/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_curve.c | 345 grid->lodRadius = grid->meshRadius; in R_CreateSurfaceGridMesh() 535 float lodRadius; in R_GridInsertColumn() local 571 lodRadius = grid->lodRadius; in R_GridInsertColumn() 576 grid->lodRadius = lodRadius; in R_GridInsertColumn() 591 float lodRadius; in R_GridInsertRow() local 627 lodRadius = grid->lodRadius; in R_GridInsertRow() 632 grid->lodRadius = lodRadius; in R_GridInsertRow()
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H A D | tr_bsp.c | 488 grid->lodRadius = VectorLength( tmpVec ); in ParseMesh() 663 if ( grid1->lodRadius != grid2->lodRadius ) { in R_FixSharedVertexLodError_r() 1375 if ( grid1->lodRadius != grid2->lodRadius ) { in R_TryStitchingPatch()
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H A D | tr_animation.c | 74 static float lodRadius, lodScale; variable 1062 lodRadius = frame->radius; 1063 lodScale = RB_CalcMDSLod( refent, vec, lodRadius, header->lodBias, header->lodScale );
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/dports/games/ioquake3/ioquake3-1.36/code/renderer/ |
H A D | tr_curve.c | 339 grid->lodRadius = grid->meshRadius; in R_CreateSurfaceGridMesh() 530 float lodRadius; in R_GridInsertColumn() local 564 lodRadius = grid->lodRadius; in R_GridInsertColumn() 569 grid->lodRadius = lodRadius; in R_GridInsertColumn() 584 float lodRadius; in R_GridInsertRow() local 618 lodRadius = grid->lodRadius; in R_GridInsertRow() 623 grid->lodRadius = lodRadius; in R_GridInsertRow()
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H A D | tr_bsp.c | 437 grid->lodRadius = VectorLength( tmpVec ); in ParseMesh() 593 if ( grid1->lodRadius != grid2->lodRadius ) continue; in R_FixSharedVertexLodError_r() 1146 if ( grid1->lodRadius != grid2->lodRadius ) continue; in R_TryStitchingPatch()
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/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/ |
H A D | tr_curve.c | 339 grid->lodRadius = grid->meshRadius; in R_CreateSurfaceGridMesh() 530 float lodRadius; in R_GridInsertColumn() local 564 lodRadius = grid->lodRadius; in R_GridInsertColumn() 569 grid->lodRadius = lodRadius; in R_GridInsertColumn() 584 float lodRadius; in R_GridInsertRow() local 618 lodRadius = grid->lodRadius; in R_GridInsertRow() 623 grid->lodRadius = lodRadius; in R_GridInsertRow()
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H A D | tr_bsp.c | 437 grid->lodRadius = VectorLength( tmpVec ); in ParseMesh() 593 if ( grid1->lodRadius != grid2->lodRadius ) continue; in R_FixSharedVertexLodError_r() 1146 if ( grid1->lodRadius != grid2->lodRadius ) continue; in R_TryStitchingPatch()
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/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | tr_curve.c | 345 grid->lodRadius = grid->meshRadius; in R_CreateSurfaceGridMesh() 535 float lodRadius; in R_GridInsertColumn() local 571 lodRadius = grid->lodRadius; in R_GridInsertColumn() 576 grid->lodRadius = lodRadius; in R_GridInsertColumn() 591 float lodRadius; in R_GridInsertRow() local 627 lodRadius = grid->lodRadius; in R_GridInsertRow() 632 grid->lodRadius = lodRadius; in R_GridInsertRow()
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H A D | tr_bsp.c | 486 grid->lodRadius = VectorLength( tmpVec ); in ParseMesh() 661 if ( grid1->lodRadius != grid2->lodRadius ) { in R_FixSharedVertexLodError_r() 1373 if ( grid1->lodRadius != grid2->lodRadius ) { in R_TryStitchingPatch()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/ |
H A D | tr_curve.c | 340 grid->lodRadius = grid->meshRadius; in R_CreateSurfaceGridMesh() 531 float lodRadius; in R_GridInsertColumn() local 565 lodRadius = grid->lodRadius; in R_GridInsertColumn() 570 grid->lodRadius = lodRadius; in R_GridInsertColumn() 585 float lodRadius; in R_GridInsertRow() local 619 lodRadius = grid->lodRadius; in R_GridInsertRow() 624 grid->lodRadius = lodRadius; in R_GridInsertRow()
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H A D | tr_bsp.c | 438 grid->lodRadius = VectorLength( tmpVec ); in ParseMesh() 594 if ( grid1->lodRadius != grid2->lodRadius ) continue; in R_FixSharedVertexLodError_r() 1147 if ( grid1->lodRadius != grid2->lodRadius ) continue; in R_TryStitchingPatch()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/ |
H A D | tr_curve.c | 339 grid->lodRadius = grid->meshRadius; in R_CreateSurfaceGridMesh() 530 float lodRadius; in R_GridInsertColumn() local 564 lodRadius = grid->lodRadius; in R_GridInsertColumn() 569 grid->lodRadius = lodRadius; in R_GridInsertColumn() 584 float lodRadius; in R_GridInsertRow() local 618 lodRadius = grid->lodRadius; in R_GridInsertRow() 623 grid->lodRadius = lodRadius; in R_GridInsertRow()
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H A D | tr_bsp.c | 437 grid->lodRadius = VectorLength( tmpVec ); in ParseMesh() 593 if ( grid1->lodRadius != grid2->lodRadius ) continue; in R_FixSharedVertexLodError_r() 1146 if ( grid1->lodRadius != grid2->lodRadius ) continue; in R_TryStitchingPatch()
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/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_curve.c | 339 grid->lodRadius = grid->meshRadius; in R_CreateSurfaceGridMesh() 530 float lodRadius; in R_GridInsertColumn() local 564 lodRadius = grid->lodRadius; in R_GridInsertColumn() 569 grid->lodRadius = lodRadius; in R_GridInsertColumn() 584 float lodRadius; in R_GridInsertRow() local 618 lodRadius = grid->lodRadius; in R_GridInsertRow() 623 grid->lodRadius = lodRadius; in R_GridInsertRow()
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H A D | tr_bsp.c | 435 grid->lodRadius = VectorLength( tmpVec ); in ParseMesh() 591 if ( grid1->lodRadius != grid2->lodRadius ) continue; in R_FixSharedVertexLodError_r() 1144 if ( grid1->lodRadius != grid2->lodRadius ) continue; in R_TryStitchingPatch()
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_curve.cpp | 348 grid->lodRadius = grid->meshRadius; in R_CreateSurfaceGridMesh() 536 float lodRadius; in R_GridInsertColumn() local 570 lodRadius = grid->lodRadius; in R_GridInsertColumn() 575 grid->lodRadius = lodRadius; in R_GridInsertColumn() 590 float lodRadius; in R_GridInsertRow() local 624 lodRadius = grid->lodRadius; in R_GridInsertRow() 629 grid->lodRadius = lodRadius; in R_GridInsertRow()
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H A D | tr_bsp.cpp | 508 grid->lodRadius = VectorLength( tmpVec ); in ParseMesh() 686 if ( grid1->lodRadius != grid2->lodRadius ) continue; in R_FixSharedVertexLodError_r() 1255 if ( grid1->lodRadius != grid2->lodRadius ) continue; in R_TryStitchingPatch()
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_curve.c | 339 grid->lodRadius = grid->meshRadius; in R_CreateSurfaceGridMesh() 530 float lodRadius; in R_GridInsertColumn() local 564 lodRadius = grid->lodRadius; in R_GridInsertColumn() 569 grid->lodRadius = lodRadius; in R_GridInsertColumn() 584 float lodRadius; in R_GridInsertRow() local 618 lodRadius = grid->lodRadius; in R_GridInsertRow() 623 grid->lodRadius = lodRadius; in R_GridInsertRow()
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H A D | tr_bsp.c | 435 grid->lodRadius = VectorLength( tmpVec ); in ParseMesh() 591 if ( grid1->lodRadius != grid2->lodRadius ) continue; in R_FixSharedVertexLodError_r() 1144 if ( grid1->lodRadius != grid2->lodRadius ) continue; in R_TryStitchingPatch()
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/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_curve.c | 431 grid->lodRadius = grid->cullRadius; in R_CreateSurfaceGridMesh() 637 float lodRadius; in R_GridInsertColumn() local 680 lodRadius = grid->lodRadius; in R_GridInsertColumn() 685 grid->lodRadius = lodRadius; in R_GridInsertColumn() 699 float lodRadius; in R_GridInsertRow() local 742 lodRadius = grid->lodRadius; in R_GridInsertRow() 747 grid->lodRadius = lodRadius; in R_GridInsertRow()
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H A D | tr_bsp.c | 899 grid->lodRadius = VectorLength( tmpVec ); in ParseMesh() 1106 if ( grid1->lodRadius != grid2->lodRadius ) { in R_FixSharedVertexLodError_r() 1818 if ( grid1->lodRadius != grid2->lodRadius ) { in R_TryStitchingPatch()
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_curve.c | 431 grid->lodRadius = grid->cullRadius; in R_CreateSurfaceGridMesh() 637 float lodRadius; in R_GridInsertColumn() local 680 lodRadius = grid->lodRadius; in R_GridInsertColumn() 685 grid->lodRadius = lodRadius; in R_GridInsertColumn() 699 float lodRadius; in R_GridInsertRow() local 742 lodRadius = grid->lodRadius; in R_GridInsertRow() 747 grid->lodRadius = lodRadius; in R_GridInsertRow()
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H A D | tr_bsp.c | 896 grid->lodRadius = VectorLength( tmpVec ); in ParseMesh() 1103 if ( grid1->lodRadius != grid2->lodRadius ) { in R_FixSharedVertexLodError_r() 1815 if ( grid1->lodRadius != grid2->lodRadius ) { in R_TryStitchingPatch()
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/dports/games/evq3/evq3/code/renderer/ |
H A D | tr_curve.c | 696 grid->lodRadius = grid->meshRadius; in R_CreateSurfaceGridMesh() 932 float lodRadius; in R_GridInsertColumn() local 982 lodRadius = grid->lodRadius; in R_GridInsertColumn() 987 grid->lodRadius = lodRadius; in R_GridInsertColumn() 1004 float lodRadius; in R_GridInsertRow() local 1053 lodRadius = grid->lodRadius; in R_GridInsertRow() 1058 grid->lodRadius = lodRadius; in R_GridInsertRow()
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_curve.cpp | 482 grid->lodRadius = grid->meshRadius; in R_SubdividePatchToGrid()
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