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/dports/games/redeclipse16/base-1.6.0/src/game/
H A Dduelmut.h38 loopv(clients) in position()
71 loopv(playing) if(playing[i]->actortype == A_PLAYER) count++;
146 loopv(clients[j]->weapshots[a][b].projs) in layout()
201 loopv(clients) in clear()
224 loopv(clients) if(playing.find(clients[i]) >= 0) in endffaround()
246 loopv(clients) in update()
261 loopv(clients) in update()
270 loopv(duelqueue) in update()
294 loopv(playing) in update()
304 loopv(playing) in update()
[all …]
H A Ddefendmode.h18 loopv(clients) if(AA(clients[i]->actortype, abilities)&(1<<A_A_AFFINITY)) in stealaffinity()
30 loopv(flags) in moveaffinity()
66 loopv(flags) in update()
114 loopv(flags) in initclient()
126 loopv(clients) in initclient()
181 if(G(defendbuffing)) loopv(flags) in checkclient()
226 loopv(flags) if(insideaffinity(flags[i], m->o)) p += q; in points()
239 loopv(flags) in balance()
249 loopv(owners[fromt]) in balance()
254 loopv(enemies[fromt]) in balance()
[all …]
H A Dbombermode.h19 loopv(flags) if(flags[i].owner == ci->clientnum)
43 loopv(clients) if(clients[i]->state == CS_ALIVE) alive[clients[i]->team]++; in spawned()
49 loopv(clients) if(clients[i]->state == CS_ALIVE) alive++; in spawned()
62 loopv(flags) if(isbomberaffinity(flags[i]) && flags[i].owner == v->clientnum) in died()
200 loopv(flags) candidates[flags[i].team].add(i); in update()
225 loopv(flags) sendf(-1, 1, "ri3", N_RESETAFFIN, i, 0); in update()
236 loopv(flags) if(isbomberaffinity(flags[i])) in update()
289 loopv(flags) in initclient()
309 loopv(clients) in initclient()
333 if(G(bomberbuffing)) loopv(flags) in checkclient()
[all …]
H A Dauth.h64 loopv(localops) if(!strcmp(name, localops[i].name)) in localopadd()
93 loopv(clients) if(clients[i]->authreq == id) return clients[i]; in findauth()
94 loopv(connects) if(connects[i]->authreq == id) return connects[i]; in findauth()
100 loopv(clients) if(!strcmp(clients[i]->handle, handle)) return clients[i]; in findauthhandle()
101 loopv(connects) if(!strcmp(connects[i]->handle, handle)) return connects[i]; in findauthhandle()
189loopv(clients) if((clients[i]->privilege&PRIV_TYPE) >= PRIV_MODERATOR || clients[i]->local) others…
321 loopv(localops) if(!strcmp(localops[i].name, name)) in authsucceeded()
478 loopv(clients) if(clients[i]->authreq) reqauth(clients[i]); in masterconnected()
479 loopv(connects) if(connects[i]->authreq) reqauth(connects[i]); in masterconnected()
486 loopv(clients) if(clients[i]->authreq) authfailed(clients[i]); in masterdisconnected()
[all …]
/dports/games/redeclipse/base-2.0.0/src/game/
H A Dduelmut.h40 loopv(clients) in position()
148 loopv(clients[j]->weapshots[a][b].projs) in layout()
219 loopv(clients) in clear()
242 loopv(clients) if(playing.find(clients[i]) >= 0) in endffaround()
264 loopv(clients) in update()
279 loopv(clients) in update()
304 loopv(duelqueue) in update()
328 loopv(playing) in update()
338 loopv(playing) in update()
391 loopv(clients) in update()
[all …]
H A Ddefendmode.h18 loopv(clients) if(AA(clients[i]->actortype, abilities)&(1<<A_A_AFFINITY)) in stealaffinity()
30 loopv(flags) in moveaffinity()
66 loopv(flags) in update()
114 loopv(flags) in initclient()
126 loopv(clients) in initclient()
181 if(G(defendbuffing)) loopv(flags) in checkclient()
224 loopv(flags) if(insideaffinity(flags[i], m->o)) p += q; in points()
237 loopv(flags) in balance()
247 loopv(owners[fromt]) in balance()
252 loopv(enemies[fromt]) in balance()
[all …]
H A Dbombermode.h21 loopv(flags) if(flags[i].owner == ci->clientnum)
45 loopv(clients) if(clients[i]->state == CS_ALIVE) alive[clients[i]->team]++; in spawned()
51 loopv(clients) if(clients[i]->state == CS_ALIVE) alive++; in spawned()
202 loopv(flags) candidates[flags[i].team].add(i); in update()
227 loopv(flags) sendf(-1, 1, "ri3", N_RESETAFFIN, i, 0); in update()
238 loopv(flags) if(isbomberaffinity(flags[i])) in update()
291 loopv(flags) in initclient()
311 loopv(clients) in initclient()
335 if(G(bomberbuffing)) loopv(flags) in checkclient()
386 loopv(clients) if(clients[i]->state == CS_ALIVE) entergame(clients[i]); in parseaffinity()
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/dports/games/bloodfrontier/bloodfrontier/src/game/
H A Dextinfo.h67loopv(stfmode.scores) scores.add(teamscore(stfmode.scores[i].team, stfmode.scores[i].total)); in extinfoteams()
68loopv(clients) if(clients[i]->team) //check all teams available, since stfmode.scores contains onl… in extinfoteams()
77loopv(ctfmode.scores) scores.add(teamscore(ctfmode.scores[i].team, ctfmode.scores[i].total)); in extinfoteams()
78loopv(clients) if(clients[i]->team) //check all teams available, since ctfmode.scores contains onl… in extinfoteams()
87 loopv(clients) if(clients[i]->team) in extinfoteams()
97 loopv(scores) in extinfoteams()
136 loopv(clients) if(clients[i]->clientnum == cn) { ci = clients[i]; break; } in extqueryreply()
150 else loopv(clients) putint(q, clients[i]->clientnum); in extqueryreply()
154 else loopv(clients) extinfoplayer(p, clients[i]); in extqueryreply()
H A Dduelmut.h76 loopv(sents) if(enttype[sents[i].type].usetype == EU_ITEM && !finditem(i, true, false)) in clearitems()
120 loopv(clients) queue(clients[i]); // safety in update()
131loopv(clients) queue(clients[i], clients[i]->state.state == CS_ALIVE || clients[i]->state.aitype >… in update()
136 loopv(clients) position(clients[i], true); in update()
137 loopv(duelqueue) in update()
147 loopv(alive) if(ci->team == alive[i]->team) { skip = true; break; } in update()
185loopv(clients) if(clients[i]->state.state == CS_ALIVE && clients[i]->state.aitype < AI_START) aliv… in update()
189 loopv(alive) if(i && alive[i]->team != alive[i-1]->team) { found = true; break; } in update()
193 loopv(playing) if(allowbroadcast(playing[i]->clientnum)) in update()
210 loopv(playing) if(allowbroadcast(playing[i]->clientnum)) in update()
[all …]
H A Dstfmode.h19 loopv(clients) if(clients[i]->state.aitype <= AI_BOT) in stealflag()
31 loopv(flags) in moveflags()
55 loopv(flags) if(insideflag(flags[i], victim->state.o)) value++; in fragvalue()
75 loopv(flags) in update()
114 loopv(scores) in initclient()
124 loopv(flags) in initclient()
156 loopv(flags) in endcheck()
216 if(hasflaginfo && GVAR(regenflag)) loopv(flags) in regen()
246 loopv(clients) if(clients[i]->state.state==CS_ALIVE) entergame(clients[i]); in parseflags()
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/
H A Dscoreboard.cpp74 loopv(cols) in getcols()
115 loopv(players) if(players[i] && players[i]->team != TEAM_SPECT) in teamflagscores()
119 loopv(discscores) if(discscores[i].team != TEAM_SPECT) in teamflagscores()
184 loopv(discscores) if(team == team_group(discscores[i].team)) in renderdiscscores()
263 loopv(t->teammembers) renderscore(t->teammembers[i]); in renderteamscore()
433 loopv(players) if(players[i]) scores.add(players[i]); in asciiscores()
465 loopv(scores) in asciiscores()
479 loopv(discscores) in asciiscores()
510 loopv(players) if(players[i]) { scores.add(players[i]); } in winners()
519 loopv(discscores) if(discscores[i].team != TEAM_SPECT) in winners()
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H A Dediting.cpp276 loopv(sels) in copy()
289 loopv(sels) in paste()
396 loopv(sels) in editheight()
428 loopv(sels) in edittex()
451 loopv(sels) in settex()
484 loopv(sels) in edittype()
522 loopv(sels) in equalize()
541 loopv(sels) in setvdelta()
566 loopv(sels) in arch()
584 loopv(sels) in slope()
[all …]
/dports/games/cube/cube_source/src/
H A Dserver.cpp36 loopv(sents) in restoreserverstate()
127 loopv(clients) clients[i].mapvote[0] = 0; in resetvotes()
135 loopv(clients) if(clients[i].type!=ST_EMPTY) in vote()
280 loopv(sents) if(sents[i].spawned) putint(p, i); in send_welcome()
290 loopv(clients) in multicast()
305 loopv(clients) if(clients[i].type==ST_EMPTY) return clients[i]; in addclient()
323 loopv(clients) if(clients[i].type!=ST_EMPTY) return; in resetserverifempty()
340 loopv(sents) // spawn entities when timer reached in serverslice()
356 loopv(clients) if(clients[i].type!=ST_EMPTY) in serverslice()
369 loopv(clients) if(clients[i].type!=ST_EMPTY) ++numplayers; in serverslice()
[all …]
H A Dserverbrowser.cpp87 loopv(resolverthreads) in resolverclear()
114 loopv(resolverthreads) in resolvercheck()
150 loopv(servers) if(strcmp(servers[i].name, servername)==0) return; in addserver()
170 loopv(servers) in pingservers()
190 loopv(servers) in checkresolver()
215 loopv(servers) in checkpings()
249 loopv(servers) in refreshservers()
275 loopv(servers) resolverquery(servers[i].name); in servermenu()
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/bot/
H A Dbotmanager.cpp88 loopv(bots) in Think()
313 loopv(bots) in RenderBots()
327 loopv(bots) in EndMap()
367 loopv(bots) in GetBotIndex()
388 loopv(bots) in LetBotsHear()
804 loopv(bots) in ChangeBotSkill()
822 loopv(bots) in ViewBot()
873 loopv(ents) in PickNextTrigger()
1053 loopv(bots) in drawbeamtobots()
1069 loopv(bots) in kickbot()
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/dports/games/sauerbraten/sauerbraten/src/engine/
H A Dragdoll.h66 loopv(joints) in setupjoints()
190 loopv(skel->tris) in calctris()
261 loopv(skel->distlimits) in constraindist()
313 loopv(skel->rotlimits) in constrainrot()
338 loopv(skel->rotfrictions) in calcrotfriction()
364 loopv(skel->verts) in applyrotfriction()
377 loopv(skel->verts) in tryunstick()
390 loopv(skel->verts) in tryunstick()
403 loopv(skel->verts) in updatepos()
466 loopv(skel->verts) in move()
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H A Dskelmodel.h495 loopv(skelcache) in ~skeleton()
504 loopv(skelanims) in loopv() function
571 loopv(schedule) in calcantipodes()
603 loopv(users) in remapbones()
631 loopv(tags) in remapbones()
718 loopv(pitchdeps) in initpitchdeps()
889 loopv(pitchdeps) in interpbones()
987 loopv(p->links)
1003 loopv(skelcache) in loopv() function
1330 loopv(meshes) in sortblendcombos()
[all …]
/dports/games/redeclipse16/base-1.6.0/src/engine/
H A Dskelmodel.h494 loopv(skelcache) in ~skeleton()
503 loopv(skelanims) in loopv() function
570 loopv(schedule) in calcantipodes()
602 loopv(users) in remapbones()
630 loopv(tags) in remapbones()
717 loopv(pitchdeps) in initpitchdeps()
888 loopv(pitchdeps) in interpbones()
987 loopv(p->links)
1004 loopv(skelcache) in loopv() function
1331 loopv(meshes) in sortblendcombos()
[all …]
H A Dragdoll.h71 loopv(joints) in setupjoints()
194 loopv(skel->tris) in calctris()
213 loopv(skel->verts) in calcboundsphere()
371 loopv(skel->verts) in applyrotfriction()
384 loopv(skel->verts) in tryunstick()
397 loopv(skel->verts) in tryunstick()
412 loopv(skel->verts) in warppos()
424 loopv(skel->verts) in twitch()
434 loopv(skel->verts) in updatepos()
491 loopv(skel->verts) in move()
[all …]
/dports/games/tesseract-data/tesseract/src/engine/
H A Dragdoll.h66 loopv(joints) in setupjoints()
189 loopv(skel->tris) in calctris()
259 loopv(skel->distlimits) in constraindist()
312 loopv(skel->rotlimits) in constrainrot()
335 loopv(skel->rotfrictions) in calcrotfriction()
346 loopv(skel->rotfrictions) in applyrotfriction()
360 loopv(skel->verts) in applyrotfriction()
374 loopv(skel->verts) in tryunstick()
387 loopv(skel->verts) in tryunstick()
468 loopv(skel->verts) in move()
[all …]
/dports/games/tesseract/tesseract/src/engine/
H A Dragdoll.h66 loopv(joints) in setupjoints()
189 loopv(skel->tris) in calctris()
259 loopv(skel->distlimits) in constraindist()
312 loopv(skel->rotlimits) in constrainrot()
335 loopv(skel->rotfrictions) in calcrotfriction()
346 loopv(skel->rotfrictions) in applyrotfriction()
360 loopv(skel->verts) in applyrotfriction()
374 loopv(skel->verts) in tryunstick()
387 loopv(skel->verts) in tryunstick()
468 loopv(skel->verts) in move()
[all …]
/dports/games/tesseract-data/tesseract/src/game/
H A Dextinfo.h72 loopv(clients) in extinfoteams()
81 loopv(scores) extinfoteamscore(p, scores[i].team, scores[i].score); in extinfoteams()
107 loopv(clients) if(clients[i]->clientnum == cn) { ci = clients[i]; break; } in extserverinforeply()
121 else loopv(clients) putint(q, clients[i]->clientnum); in extserverinforeply()
125 else loopv(clients) extinfoplayer(p, clients[i]); in extserverinforeply()
/dports/games/tesseract/tesseract/src/game/
H A Dextinfo.h72 loopv(clients) in extinfoteams()
81 loopv(scores) extinfoteamscore(p, scores[i].team, scores[i].score); in extinfoteams()
107 loopv(clients) if(clients[i]->clientnum == cn) { ci = clients[i]; break; } in extserverinforeply()
121 else loopv(clients) putint(q, clients[i]->clientnum); in extserverinforeply()
125 else loopv(clients) extinfoplayer(p, clients[i]); in extserverinforeply()
/dports/games/sauerbraten/sauerbraten/src/fpsgame/
H A Dextinfo.h74 loopv(clients) in extinfoteams()
83 loopv(scores) extinfoteamscore(p, scores[i].team, scores[i].score); in extinfoteams()
109 loopv(clients) if(clients[i]->clientnum == cn) { ci = clients[i]; break; } in extserverinforeply()
123 else loopv(clients) putint(q, clients[i]->clientnum); in extserverinforeply()
127 else loopv(clients) extinfoplayer(p, clients[i]); in extserverinforeply()
/dports/games/redeclipse/base-2.0.0/src/engine/
H A Dragdoll.h71 loopv(joints) in setupjoints()
195 loopv(skel->tris) in calctris()
215 loopv(skel->verts) in calcboundsphere()
371 loopv(skel->verts) in applyrotfriction()
385 loopv(skel->verts) in tryunstick()
398 loopv(skel->verts) in tryunstick()
453 loopv(skel->verts) in warppos()
465 loopv(skel->verts) in twitch()
475 loopv(skel->verts) in updatepos()
517 loopv(skel->verts) in move()
[all …]

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