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Searched refs:lua_GetEntityRayTest (Results 1 – 1 of 1) sorted by relevance

/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/script/
H A Dscript_entity.cpp2365 int lua_GetEntityRayTest(lua_State * lua) in lua_GetEntityRayTest() function
2733 lua_register(lua, "getEntityRayTest", lua_GetEntityRayTest); in Script_LuaRegisterEntityFuncs()