Searched refs:logicmode (Results 1 – 11 of 11) sorted by relevance
151 if (bp.blendmode.logicmode == BlendMode::NOOP) in Generate()160 logicmode = bp.blendmode.logicmode; in Generate()201 subtract = approximations[logicmode].subtract; in ApproximateLogicOpWithBlending()202 srcfactor = approximations[logicmode].srcfactor; in ApproximateLogicOpWithBlending()203 dstfactor = approximations[logicmode].dstfactor; in ApproximateLogicOpWithBlending()
20 if (logicmode == BlendMode::NOOP) in UseLogicOp()
92 BitField<20, 4, BlendMode::LogicOp> logicmode; member
153 bpmem.blendmode.subtract.Value(), bpmem.blendmode.logicmode.Value()); in BPWritten()935 srcfactors[mode.srcfactor], no_yes[mode.subtract], logicmodes[mode.logicmode]); in GetBPRegInfo()
650 BitField<12, 4, LogicOp> logicmode; member
1118 config.blending_state.logicmode = BlendMode::AND; in QueueUberShaderPipelines()
155 rtblend->LogicOp = logic_ops[state.logicmode]; in GetD3DBlendDesc()
214 VkLogicOp vk_logic_op = vk_logic_op_enable ? vk_logic_ops[state.logicmode] : VK_LOGIC_OP_CLEAR; in GetVulkanColorBlendState()
381 tdesc.LogicOp = logic_ops[state.logicmode]; in Get()
423 LogicBlend(*((u32*)color), &dstClr, bpmem.blendmode.logicmode); in BlendTev()
1244 glLogicOp(logic_op_codes[state.logicmode]); in ApplyBlendingState()