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Searched refs:lookUpGLenumValue (Results 1 – 4 of 4) sorted by relevance

/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgPlugins/lua/
H A DLuaScriptEngine.cpp754 GLenum mode = lse->lookUpGLenumValue(modeString); in callStateSetSet()
770 GLenum mode = lse->lookUpGLenumValue(key); in callStateSetSet()
892 osg::StateAttribute::GLMode mode = lse->lookUpGLenumValue(value); in callStateSetGet()
1008 osg::StateAttribute::GLMode mode = lse->lookUpGLenumValue(value); in callStateSetGet()
1099 osg::StateAttribute::GLMode mode = lse->lookUpGLenumValue(value); in callStateSetRemove()
1180 osg::StateAttribute::GLMode mode = lse->lookUpGLenumValue(value); in callStateSetRemove()
1236 pixelFormat = lse->lookUpGLenumValue(lua_tostring(_lua,5)); in callImageAllocate()
1245 dataType = lse->lookUpGLenumValue(lua_tostring(_lua,6)); in callImageAllocate()
2580 GLenum LuaScriptEngine::lookUpGLenumValue(const std::string& str) const in lookUpGLenumValue() function in LuaScriptEngine
2879 GLenum value = lookUpGLenumValue(enumString); //getValue("GL",enumString); in getDataFromStack()
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H A DLuaScriptEngine.h412 GLenum lookUpGLenumValue(const std::string& str) const;
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgPlugins/lua/
H A DLuaScriptEngine.cpp740 GLenum mode = lse->lookUpGLenumValue(modeString); in callStateSetSet()
756 GLenum mode = lse->lookUpGLenumValue(modeString); in callStateSetSet()
853 osg::StateAttribute::GLMode mode = lse->lookUpGLenumValue(value); in callStateSetGet()
969 osg::StateAttribute::GLMode mode = lse->lookUpGLenumValue(value); in callStateSetGet()
1047 osg::StateAttribute::GLMode mode = lse->lookUpGLenumValue(value); in callStateSetRemove()
1116 osg::StateAttribute::GLMode mode = lse->lookUpGLenumValue(value); in callStateSetRemove()
1172 pixelFormat = lse->lookUpGLenumValue(lua_tostring(_lua,5)); in callImageAllocate()
1181 dataType = lse->lookUpGLenumValue(lua_tostring(_lua,6)); in callImageAllocate()
2487 GLenum LuaScriptEngine::lookUpGLenumValue(const std::string& str) const in lookUpGLenumValue() function in LuaScriptEngine
2810 GLenum value = lookUpGLenumValue(enumString); //getValue("GL",enumString); in getDataFromStack()
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H A DLuaScriptEngine.h240 GLenum lookUpGLenumValue(const std::string& str) const;