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Searched refs:loopNameOffsets (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dvqa_decoder.cpp529 uint32 *loopNameOffsets = (uint32 *)malloc(loopNamesCount * sizeof(uint32)); in readLNIN() local
531 loopNameOffsets[i] = s->readUint32LE(); in readLNIN()
536 free(loopNameOffsets); in readLNIN()
544 char *begin = names + loopNameOffsets[i]; in readLNIN()
545 …uint32 len = ((i == loopNamesCount - 1) ? chd.size : loopNameOffsets[i+1]) - loopNameOffsets[i]; in readLNIN()
552 free(loopNameOffsets); in readLNIN()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dvqa_decoder.cpp530 uint32 *loopNameOffsets = (uint32 *)malloc(loopNamesCount * sizeof(uint32)); in readLNIN() local
532 loopNameOffsets[loopNamesCount - i] = s->readUint32LE(); in readLNIN()
537 free(loopNameOffsets); in readLNIN()
545 char *begin = names + loopNameOffsets[loopNamesCount - i]; in readLNIN()
546 …uint32 len = ((i == 1) ? chd.size : loopNameOffsets[loopNamesCount - i + 1]) - loopNameOffsets[… in readLNIN()
553 free(loopNameOffsets); in readLNIN()