/dports/java/openjdk11/jdk11u-jdk-11.0.13-8-1/src/java.desktop/windows/native/libawt/java2d/d3d/ |
H A D | D3DVertexCacher.cpp | 173 lpD3DVertexBuffer = NULL; in D3DVertexCacher() 206 pool, &lpD3DVertexBuffer, NULL); in Init() 209 res = lpD3DDevice->SetStreamSource(0, lpD3DVertexBuffer, 0, in Init() 220 SAFE_RELEASE(lpD3DVertexBuffer); in ReleaseDefPoolResources() 725 lpD3DVertexBuffer->Lock((UINT)firstPendingVertex*sizeof(J2DLVERTEX), in Render() 733 res = lpD3DVertexBuffer->Unlock(); in Render()
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H A D | D3DVertexCacher.h | 102 IDirect3DVertexBuffer9 *lpD3DVertexBuffer; variable
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/dports/java/openjdk13/jdk13u-jdk-13.0.10-1-1/src/java.desktop/windows/native/libawt/java2d/d3d/ |
H A D | D3DVertexCacher.cpp | 173 lpD3DVertexBuffer = NULL; in D3DVertexCacher() 206 pool, &lpD3DVertexBuffer, NULL); in Init() 209 res = lpD3DDevice->SetStreamSource(0, lpD3DVertexBuffer, 0, in Init() 220 SAFE_RELEASE(lpD3DVertexBuffer); in ReleaseDefPoolResources() 725 lpD3DVertexBuffer->Lock((UINT)firstPendingVertex*sizeof(J2DLVERTEX), in Render() 733 res = lpD3DVertexBuffer->Unlock(); in Render()
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H A D | D3DVertexCacher.h | 102 IDirect3DVertexBuffer9 *lpD3DVertexBuffer; variable
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/dports/java/openjdk11-jre/jdk11u-jdk-11.0.13-8-1/src/java.desktop/windows/native/libawt/java2d/d3d/ |
H A D | D3DVertexCacher.cpp | 173 lpD3DVertexBuffer = NULL; in D3DVertexCacher() 206 pool, &lpD3DVertexBuffer, NULL); in Init() 209 res = lpD3DDevice->SetStreamSource(0, lpD3DVertexBuffer, 0, in Init() 220 SAFE_RELEASE(lpD3DVertexBuffer); in ReleaseDefPoolResources() 725 lpD3DVertexBuffer->Lock((UINT)firstPendingVertex*sizeof(J2DLVERTEX), in Render() 733 res = lpD3DVertexBuffer->Unlock(); in Render()
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H A D | D3DVertexCacher.h | 102 IDirect3DVertexBuffer9 *lpD3DVertexBuffer; variable
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/dports/java/openjdk12/openjdk-jdk12u-jdk-12.0.2-10-4/src/java.desktop/windows/native/libawt/java2d/d3d/ |
H A D | D3DVertexCacher.cpp | 173 lpD3DVertexBuffer = NULL; in D3DVertexCacher() 206 pool, &lpD3DVertexBuffer, NULL); in Init() 209 res = lpD3DDevice->SetStreamSource(0, lpD3DVertexBuffer, 0, in Init() 220 SAFE_RELEASE(lpD3DVertexBuffer); in ReleaseDefPoolResources() 725 lpD3DVertexBuffer->Lock((UINT)firstPendingVertex*sizeof(J2DLVERTEX), in Render() 733 res = lpD3DVertexBuffer->Unlock(); in Render()
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H A D | D3DVertexCacher.h | 102 IDirect3DVertexBuffer9 *lpD3DVertexBuffer; variable
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/dports/java/openjdk15/jdk15u-jdk-15.0.6-1-1/src/java.desktop/windows/native/libawt/java2d/d3d/ |
H A D | D3DVertexCacher.cpp | 173 lpD3DVertexBuffer = NULL; in D3DVertexCacher() 206 pool, &lpD3DVertexBuffer, NULL); in Init() 209 res = lpD3DDevice->SetStreamSource(0, lpD3DVertexBuffer, 0, in Init() 220 SAFE_RELEASE(lpD3DVertexBuffer); in ReleaseDefPoolResources() 725 lpD3DVertexBuffer->Lock((UINT)firstPendingVertex*sizeof(J2DLVERTEX), in Render() 733 res = lpD3DVertexBuffer->Unlock(); in Render()
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H A D | D3DVertexCacher.h | 102 IDirect3DVertexBuffer9 *lpD3DVertexBuffer; variable
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/dports/java/openjdk16/jdk16u-jdk-16.0.2-7-1/src/java.desktop/windows/native/libawt/java2d/d3d/ |
H A D | D3DVertexCacher.cpp | 173 lpD3DVertexBuffer = NULL; in D3DVertexCacher() 206 pool, &lpD3DVertexBuffer, NULL); in Init() 209 res = lpD3DDevice->SetStreamSource(0, lpD3DVertexBuffer, 0, in Init() 220 SAFE_RELEASE(lpD3DVertexBuffer); in ReleaseDefPoolResources() 725 lpD3DVertexBuffer->Lock((UINT)firstPendingVertex*sizeof(J2DLVERTEX), in Render() 733 res = lpD3DVertexBuffer->Unlock(); in Render()
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H A D | D3DVertexCacher.h | 102 IDirect3DVertexBuffer9 *lpD3DVertexBuffer; variable
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/dports/java/openjdk17/jdk17u-jdk-17.0.1-12-1/src/java.desktop/windows/native/libawt/java2d/d3d/ |
H A D | D3DVertexCacher.cpp | 173 lpD3DVertexBuffer = NULL; in D3DVertexCacher() 206 pool, &lpD3DVertexBuffer, NULL); in Init() 209 res = lpD3DDevice->SetStreamSource(0, lpD3DVertexBuffer, 0, in Init() 220 SAFE_RELEASE(lpD3DVertexBuffer); in ReleaseDefPoolResources() 725 lpD3DVertexBuffer->Lock((UINT)firstPendingVertex*sizeof(J2DLVERTEX), in Render() 733 res = lpD3DVertexBuffer->Unlock(); in Render()
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H A D | D3DVertexCacher.h | 102 IDirect3DVertexBuffer9 *lpD3DVertexBuffer; variable
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/dports/java/openjdk14/jdk14u-jdk-14.0.2-12-1/src/java.desktop/windows/native/libawt/java2d/d3d/ |
H A D | D3DVertexCacher.cpp | 173 lpD3DVertexBuffer = NULL; in D3DVertexCacher() 206 pool, &lpD3DVertexBuffer, NULL); in Init() 209 res = lpD3DDevice->SetStreamSource(0, lpD3DVertexBuffer, 0, in Init() 220 SAFE_RELEASE(lpD3DVertexBuffer); in ReleaseDefPoolResources() 725 lpD3DVertexBuffer->Lock((UINT)firstPendingVertex*sizeof(J2DLVERTEX), in Render() 733 res = lpD3DVertexBuffer->Unlock(); in Render()
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H A D | D3DVertexCacher.h | 102 IDirect3DVertexBuffer9 *lpD3DVertexBuffer; variable
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/dports/java/openjdk8/jdk8u-jdk8u312-b07.1/jdk/src/windows/native/sun/java2d/d3d/ |
H A D | D3DVertexCacher.cpp | 173 lpD3DVertexBuffer = NULL; in D3DVertexCacher() 206 pool, &lpD3DVertexBuffer, NULL); in Init() 209 res = lpD3DDevice->SetStreamSource(0, lpD3DVertexBuffer, 0, in Init() 220 SAFE_RELEASE(lpD3DVertexBuffer); in ReleaseDefPoolResources() 725 lpD3DVertexBuffer->Lock((UINT)firstPendingVertex*sizeof(J2DLVERTEX), in Render() 733 res = lpD3DVertexBuffer->Unlock(); in Render()
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H A D | D3DVertexCacher.h | 102 IDirect3DVertexBuffer9 *lpD3DVertexBuffer; variable
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/dports/java/openjdk8-jre/jdk8u-jdk8u312-b07.1/jdk/src/windows/native/sun/java2d/d3d/ |
H A D | D3DVertexCacher.cpp | 173 lpD3DVertexBuffer = NULL; in D3DVertexCacher() 206 pool, &lpD3DVertexBuffer, NULL); in Init() 209 res = lpD3DDevice->SetStreamSource(0, lpD3DVertexBuffer, 0, in Init() 220 SAFE_RELEASE(lpD3DVertexBuffer); in ReleaseDefPoolResources() 725 lpD3DVertexBuffer->Lock((UINT)firstPendingVertex*sizeof(J2DLVERTEX), in Render() 733 res = lpD3DVertexBuffer->Unlock(); in Render()
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H A D | D3DVertexCacher.h | 102 IDirect3DVertexBuffer9 *lpD3DVertexBuffer; variable
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