/dports/lang/clover/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | nine_shader.c | 497 boolean loop_or_rep[NINE_MAX_LOOP_DEPTH]; /* true: loop, false: rep */ member 925 tx_get_loopctr(struct shader_translator *tx, boolean loop_or_rep) in tx_get_loopctr() argument 938 tx->loop_or_rep[l] = loop_or_rep; in tx_get_loopctr() 941 assert(tx->loop_or_rep[l] == loop_or_rep); in tx_get_loopctr() 953 if (tx->loop_or_rep[loop_level]) in tx_get_loopal()
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | nine_shader.c | 497 boolean loop_or_rep[NINE_MAX_LOOP_DEPTH]; /* true: loop, false: rep */ member 925 tx_get_loopctr(struct shader_translator *tx, boolean loop_or_rep) in tx_get_loopctr() argument 938 tx->loop_or_rep[l] = loop_or_rep; in tx_get_loopctr() 941 assert(tx->loop_or_rep[l] == loop_or_rep); in tx_get_loopctr() 953 if (tx->loop_or_rep[loop_level]) in tx_get_loopal()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | nine_shader.c | 497 boolean loop_or_rep[NINE_MAX_LOOP_DEPTH]; /* true: loop, false: rep */ member 925 tx_get_loopctr(struct shader_translator *tx, boolean loop_or_rep) in tx_get_loopctr() argument 938 tx->loop_or_rep[l] = loop_or_rep; in tx_get_loopctr() 941 assert(tx->loop_or_rep[l] == loop_or_rep); in tx_get_loopctr() 953 if (tx->loop_or_rep[loop_level]) in tx_get_loopal()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | nine_shader.c | 497 boolean loop_or_rep[NINE_MAX_LOOP_DEPTH]; /* true: loop, false: rep */ member 925 tx_get_loopctr(struct shader_translator *tx, boolean loop_or_rep) in tx_get_loopctr() argument 938 tx->loop_or_rep[l] = loop_or_rep; in tx_get_loopctr() 941 assert(tx->loop_or_rep[l] == loop_or_rep); in tx_get_loopctr() 953 if (tx->loop_or_rep[loop_level]) in tx_get_loopal()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | nine_shader.c | 497 boolean loop_or_rep[NINE_MAX_LOOP_DEPTH]; /* true: loop, false: rep */ member 925 tx_get_loopctr(struct shader_translator *tx, boolean loop_or_rep) in tx_get_loopctr() argument 938 tx->loop_or_rep[l] = loop_or_rep; in tx_get_loopctr() 941 assert(tx->loop_or_rep[l] == loop_or_rep); in tx_get_loopctr() 953 if (tx->loop_or_rep[loop_level]) in tx_get_loopal()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | nine_shader.c | 497 boolean loop_or_rep[NINE_MAX_LOOP_DEPTH]; /* true: loop, false: rep */ member 925 tx_get_loopctr(struct shader_translator *tx, boolean loop_or_rep) in tx_get_loopctr() argument 938 tx->loop_or_rep[l] = loop_or_rep; in tx_get_loopctr() 941 assert(tx->loop_or_rep[l] == loop_or_rep); in tx_get_loopctr() 953 if (tx->loop_or_rep[loop_level]) in tx_get_loopal()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | nine_shader.c | 497 boolean loop_or_rep[NINE_MAX_LOOP_DEPTH]; /* true: loop, false: rep */ member 925 tx_get_loopctr(struct shader_translator *tx, boolean loop_or_rep) in tx_get_loopctr() argument 938 tx->loop_or_rep[l] = loop_or_rep; in tx_get_loopctr() 941 assert(tx->loop_or_rep[l] == loop_or_rep); in tx_get_loopctr() 953 if (tx->loop_or_rep[loop_level]) in tx_get_loopal()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | nine_shader.c | 497 boolean loop_or_rep[NINE_MAX_LOOP_DEPTH]; /* true: loop, false: rep */ member 925 tx_get_loopctr(struct shader_translator *tx, boolean loop_or_rep) in tx_get_loopctr() argument 938 tx->loop_or_rep[l] = loop_or_rep; in tx_get_loopctr() 941 assert(tx->loop_or_rep[l] == loop_or_rep); in tx_get_loopctr() 953 if (tx->loop_or_rep[loop_level]) in tx_get_loopal()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/frontends/nine/ |
H A D | nine_shader.c | 497 boolean loop_or_rep[NINE_MAX_LOOP_DEPTH]; /* true: loop, false: rep */ member 905 tx_get_loopctr(struct shader_translator *tx, boolean loop_or_rep) in tx_get_loopctr() argument 918 tx->loop_or_rep[l] = loop_or_rep; in tx_get_loopctr() 921 assert(tx->loop_or_rep[l] == loop_or_rep); in tx_get_loopctr() 933 if (tx->loop_or_rep[loop_level]) in tx_get_loopal()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/frontends/nine/ |
H A D | nine_shader.c | 497 boolean loop_or_rep[NINE_MAX_LOOP_DEPTH]; /* true: loop, false: rep */ member 925 tx_get_loopctr(struct shader_translator *tx, boolean loop_or_rep) in tx_get_loopctr() argument 938 tx->loop_or_rep[l] = loop_or_rep; in tx_get_loopctr() 941 assert(tx->loop_or_rep[l] == loop_or_rep); in tx_get_loopctr() 953 if (tx->loop_or_rep[loop_level]) in tx_get_loopal()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/frontends/nine/ |
H A D | nine_shader.c | 497 boolean loop_or_rep[NINE_MAX_LOOP_DEPTH]; /* true: loop, false: rep */ member 925 tx_get_loopctr(struct shader_translator *tx, boolean loop_or_rep) in tx_get_loopctr() argument 938 tx->loop_or_rep[l] = loop_or_rep; in tx_get_loopctr() 941 assert(tx->loop_or_rep[l] == loop_or_rep); in tx_get_loopctr() 953 if (tx->loop_or_rep[loop_level]) in tx_get_loopal()
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