Searched refs:lssm_lock_range (Results 1 – 13 of 13) sorted by relevance
474 float lssm_lock_range; member
969 wip->lssm_lock_range=1000000.0f; //local ssm lock range (optional) in init_weapon_entry()2066 stuff_float(&wip->lssm_lock_range); in parse_weapon()
515 float lssm_lock_range; member
2363 stuff_float(&wip->lssm_lock_range); in parse_weapon()8600 this->lssm_lock_range = 1000000.0f; //local ssm lock range (optional) in reset()9115 weapon_range = wip->lssm_lock_range; in weapon_secondary_world_pos_in_range()
429 weapon_range = wip->lssm_lock_range; in longest_turret_weapon_range()440 weapon_range = wip->lssm_lock_range; in longest_turret_weapon_range()2178 weapon_firing_range=wip->lssm_lock_range; in ai_fire_from_turret()
778 firing_range=swip->lssm_lock_range; in ai_big_maybe_fire_weapons()
8778 firing_range=swip->lssm_lock_range; //that should be enough in ai_chase()
384 weapon_range = wip->lssm_lock_range; in longest_turret_weapon_range()395 weapon_range = wip->lssm_lock_range; in longest_turret_weapon_range()2312 weapon_firing_range = wip->lssm_lock_range; in ai_turret_execute_behavior()
934 firing_range=swip->lssm_lock_range; in ai_big_maybe_fire_weapons()
9283 firing_range=swip->lssm_lock_range; //that should be enough in ai_chase()
354 weapon_range=wip->lssm_lock_range; in DCF_BOOL()
11153 max_dist= wip->lssm_lock_range; in ship_fire_secondary()
12406 max_dist = wip->lssm_lock_range; in ship_fire_secondary()