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Searched refs:lua_iolibopen (Results 1 – 25 of 27) sorted by relevance

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/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/grim/lua/
H A Dlualib.h14 void lua_iolibopen (void);
23 #define iolib_open lua_iolibopen
H A Dliolib.cpp353 void lua_iolibopen (void) in lua_iolibopen() function
/dports/games/residualvm/residualvm-0.3.1/engines/grim/lua/
H A Dlualib.h14 void lua_iolibopen();
21 #define iolib_open lua_iolibopen
H A Dliolib.cpp449 void lua_iolibopen() { in lua_iolibopen() function
/dports/games/scummvm/scummvm-2.5.1/engines/grim/lua/
H A Dlualib.h14 void lua_iolibopen();
21 #define iolib_open lua_iolibopen
H A Dliolib.cpp449 void lua_iolibopen() { in lua_iolibopen() function
/dports/lang/fpc-source/fpc-3.2.2/packages/lua/src/
H A Dlualib.pas57 function lua_iolibopen(L: Plua_State): LongBool; in lua_iolibopen() function
84 function lua_iolibopen(L: Plua_State): LongBool; in lua_iolibopen() function
/dports/lang/fpc-lua/fpc-3.2.2/packages/lua/src/
H A Dlualib.pas57 function lua_iolibopen(L: Plua_State): LongBool; in lua_iolibopen() function
84 function lua_iolibopen(L: Plua_State): LongBool; in lua_iolibopen() function
/dports/games/gltron/gltron-0.70/lua/include/
H A Dlualib.h22 LUALIB_API void lua_iolibopen (lua_State *L);
/dports/games/tomenet/tomenet-4.6.0/src/server/lua/
H A Dlualib.h22 LUALIB_API void lua_iolibopen (lua_State *L);
H A Dtolua.c66 lua_iolibopen(L); in main()
H A Dltests.c290 case 'i': lua_iolibopen(L1); break; in loadlib()
H A Dliolib.c714 LUALIB_API void lua_iolibopen (lua_State *L) { in lua_iolibopen() function
/dports/games/zangband/zangband/src/lua/
H A Dlualib.h22 LUALIB_API void lua_iolibopen (lua_State *L);
H A Dtolua.c65 lua_iolibopen(L); in main()
H A Dltests.c290 case 'i': lua_iolibopen(L1); break; in loadlib()
H A Dliolib.c706 LUALIB_API void lua_iolibopen (lua_State *L) { in lua_iolibopen() function
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/BlinkenLUA/LuaMain/headers/
H A Dlualib.h51 #define lua_iolibopen luaopen_io macro
/dports/games/gltron/gltron-0.70/nebu/scripting/
H A Dscripting.c20 lua_iolibopen(L); in scripting_Init()
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dscript.c312 lua_iolibopen(L); in init_lua()
/dports/games/gltron/gltron-0.70/lua/src/
H A Dltests.c290 case 'i': lua_iolibopen(L1); break; in loadlib()
/dports/games/tomenet/tomenet-4.6.0/src/client/
H A Dc-script.c379 lua_iolibopen(L); in init_lua()
/dports/games/residualvm/residualvm-0.3.1/engines/grim/
H A Dlua.cpp113 lua_iolibopen(); in LuaBase()
/dports/games/scummvm/scummvm-2.5.1/engines/grim/
H A Dlua.cpp113 lua_iolibopen(); in LuaBase()
/dports/games/gltron/gltron-0.70/lua/src/lib/
H A Dliolib.c743 LUALIB_API void lua_iolibopen (lua_State *L) { in lua_iolibopen() function

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