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Searched refs:lt_flags (Results 1 – 2 of 2) sorted by relevance

/dports/net-p2p/libtorrent/libtorrent-0.13.8/test/torrent/utils/
H A Dnet_test.cc12 #define LTUNIT_AI_CALL(lt_ai, lt_flags) { \ argument
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/gui/widgets/
H A Dmap_window.cpp1768 uint8 lt_flags; in can_drop_or_move_obj() local
1769lt_flags = (game_type == NUVIE_GAME_U6) ? LT_HitMissileBoundary : 0; //FIXME this probably isn't q… in can_drop_or_move_obj()
1770 if (map->lineTest(actor_loc.x, actor_loc.y, x, y, actor_loc.z, lt_flags, lt, 0, obj)) { in can_drop_or_move_obj()
1780 if (map->lineTest(obj->x, obj->y, x, y, actor_loc.z, lt_flags, lt, 0, obj)) { in can_drop_or_move_obj()