64 if (topLod != -1 && topLod > lod)
66 borders |= (topLod - lod) << 9;
70 borders |= (bottomLod - lod) << 6;
73 return getIndex(lod, borders);
78 if (lod<0) lod=0; in getIndex()
79 else if (lod >= getNoLevels()) lod = getNoLevels()-1; in getIndex()
[all …]
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/
H A Dvirtualtex.cpp48 static inline uint lodOffset(uint lod)
91 lod += baseSplit; in getTile()
93 if (lod < 0 || (uint) lod >= nResolutionLevels || in getTile()
94 u < 0 || u >= (2 << lod) || in getTile()
95 v < 0 || v >= (1 << lod)) in getTile()
105 for (int n = 0; n < lod; n++) in getTile()
185 return 2 << (lod + baseSplit); in getUTileCount()
191 return 1 << (lod + baseSplit); in getVTileCount()
219 lod >>= baseSplit; in loadTileTexture()
316 for (uint i = 0; i < lod; i++) in addTileToTree()
[all …]
/dports/astro/celestia/celestia-1.6.1/src/celengine/
H A Dvirtualtex.cpp48 static inline uint lodOffset(uint lod)
91 lod += baseSplit; in getTile()
93 if (lod < 0 || (uint) lod >= nResolutionLevels || in getTile()
94 u < 0 || u >= (2 << lod) || in getTile()
95 v < 0 || v >= (1 << lod)) in getTile()
105 for (int n = 0; n < lod; n++) in getTile()
185 return 2 << (lod + baseSplit); in getUTileCount()
191 return 1 << (lod + baseSplit); in getVTileCount()
219 lod >>= baseSplit; in loadTileTexture()
316 for (uint i = 0; i < lod; i++) in addTileToTree()
[all …]
/dports/graphics/krita/krita-4.4.8/libs/image/
H A Dkis_lock_free_lod_counter.h36 int lod; in addLod() local
40 lod = newLod; in addLod()
42 Q_ASSERT(lod == newLod); in addLod()
46 newValue = packLod(counter, lod); in addLod()
58 int lod; in removeLod() local
64 newValue = packLod(counter, lod); in removeLod()
72 int lod; in readLod() local
73 unpackLod(value, &counter, &lod); in readLod()
75 return counter ? lod : -1; in readLod()
84 return (counter << 8) | (lod & 0xFF); in packLod()
[all …]
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWrappers/deprecated-dotosg/osg/
H A DPagedLOD.cpp29 PagedLOD& lod = static_cast<PagedLOD&>(obj); in PagedLOD_readLocalData() local
34 lod.setDatabasePath(databasePath); in PagedLOD_readLocalData()
43 lod.setDatabasePath(path); in PagedLOD_readLocalData()
51 lod.setNumChildrenThatCannotBeExpired(num); in PagedLOD_readLocalData()
59 lod.setDisableExternalChildrenPaging(flag); in PagedLOD_readLocalData()
84 else lod.setFileName(i,""); in PagedLOD_readLocalData()
112 lod.addChild(node); in PagedLOD_readLocalData()
125 if (!lod.getDatabasePath().empty()) in PagedLOD_writeLocalData()
142 if (lod.getFileName(i).empty()) in PagedLOD_writeLocalData()
158 if (lod.getFileName(j).empty()) in PagedLOD_writeLocalData()
[all …]
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWrappers/deprecated-dotosg/osg/
H A DPagedLOD.cpp29 PagedLOD& lod = static_cast<PagedLOD&>(obj);
34 lod.setDatabasePath(path);
43 lod.setDatabasePath(path);
51 lod.setNumChildrenThatCannotBeExpired(num);
59 lod.setDisableExternalChildrenPaging(flag);
84 else lod.setFileName(i,"");
112 lod.addChild(node);
125 if (!lod.getDatabasePath().empty())
142 if (lod.getFileName(i).empty())
158 if (lod.getFileName(j).empty())
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/framework/common/
H A DtcuTexture.hpp709 return m_view.sample(sampler, s, lod); in sample()
714 return m_view.sampleOffset(sampler, s, lod, offset); in sampleOffset()
719 return m_view.sampleCompare(sampler, ref, s, lod); in sampleCompare()
771 return m_view.sample(sampler, s, t, lod); in sample()
781 return m_view.sampleCompare(sampler, ref, s, t, lod); in sampleCompare()
870 return m_view.sample(sampler, s, t, p, lod); in sample()
984 return m_view.sample(sampler, s, t, lod); in sample()
994 return m_view.sampleCompare(sampler, ref, s, t, lod); in sampleCompare()
1045 return m_view.sample(sampler, s, t, r, lod); in sample()
1145 return m_view.sample(sampler, s, t, r, lod); in sample()
[all …]
/dports/games/retroarch/RetroArch-1.9.7/deps/glslang/glslang/Test/
H A Dspv.texture.vert14 float lod = 3.0;
20 color += textureLod(texSampler1D, coords1D, lod);
21 color += textureProjLod(texSampler1D, coords2D, lod);
22 color += textureProjLod(texSampler1D, coords4D, lod);
24 color += textureLod (texSampler2D, coords2D, lod);
25 color += textureProjLod (texSampler2D, coords3D, lod);
26 color += textureProjLod (texSampler2D, coords4D, lod);
28 color += textureLod (texSampler3D, coords3D, lod);
29 color += textureProjLod (texSampler3D, coords4D, lod);
31 color += textureLod (texSamplerCube, coords3D, lod);
[all …]
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glslang/Test/
H A Dspv.texture.vert14 float lod = 3.0;
20 color += textureLod(texSampler1D, coords1D, lod);
21 color += textureProjLod(texSampler1D, coords2D, lod);
22 color += textureProjLod(texSampler1D, coords4D, lod);
24 color += textureLod (texSampler2D, coords2D, lod);
25 color += textureProjLod (texSampler2D, coords3D, lod);
26 color += textureProjLod (texSampler2D, coords4D, lod);
28 color += textureLod (texSampler3D, coords3D, lod);
29 color += textureProjLod (texSampler3D, coords4D, lod);
31 color += textureLod (texSamplerCube, coords3D, lod);
[all …]
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glslang/Test/
H A Dspv.texture.vert14 float lod = 3.0;
20 color += textureLod(texSampler1D, coords1D, lod);
21 color += textureProjLod(texSampler1D, coords2D, lod);
22 color += textureProjLod(texSampler1D, coords4D, lod);
24 color += textureLod (texSampler2D, coords2D, lod);
25 color += textureProjLod (texSampler2D, coords3D, lod);
26 color += textureProjLod (texSampler2D, coords4D, lod);
28 color += textureLod (texSampler3D, coords3D, lod);
29 color += textureProjLod (texSampler3D, coords4D, lod);
31 color += textureLod (texSamplerCube, coords3D, lod);
[all …]
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/Test/
H A Dspv.texture.vert14 float lod = 3.0;
20 color += textureLod(texSampler1D, coords1D, lod);
21 color += textureProjLod(texSampler1D, coords2D, lod);
22 color += textureProjLod(texSampler1D, coords4D, lod);
24 color += textureLod (texSampler2D, coords2D, lod);
25 color += textureProjLod (texSampler2D, coords3D, lod);
26 color += textureProjLod (texSampler2D, coords4D, lod);
28 color += textureLod (texSampler3D, coords3D, lod);
29 color += textureProjLod (texSampler3D, coords4D, lod);
31 color += textureLod (texSamplerCube, coords3D, lod);
[all …]
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/Test/
H A Dspv.texture.vert14 float lod = 3.0;
20 color += textureLod(texSampler1D, coords1D, lod);
21 color += textureProjLod(texSampler1D, coords2D, lod);
22 color += textureProjLod(texSampler1D, coords4D, lod);
24 color += textureLod (texSampler2D, coords2D, lod);
25 color += textureProjLod (texSampler2D, coords3D, lod);
26 color += textureProjLod (texSampler2D, coords4D, lod);
28 color += textureLod (texSampler3D, coords3D, lod);
29 color += textureProjLod (texSampler3D, coords4D, lod);
31 color += textureLod (texSamplerCube, coords3D, lod);
[all …]
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/glslang/Test/
H A Dspv.texture.vert14 float lod = 3.0;
20 color += textureLod(texSampler1D, coords1D, lod);
21 color += textureProjLod(texSampler1D, coords2D, lod);
22 color += textureProjLod(texSampler1D, coords4D, lod);
24 color += textureLod (texSampler2D, coords2D, lod);
25 color += textureProjLod (texSampler2D, coords3D, lod);
26 color += textureProjLod (texSampler2D, coords4D, lod);
28 color += textureLod (texSampler3D, coords3D, lod);
29 color += textureProjLod (texSampler3D, coords4D, lod);
31 color += textureLod (texSamplerCube, coords3D, lod);
[all …]
/dports/graphics/waifu2x-ncnn-vulkan/waifu2x-ncnn-vulkan-20210521/src/ncnn/glslang/Test/
H A Dspv.texture.vert14 float lod = 3.0;
20 color += textureLod(texSampler1D, coords1D, lod);
21 color += textureProjLod(texSampler1D, coords2D, lod);
22 color += textureProjLod(texSampler1D, coords4D, lod);
24 color += textureLod (texSampler2D, coords2D, lod);
25 color += textureProjLod (texSampler2D, coords3D, lod);
26 color += textureProjLod (texSampler2D, coords4D, lod);
28 color += textureLod (texSampler3D, coords3D, lod);
29 color += textureProjLod (texSampler3D, coords4D, lod);
31 color += textureLod (texSamplerCube, coords3D, lod);
[all …]

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