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Searched refs:lua_EntityRotateToTrigger (Results 1 – 1 of 1) sorted by relevance

/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/script/
H A Dscript_entity.cpp1270 int lua_EntityRotateToTrigger(lua_State * lua) in lua_EntityRotateToTrigger() function
2651 lua_register(lua, "entityRotateToTrigger", lua_EntityRotateToTrigger); in Script_LuaRegisterEntityFuncs()