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Searched +refs:loop +refs:angle (Results 1 – 25 of 7550) sorted by relevance

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/dports/graphics/aseprite/aseprite-1.2.9/src/app/tools/
H A Dintertwiners.h110 const double angle = loop->getController()->getShapeAngle(); in joinStroke() local
150 const double angle = loop->getController()->getShapeAngle(); in fillStroke() local
151 if (ABS(angle) < 0.001) { in fillStroke()
166 const double angle = loop->getController()->getShapeAngle(); in getStrokeBounds() local
168 if (ABS(angle) > 0.001) { in getStrokeBounds()
191 double c = std::cos(angle); in rotateRectangle()
223 const double angle = loop->getController()->getShapeAngle(); in joinStroke() local
253 const double angle = loop->getController()->getShapeAngle(); in fillStroke() local
254 if (ABS(angle) < 0.001) { in fillStroke()
269 const double angle = loop->getController()->getShapeAngle(); in getStrokeBounds() local
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H A Dcontrollers.h152 double angle = 180.0 * std::atan(static_cast<double>(-dy) / in movement() local
154 angle = ABS(angle); in movement()
157 if (angle < 18.0) { in movement()
161 else if (angle < 36.0) { in movement()
166 else if (angle < 54.0) { in movement()
171 else if (angle < 72.0) { in movement()
206 loop->getSnapToGrid()) { in movement()
247 double angle; in getStatusBarText() local
249 angle = m_angle; in getStatusBarText()
251 angle = std::atan2(static_cast<double>(stroke[0].y-stroke[1].y), in getStatusBarText()
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H A Dpoint_shapes.h28 doInkHline(x, y, x, loop); in transformPoint()
44 m_brush = loop->getBrush(); in preparePointShape()
69 loop->getInk()->prepareForPointShape(loop, m_firstPoint, x, y); in transformPoint()
100 (loop->useMask() ? loop->getMask(): nullptr), in transformPoint()
104 loop->getTolerance(), in transformPoint()
105 loop->getContiguous(), in transformPoint()
173 fixmath::fixed angle, radius; in transformPoint() local
179 angle = fixmath::itofix(rand() * 255 / RAND_MAX); in transformPoint()
182 angle = rand(); in transformPoint()
186 int u = fixmath::fixtoi(fixmath::fixmul(radius, fixmath::fixcos(angle))); in transformPoint()
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/dports/science/py-pymol/pymol-open-source-2.4.0/modules/pymol/
H A Dmovie.py70 def rock(first=1,last=-1,angle=30,phase=0,loop=1,axis='y',_self=cmd): argument
75 angle=float(angle)
77 loop=int(loop)
191 def nutate(first,last,angle=30,phase=0,loop=1,shift=math.pi/2.0,_self=cmd): argument
194 angle=float(angle)
220 def screw(first,last,step=1,angle=30,phase=0,loop=1,axis='y',_self=cmd): argument
225 angle=float(angle)
352 def add_rock(duration=8.0,angle=30.0,loop=1,axis='y',start=0,_self=cmd): argument
374 angle=float(angle)
439 def add_nutate(duration=8.0, angle=30.0, spiral=0, loop=1, argument
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/dports/biology/viennarna/ViennaRNA-2.4.18/src/ViennaRNA/plotting/RNApuzzler/includes/
H A DhandleAncestorIntersections.inc63 /* add bulge angle to angle sum */
85 if (angle < 0.0)
87 else if (angle > 0.0)
125 if (angle < 0.0)
127 else if (angle > 0.0)
153 double angle = 0.0;
159 * -> get angle of child of this loop
162 angle -= MATH_PI;
201 if (angle > 0.0)
205 if (angle < 0.0)
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H A Dcoordinates.inc38 * Handle bases of the exterior loop
63 * which may contain loop exit angles.
84 … /* Base pair of enclosing stem, consecutive pair from last stem base to first loop base */
236 /* loop is not bulge with a single unpaired base */
276 /* Double Loop Check: Loop is followed directly by a loop */
308 * i is the end of a stem that returned to the loop
363 * either loop (+exit angle) or handle_unpaired
416 * which may contain loop exit angles (in other stems).
419 baseInformation[1].angle = baseInformation[0].angle;
420 baseInformation[2].angle = baseInformation[1].angle;
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H A Ddrawingconfig.inc139 * - radius used for drawing that loop
224 angle = toDegree(angle);
267 * @param angle angle
369 * - index of the loop's first base
375 * - radius for the given loop
377 * - complete config for that loop
386 /* create loop configuration */
468 * - index of the loop's first base
592 /* unpaired at exterior loop */
675 * (this allows to shrink a loop)
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/dports/games/opensonic/opensnc-src-0.1.4/themes/
H A Docean2.brk10 angle 0
342 // loop 1
489 //end of loop 1
533 // loop 2
680 // end of loop 2
682 // loop 3
829 // end of loop 3
831 // loop 4
978 // end of loop 4
980 // loop top
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H A Docean.brk10 angle 0
342 // loop 1
489 //end of loop 1
533 // loop 2
680 // end of loop 2
682 // loop 3
829 // end of loop 3
831 // loop 4
978 // end of loop 4
980 // loop top
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/dports/science/apbs/apbs-pdb2pqr-apbs-1.5-102-g500c1473/apbs/externals/fetk/sg/src/glu/
H A Dquadric.c628 GLint loop, slice; in gluPartialDisk() local
635 for (loop=0; loop<loops; loop++) { in gluPartialDisk()
638 glVertex2d( radius * sin(angle), radius * cos(angle) ); in gluPartialDisk()
646 GLint loop, slice; in gluPartialDisk() local
653 for (loop=0; loop<loops; loop++) { in gluPartialDisk()
657 glVertex2d( radius * sin(angle), radius * cos(angle) ); in gluPartialDisk()
668 for (loop=0; loop<loops; loop++) { in gluPartialDisk()
669 glVertex2d( radius * sin(angle), radius * cos(angle) ); in gluPartialDisk()
710 GLint loop, slice; in gluPartialDisk() local
716 for (loop=0; loop<loops; loop++) { in gluPartialDisk()
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/dports/graphics/R-cran-s2/s2/src/s2/
H A Ds2loop_measures.cc42 perimeter += S1Angle(loop[i], loop[i + 1]); in GetPerimeter()
185 loop = PruneDegeneracies(loop, &vertices); in GetCurvature()
208 double angle = S2::TurnAngle(loop[i - dir], loop[i], loop[i + dir]); in GetCurvature() local
210 angle += compensation; in GetCurvature()
211 sum += angle; in GetCurvature()
212 compensation = (old_sum - sum) + angle; in GetCurvature()
253 S2_DCHECK_EQ(loop[i1], loop[i2]); in IsOrderLess()
257 if (loop[i1] < loop[i2]) return true; in IsOrderLess()
258 if (loop[i1] > loop[i2]) return false; in IsOrderLess()
285 if (loop[i] <= loop[min_indices[0]]) { in GetCanonicalLoopOrder()
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/dports/graphics/s2/s2geometry-0.9.0/src/s2/
H A Ds2loop_measures.cc42 perimeter += S1Angle(loop[i], loop[i + 1]); in GetPerimeter()
185 loop = PruneDegeneracies(loop, &vertices); in GetCurvature()
208 double angle = S2::TurnAngle(loop[i - dir], loop[i], loop[i + dir]); in GetCurvature() local
210 angle += compensation; in GetCurvature()
211 sum += angle; in GetCurvature()
212 compensation = (old_sum - sum) + angle; in GetCurvature()
253 S2_DCHECK_EQ(loop[i1], loop[i2]); in IsOrderLess()
257 if (loop[i1] < loop[i2]) return true; in IsOrderLess()
258 if (loop[i1] > loop[i2]) return false; in IsOrderLess()
285 if (loop[i] <= loop[min_indices[0]]) { in GetCanonicalLoopOrder()
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/dports/graphics/py-s2/s2geometry-0.9.0/src/s2/
H A Ds2loop_measures.cc42 perimeter += S1Angle(loop[i], loop[i + 1]); in GetPerimeter()
185 loop = PruneDegeneracies(loop, &vertices); in GetCurvature()
208 double angle = S2::TurnAngle(loop[i - dir], loop[i], loop[i + dir]); in GetCurvature() local
210 angle += compensation; in GetCurvature()
211 sum += angle; in GetCurvature()
212 compensation = (old_sum - sum) + angle; in GetCurvature()
253 S2_DCHECK_EQ(loop[i1], loop[i2]); in IsOrderLess()
257 if (loop[i1] < loop[i2]) return true; in IsOrderLess()
258 if (loop[i1] > loop[i2]) return false; in IsOrderLess()
285 if (loop[i] <= loop[min_indices[0]]) { in GetCanonicalLoopOrder()
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/dports/graphics/cfdg/cfdg-3.3_1/input/tests/
H A Drandtest2.cfdg13 loop angle = 300..360 [x 1] {
15 b 1 y (90*Sin(angle))]
19 b(1) y(90*Sin(angle))]
25 loop row = 180 [y 1] {
26 loop col = 180 [x 1] {
36 loop row = 360 [y 1] {
37 loop col = 360 [x 1] {
/dports/audio/spiralloops/SpiralLoops-2.0.0/GUI/Widgets/
H A DFl_Trigger.C58 char loop[32]; in draw() local
59 sprintf(loop,"%d",m_Loop); in draw()
60 fl_draw(loop, cx-2, cy-h()+5); in draw()
140 double angle = 90+atan2((float)-py, (float)px)*180/M_PI; in handle() local
141 while (angle < m_Angle-180) angle += 360; in handle()
142 while (angle > m_Angle+180) angle -= 360; in handle()
144 while (angle < 0) angle += 360; in handle()
145 while (angle > 360) angle -= 360; in handle()
147 m_Angle=angle; in handle()
/dports/multimedia/lives/lives-3.2.0/src/giw/
H A Dgiwknob.c247 gint loop; local
259 for (loop = 0; loop < knob->major_ticks; loop++) {
260 g_object_unref(G_OBJECT(knob->legends[loop]));
1146 angle = angle + (2.0 * M_PI);
1210 if (knob->angle != angle) {
1216 knob->angle = angle;
1233 gint loop; local
1247 for (loop = 0; loop < knob->major_ticks; loop++) {
1267 gint loop; local
1272 for (loop = 0; loop < knob->major_ticks; loop++)
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/dports/lang/fpc-source/fpc-3.2.2/packages/libndsfpc/examples/graphics/3D/nehe/lesson09/
H A Dlesson09.pp20 angle: cfloat; // Stars Current Angle
67 loop: integer;
76 glRotatef(star[loop].angle, 0.0, 1.0, 0.0); // Rotate To The Current Stars Angle
78 glRotatef(-star[loop].angle, 0.0, 1.0, 0.0); // Cancel The Current Stars Angle
83 glColor3b(star[(num-loop)-1].r,star[(num-loop)-1].g,star[(num-loop)-1].b); ///different
93 glColor3b(star[loop].r,star[loop].g,star[loop].b); //different
102 star[loop].angle := star[loop].angle + cfloat(loop) / num;
103 star[loop].dist := star[loop].dist - 0.01;
106 star[loop].dist := star[loop].dist + 5.0;
107 star[loop].r := random(256);
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/dports/biology/viennarna/ViennaRNA-2.4.18/src/ViennaRNA/plotting/
H A Dnaview.c103 struct loop *loop; argument
560 if (cp->angle < 0.0) cp->angle += 2*pi; in traverse_loop()
619 ac = cpnext->angle - cp->angle; in traverse_loop()
693 ac = (cp->angle + cpnext->angle) / 2.0; in traverse_loop()
694 if (cp->angle > cpnext->angle) ac -= pi; in traverse_loop()
699 da = cpnext->angle - cp->angle; in traverse_loop()
720 ac = (cp->angle + cpnext->angle) / 2.0; in traverse_loop()
726 da = cpnext->angle - cp->angle; in traverse_loop()
845 dcp = cpnext->angle - cp->angle; in traverse_loop()
944 dt = cpnext->angle - cp->angle; in determine_radius()
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/dports/graphics/povray37/povray-3.7.0.10/distribution/platform-specific/windows/Insert Menu/
H A DLoops_sweep_spline.pov23 #case(100) #declare Txt_Path="00 - while loop linear.txt" #break
24 #case(102) #declare Txt_Path="02 - while loop quadratic 2D nested.txt" #break
25 #case(103) #declare Txt_Path="03 - while loop cubic 3D nested.txt" #break
27 #case(104) #declare Txt_Path="04 - while loop circular.txt" #break
28 #case(107) #declare Txt_Path="07 - while loop linear helix.txt" #break
29 #case(108) #declare Txt_Path="08 - while loop circular single helix.txt" #break
31 #case(113) #declare Txt_Path="13 - while loop spiral.txt" #break
32 #case(114) #declare Txt_Path="14 - while loop snail.txt" #break
193 #if (Typ=100) // In_Path,"00 - while loop linear.txt"
252 #if (Typ=113) // 13 - while loop spiral.txt
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/magic_uv/op/
H A Dtexture_lock.py40 def _get_vco(verts_orig, loop): argument
47 return loop.vert.co
57 for loop in f.loops:
59 if loop.vert == vert:
60 l = loop
63 for e in loop.vert.link_edges:
64 if e.other_vert(loop.vert) == vert:
65 adj_loops.append(loop)
88 theta0 = v0v1.angle(v0v)
98 phi0 = u0u1.angle(u0u)
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/dports/games/bstone/bstone-1.1.9/src/
H A D3d_agent.cpp531 int angle = ob->angle + ANGLES / 2; in ControlMovement() local
848 int8_t loop, num; in DrawHealthNum() local
853 for (loop = num = 0; loop < 3; loop++, check /= 10) { in DrawHealthNum()
1088 for (auto loop = 0; loop < 3; loop++) { in DrawKeyPics() local
1090 ::LatchDrawPic(15 + 2 * loop, 179, ::RED_KEYPIC + loop); in DrawKeyPics()
2891 angle = ABS(player->angle - angle); in Cmd_Use()
3417 for (loop = 0; loop < 10; loop++) { in InputFloor()
3733 for (loop = 0; loop < MAPS_WITH_STATS; loop++) { in ShowStats()
3786 for (loop = 0; loop < numbars; loop++) { in ShowRatio()
3945 int8_t loop; in DisplayPinballBonus() local
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/dports/www/firefox-esr/firefox-91.8.0/gfx/skia/skia/src/pathops/
H A DSkPathOpsCommon.cpp21 if (!angle) { in AngleWinding()
27 bool loop = false; in AngleWinding() local
31 angle = angle->next(); in AngleWinding()
32 if (!angle) { in AngleWinding()
36 if ((computeWinding = unorderable || (angle == firstAngle && loop))) { in AngleWinding()
39 loop |= angle == firstAngle; in AngleWinding()
46 firstAngle = angle; in AngleWinding()
60 angle = angle->next(); in AngleWinding()
65 return angle; in AngleWinding()
108 if (!angle) { in FindChase()
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/skia/skia/src/pathops/
H A DSkPathOpsCommon.cpp21 if (!angle) { in AngleWinding()
27 bool loop = false; in AngleWinding() local
31 angle = angle->next(); in AngleWinding()
32 if (!angle) { in AngleWinding()
36 if ((computeWinding = unorderable || (angle == firstAngle && loop))) { in AngleWinding()
39 loop |= angle == firstAngle; in AngleWinding()
46 firstAngle = angle; in AngleWinding()
60 angle = angle->next(); in AngleWinding()
65 return angle; in AngleWinding()
108 if (!angle) { in FindChase()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/pathops/
H A DSkPathOpsCommon.cpp21 if (!angle) { in AngleWinding()
27 bool loop = false; in AngleWinding() local
31 angle = angle->next(); in AngleWinding()
32 if (!angle) { in AngleWinding()
36 if ((computeWinding = unorderable || (angle == firstAngle && loop))) { in AngleWinding()
39 loop |= angle == firstAngle; in AngleWinding()
46 firstAngle = angle; in AngleWinding()
60 angle = angle->next(); in AngleWinding()
65 return angle; in AngleWinding()
108 if (!angle) { in FindChase()
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/dports/www/firefox/firefox-99.0/gfx/skia/skia/src/pathops/
H A DSkPathOpsCommon.cpp21 if (!angle) { in AngleWinding()
27 bool loop = false; in AngleWinding() local
31 angle = angle->next(); in AngleWinding()
32 if (!angle) { in AngleWinding()
36 if ((computeWinding = unorderable || (angle == firstAngle && loop))) { in AngleWinding()
39 loop |= angle == firstAngle; in AngleWinding()
46 firstAngle = angle; in AngleWinding()
60 angle = angle->next(); in AngleWinding()
65 return angle; in AngleWinding()
108 if (!angle) { in FindChase()
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