Searched refs:lodLoc (Results 1 – 6 of 6) sorted by relevance
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles3/functional/ |
H A D | es3fVertexTextureTests.cpp | 760 const int lodLoc = glGetUniformLocation(programID, "u_lod"); in setupShaderInputs() local 761 if (lodLoc != -1) in setupShaderInputs() 762 glUniform1f(lodLoc, lod); in setupShaderInputs() 1095 const int lodLoc = glGetUniformLocation(programID, "u_lod"); in setupShaderInputs() local 1096 if (lodLoc != -1) in setupShaderInputs() 1097 glUniform1f(lodLoc, lod); in setupShaderInputs() 1435 const int lodLoc = glGetUniformLocation(programID, "u_lod"); in setupShaderInputs() local 1436 if (lodLoc != -1) in setupShaderInputs() 1437 glUniform1f(lodLoc, lod); in setupShaderInputs() 1779 if (lodLoc != -1) in setupShaderInputs() [all …]
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H A D | es3fShaderTextureFunctionTests.cpp | 1121 const glw::GLint lodLoc = gl.getUniformLocation (m_program->getProgram(), "u_lod"); in testTextureSize() local 1169 gl.uniform1iv(lodLoc, 1, &testSize.lod); in testTextureSize() 1183 gl.uniform1iv(lodLoc, 1, &testSize.lod); in testTextureSize() 1198 gl.uniform1iv(lodLoc, 1, &testSize.lod); in testTextureSize()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles2/functional/ |
H A D | es2fVertexTextureTests.cpp | 660 const int lodLoc = glGetUniformLocation(programID, "u_lod"); in setupShaderInputs() local 661 if (lodLoc != -1) in setupShaderInputs() 662 glUniform1f(lodLoc, lod); in setupShaderInputs() 997 const int lodLoc = glGetUniformLocation(programID, "u_lod"); in setupShaderInputs() local 998 if (lodLoc != -1) in setupShaderInputs() 999 glUniform1f(lodLoc, lod); in setupShaderInputs()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/ |
H A D | CopyTextureTest.cpp | 2258 GLint lodLoc = glGetUniformLocation(program, essl3_shaders::LodUniform()); in TEST_P() local 2260 ASSERT_NE(-1, lodLoc); in TEST_P() 2262 glUniform1f(lodLoc, 0); in TEST_P() 2297 glUniform1f(lodLoc, 0); in TEST_P() 2301 glUniform1f(lodLoc, 1); in TEST_P() 2305 glUniform1f(lodLoc, 2); in TEST_P() 2326 glUniform1f(lodLoc, 1); in TEST_P() 2333 glUniform1f(lodLoc, 2); in TEST_P()
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H A D | MipmapTest.cpp | 443 const GLint lodLoc = glGetUniformLocation(program, essl3_shaders::LodUniform()); in verifyAllMips() local 445 ASSERT_NE(-1, lodLoc); in verifyAllMips() 453 glUniform1f(lodLoc, mip); in verifyAllMips()
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H A D | TextureTest.cpp | 7899 GLint lodLoc = glGetUniformLocation(program, essl3_shaders::LodUniform()); in TEST_P() local 7901 ASSERT_NE(-1, lodLoc); in TEST_P() 7907 glUniform1f(lodLoc, mip); in TEST_P() 7938 GLint lodLoc = glGetUniformLocation(program, essl3_shaders::LodUniform()); in TEST_P() local 7940 ASSERT_NE(-1, lodLoc); in TEST_P() 7946 glUniform1f(lodLoc, mip); in TEST_P() 7957 glUniform1f(lodLoc, mip); in TEST_P() 7990 GLint lodLoc = glGetUniformLocation(program, essl3_shaders::LodUniform()); in TEST_P() local 7992 ASSERT_NE(-1, lodLoc); in TEST_P() 7998 glUniform1f(lodLoc, mip); in TEST_P() [all …]
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