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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/clua/
H A Dautofight.lua138 local los_radius = you.los()
145 elseif abs(ax+mx) > los_radius or abs(ay+my) > los_radius then
308 local los_radius = you.los()
313 for x = -los_radius,los_radius do
314 for y = -los_radius,los_radius do
H A Dautomagic.lua176 local los_radius = you.los()
181 for x = -los_radius,los_radius do
182 for y = -los_radius,los_radius do
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dcoord-circle.cc111 int los_radius = get_los_radius(); in contains() local
112 int r_sq = global_los_radius ? los_radius * los_radius + 1 : radius_sq; in contains()
H A Dcoordit.cc507 int los_radius = get_los_radius(); in coordit_tests() local
508 ASSERT(los_radius < BC - 2); in coordit_tests()
513 for (int r = 0; r <= los_radius * los_radius + 1; ++r) in coordit_tests()
H A Dlos.cc113 int los_radius = LOS_DEFAULT_RANGE; variable
120 los_radius = r; in set_los_radius()
127 return los_radius; in get_los_radius()