/dports/math/vtk6/VTK-6.2.0/IO/Image/Testing/Python/ |
H A D | dem.py | 32 for lod in lods: 34 eval("shrink" + lod).SetShrinkFactors(int(lod), int(lod), 1) 36 eval("shrink" + lod).AveragingOn() 39 eval("geom" + lod).SetInputConnection(eval("shrink" + lod).GetOutputPort()) 40 eval("geom" + lod).ReleaseDataFlagOn() 43 eval("warp" + lod).SetInputConnection(eval("geom" + lod).GetOutputPort()) 44 eval("warp" + lod).SetNormal(0, 0, 1) 45 eval("warp" + lod).UseNormalOn() 51 eval("warp" + lod).GetOutputPort()) 66 eval("normals" + lod).SplittingOff() [all …]
|
/dports/math/vtk9/VTK-9.1.0/IO/Image/Testing/Python/ |
H A D | dem.py | 31 for lod in lods: 33 eval("shrink" + lod).SetShrinkFactors(int(lod), int(lod), 1) 35 eval("shrink" + lod).AveragingOn() 38 eval("geom" + lod).SetInputConnection(eval("shrink" + lod).GetOutputPort()) 39 eval("geom" + lod).ReleaseDataFlagOn() 42 eval("warp" + lod).SetInputConnection(eval("geom" + lod).GetOutputPort()) 43 eval("warp" + lod).SetNormal(0, 0, 1) 44 eval("warp" + lod).UseNormalOn() 50 eval("warp" + lod).GetOutputPort()) 65 eval("normals" + lod).SplittingOff() [all …]
|
/dports/math/vtk8/VTK-8.2.0/IO/Image/Testing/Python/ |
H A D | dem.py | 31 for lod in lods: 33 eval("shrink" + lod).SetShrinkFactors(int(lod), int(lod), 1) 35 eval("shrink" + lod).AveragingOn() 38 eval("geom" + lod).SetInputConnection(eval("shrink" + lod).GetOutputPort()) 39 eval("geom" + lod).ReleaseDataFlagOn() 42 eval("warp" + lod).SetInputConnection(eval("geom" + lod).GetOutputPort()) 43 eval("warp" + lod).SetNormal(0, 0, 1) 44 eval("warp" + lod).UseNormalOn() 50 eval("warp" + lod).GetOutputPort()) 65 eval("normals" + lod).SplittingOff() [all …]
|
/dports/www/netsurf/netsurf-3.10/frontends/amiga/agclass/ |
H A D | amigaguide_class.c | 146 lod->agContextID = 0; in om_new() 302 if ( (lod->agHandle = OpenAmigaGuideAsync(&(lod->nag), NULL)) ) in agm_open() 304 if ( (lod->agSignal = AmigaGuideSignal(lod->agHandle)) ) in agm_open() 307 Wait(lod->agSignal); in agm_open() 310 while ( (lod->agm = GetAmigaGuideMsg(lod->agHandle)) ) in agm_open() 324 SetAmigaGuideContext(lod->agHandle, lod->agContextID, NULL); in agm_open() 349 if ( lod->agHandle ) in agm_close() 352 lod->agHandle = NULL; in agm_close() 353 lod->agSignal = 0; in agm_close() 372 if (lod->agHandle) in agm_process() [all …]
|
/dports/games/spring/spring_98.0/rts/Map/SMF/Legacy/ |
H A D | LegacyMeshDrawer.cpp | 93 xt0 = xt0 / lod * lod - lod; in FindRange() 106 xt0 = xt0 / lod * lod + lod; in FindRange() 172 for (int lod = 1; lod < neededLod; lod <<= 1) { in DoDrawGroundRow() local 185 float cx2o = (cxo / lod) * lod; in DoDrawGroundRow() 186 float cy2o = (cyo / lod) * lod; in DoDrawGroundRow() 191 cx = (cx / lod) * lod; in DoDrawGroundRow() 192 cy = (cy / lod) * lod; in DoDrawGroundRow() 607 float cx2o = (cxo / lod) * lod; in DoDrawGroundShadowLOD() 608 float cy2o = (cyo / lod) * lod; in DoDrawGroundShadowLOD() 613 cx = (cx / lod) * lod; in DoDrawGroundShadowLOD() [all …]
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/amd_vertex_shader_layer/ |
H A D | layered-2d-texture-render.c | 122 int size = SIZE >> lod; in get_y() 148 int lod; in render_tex_layers() local 163 for (lod = 0; lod < LOD; lod++) { in render_tex_layers() 164 size = SIZE >> lod; in render_tex_layers() 189 int lod; in build_texture() local 194 for (lod = 0; lod < LOD; lod++) { in build_texture() 195 size = SIZE >> lod; in build_texture() 211 int size = SIZE >> lod; in draw_box() 254 int layer, lod; in test_texture() local 267 for (lod = 0; lod < LOD; lod++) { in test_texture() [all …]
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.30/execution/ |
H A D | fs-textureGrad-miplevels.shader_test | 36 uniform float lod; 64 uniform float lod 0 67 uniform float lod 1 70 uniform float lod 2 73 uniform float lod 3 78 uniform float lod 0.2 81 uniform float lod 0.4 84 uniform float lod 0.6 87 uniform float lod 0.8 90 uniform float lod 1.2 [all …]
|
H A D | fs-textureLod-miplevels-biased.shader_test | 40 uniform float lod; 67 uniform float lod 0 70 uniform float lod 1 73 uniform float lod 2 76 uniform float lod 3 81 uniform float lod 0.2 84 uniform float lod 0.4 87 uniform float lod 0.6 90 uniform float lod 0.8 93 uniform float lod 1.2 [all …]
|
H A D | fs-textureLod-miplevels.shader_test | 36 uniform float lod; 62 uniform float lod 0 65 uniform float lod 1 68 uniform float lod 2 71 uniform float lod 3 76 uniform float lod 0.2 79 uniform float lod 0.4 82 uniform float lod 0.6 85 uniform float lod 0.8 88 uniform float lod 1.2 [all …]
|
H A D | vs-textureLod-miplevels.shader_test | 43 uniform float lod; 63 uniform float lod 0 66 uniform float lod 1 69 uniform float lod 2 72 uniform float lod 3 77 uniform float lod 0.2 80 uniform float lod 0.4 83 uniform float lod 0.6 86 uniform float lod 0.8 89 uniform float lod 1.2 [all …]
|
H A D | vs-textureLod-miplevels-biased.shader_test | 47 uniform float lod; 68 uniform float lod 0 71 uniform float lod 1 74 uniform float lod 2 77 uniform float lod 3 82 uniform float lod 0.2 85 uniform float lod 0.4 88 uniform float lod 0.6 91 uniform float lod 0.8 94 uniform float lod 1.2 [all …]
|
/dports/games/scorched3d/scorched/src/client/geomipmap/ |
H A D | MipMapPatchIndexs.h | 49 lod = MIN(lod + addLod, getNoLevels() - 1); 56 if (leftLod != -1 && leftLod > lod) 58 borders |= (leftLod - lod); 62 borders |= (rightLod - lod) << 3; 64 if (topLod != -1 && topLod > lod) 66 borders |= (topLod - lod) << 9; 70 borders |= (bottomLod - lod) << 6; 73 return getIndex(lod, borders); 78 if (lod<0) lod=0; in getIndex() 79 else if (lod >= getNoLevels()) lod = getNoLevels()-1; in getIndex() [all …]
|
/dports/astro/celestia-gtk/celestia-1.6.1/src/celengine/ |
H A D | virtualtex.cpp | 48 static inline uint lodOffset(uint lod) 91 lod += baseSplit; in getTile() 93 if (lod < 0 || (uint) lod >= nResolutionLevels || in getTile() 94 u < 0 || u >= (2 << lod) || in getTile() 95 v < 0 || v >= (1 << lod)) in getTile() 105 for (int n = 0; n < lod; n++) in getTile() 185 return 2 << (lod + baseSplit); in getUTileCount() 191 return 1 << (lod + baseSplit); in getVTileCount() 219 lod >>= baseSplit; in loadTileTexture() 316 for (uint i = 0; i < lod; i++) in addTileToTree() [all …]
|
/dports/astro/celestia/celestia-1.6.1/src/celengine/ |
H A D | virtualtex.cpp | 48 static inline uint lodOffset(uint lod) 91 lod += baseSplit; in getTile() 93 if (lod < 0 || (uint) lod >= nResolutionLevels || in getTile() 94 u < 0 || u >= (2 << lod) || in getTile() 95 v < 0 || v >= (1 << lod)) in getTile() 105 for (int n = 0; n < lod; n++) in getTile() 185 return 2 << (lod + baseSplit); in getUTileCount() 191 return 1 << (lod + baseSplit); in getVTileCount() 219 lod >>= baseSplit; in loadTileTexture() 316 for (uint i = 0; i < lod; i++) in addTileToTree() [all …]
|
/dports/graphics/krita/krita-4.4.8/libs/image/ |
H A D | kis_lock_free_lod_counter.h | 36 int lod; in addLod() local 40 lod = newLod; in addLod() 42 Q_ASSERT(lod == newLod); in addLod() 46 newValue = packLod(counter, lod); in addLod() 58 int lod; in removeLod() local 64 newValue = packLod(counter, lod); in removeLod() 72 int lod; in readLod() local 73 unpackLod(value, &counter, &lod); in readLod() 75 return counter ? lod : -1; in readLod() 84 return (counter << 8) | (lod & 0xFF); in packLod() [all …]
|
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWrappers/deprecated-dotosg/osg/ |
H A D | PagedLOD.cpp | 29 PagedLOD& lod = static_cast<PagedLOD&>(obj); in PagedLOD_readLocalData() local 34 lod.setDatabasePath(databasePath); in PagedLOD_readLocalData() 43 lod.setDatabasePath(path); in PagedLOD_readLocalData() 51 lod.setNumChildrenThatCannotBeExpired(num); in PagedLOD_readLocalData() 59 lod.setDisableExternalChildrenPaging(flag); in PagedLOD_readLocalData() 84 else lod.setFileName(i,""); in PagedLOD_readLocalData() 112 lod.addChild(node); in PagedLOD_readLocalData() 125 if (!lod.getDatabasePath().empty()) in PagedLOD_writeLocalData() 142 if (lod.getFileName(i).empty()) in PagedLOD_writeLocalData() 158 if (lod.getFileName(j).empty()) in PagedLOD_writeLocalData() [all …]
|
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWrappers/deprecated-dotosg/osg/ |
H A D | PagedLOD.cpp | 29 PagedLOD& lod = static_cast<PagedLOD&>(obj); 34 lod.setDatabasePath(path); 43 lod.setDatabasePath(path); 51 lod.setNumChildrenThatCannotBeExpired(num); 59 lod.setDisableExternalChildrenPaging(flag); 84 else lod.setFileName(i,""); 112 lod.addChild(node); 125 if (!lod.getDatabasePath().empty()) 142 if (lod.getFileName(i).empty()) 158 if (lod.getFileName(j).empty()) [all …]
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/framework/common/ |
H A D | tcuTexture.hpp | 709 return m_view.sample(sampler, s, lod); in sample() 714 return m_view.sampleOffset(sampler, s, lod, offset); in sampleOffset() 719 return m_view.sampleCompare(sampler, ref, s, lod); in sampleCompare() 771 return m_view.sample(sampler, s, t, lod); in sample() 781 return m_view.sampleCompare(sampler, ref, s, t, lod); in sampleCompare() 870 return m_view.sample(sampler, s, t, p, lod); in sample() 984 return m_view.sample(sampler, s, t, lod); in sample() 994 return m_view.sampleCompare(sampler, ref, s, t, lod); in sampleCompare() 1045 return m_view.sample(sampler, s, t, r, lod); in sample() 1145 return m_view.sample(sampler, s, t, r, lod); in sample() [all …]
|
/dports/games/retroarch/RetroArch-1.9.7/deps/glslang/glslang/Test/ |
H A D | spv.texture.vert | 14 float lod = 3.0; 20 color += textureLod(texSampler1D, coords1D, lod); 21 color += textureProjLod(texSampler1D, coords2D, lod); 22 color += textureProjLod(texSampler1D, coords4D, lod); 24 color += textureLod (texSampler2D, coords2D, lod); 25 color += textureProjLod (texSampler2D, coords3D, lod); 26 color += textureProjLod (texSampler2D, coords4D, lod); 28 color += textureLod (texSampler3D, coords3D, lod); 29 color += textureProjLod (texSampler3D, coords4D, lod); 31 color += textureLod (texSamplerCube, coords3D, lod); [all …]
|
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/glslang/Test/ |
H A D | spv.texture.vert | 14 float lod = 3.0; 20 color += textureLod(texSampler1D, coords1D, lod); 21 color += textureProjLod(texSampler1D, coords2D, lod); 22 color += textureProjLod(texSampler1D, coords4D, lod); 24 color += textureLod (texSampler2D, coords2D, lod); 25 color += textureProjLod (texSampler2D, coords3D, lod); 26 color += textureProjLod (texSampler2D, coords4D, lod); 28 color += textureLod (texSampler3D, coords3D, lod); 29 color += textureProjLod (texSampler3D, coords4D, lod); 31 color += textureLod (texSamplerCube, coords3D, lod); [all …]
|
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/glslang/Test/ |
H A D | spv.texture.vert | 14 float lod = 3.0; 20 color += textureLod(texSampler1D, coords1D, lod); 21 color += textureProjLod(texSampler1D, coords2D, lod); 22 color += textureProjLod(texSampler1D, coords4D, lod); 24 color += textureLod (texSampler2D, coords2D, lod); 25 color += textureProjLod (texSampler2D, coords3D, lod); 26 color += textureProjLod (texSampler2D, coords4D, lod); 28 color += textureLod (texSampler3D, coords3D, lod); 29 color += textureProjLod (texSampler3D, coords4D, lod); 31 color += textureLod (texSamplerCube, coords3D, lod); [all …]
|
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/Test/ |
H A D | spv.texture.vert | 14 float lod = 3.0; 20 color += textureLod(texSampler1D, coords1D, lod); 21 color += textureProjLod(texSampler1D, coords2D, lod); 22 color += textureProjLod(texSampler1D, coords4D, lod); 24 color += textureLod (texSampler2D, coords2D, lod); 25 color += textureProjLod (texSampler2D, coords3D, lod); 26 color += textureProjLod (texSampler2D, coords4D, lod); 28 color += textureLod (texSampler3D, coords3D, lod); 29 color += textureProjLod (texSampler3D, coords4D, lod); 31 color += textureLod (texSamplerCube, coords3D, lod); [all …]
|
/dports/emulators/mame/mame-mame0226/3rdparty/bgfx/3rdparty/glslang/Test/ |
H A D | spv.texture.vert | 14 float lod = 3.0; 20 color += textureLod(texSampler1D, coords1D, lod); 21 color += textureProjLod(texSampler1D, coords2D, lod); 22 color += textureProjLod(texSampler1D, coords4D, lod); 24 color += textureLod (texSampler2D, coords2D, lod); 25 color += textureProjLod (texSampler2D, coords3D, lod); 26 color += textureProjLod (texSampler2D, coords4D, lod); 28 color += textureLod (texSampler3D, coords3D, lod); 29 color += textureProjLod (texSampler3D, coords4D, lod); 31 color += textureLod (texSamplerCube, coords3D, lod); [all …]
|
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/ext/glslang/Test/ |
H A D | spv.texture.vert | 14 float lod = 3.0; 20 color += textureLod(texSampler1D, coords1D, lod); 21 color += textureProjLod(texSampler1D, coords2D, lod); 22 color += textureProjLod(texSampler1D, coords4D, lod); 24 color += textureLod (texSampler2D, coords2D, lod); 25 color += textureProjLod (texSampler2D, coords3D, lod); 26 color += textureProjLod (texSampler2D, coords4D, lod); 28 color += textureLod (texSampler3D, coords3D, lod); 29 color += textureProjLod (texSampler3D, coords4D, lod); 31 color += textureLod (texSamplerCube, coords3D, lod); [all …]
|
/dports/graphics/waifu2x-ncnn-vulkan/waifu2x-ncnn-vulkan-20210521/src/ncnn/glslang/Test/ |
H A D | spv.texture.vert | 14 float lod = 3.0; 20 color += textureLod(texSampler1D, coords1D, lod); 21 color += textureProjLod(texSampler1D, coords2D, lod); 22 color += textureProjLod(texSampler1D, coords4D, lod); 24 color += textureLod (texSampler2D, coords2D, lod); 25 color += textureProjLod (texSampler2D, coords3D, lod); 26 color += textureProjLod (texSampler2D, coords4D, lod); 28 color += textureLod (texSampler3D, coords3D, lod); 29 color += textureProjLod (texSampler3D, coords4D, lod); 31 color += textureLod (texSamplerCube, coords3D, lod); [all …]
|