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Searched refs:lua_is_unique (Results 1 – 4 of 4) sorted by relevance

/dports/games/tomenet/tomenet-4.6.0/lib/scpt/
H A Dcblue.lua878 if n >= minlev and n <= maxlev and lua_is_unique(i) == 0 then
915 if n >= minlev and k >= progress and lua_is_unique(i) == 0 then
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dlua_bind.c1157 bool lua_is_unique(int r_idx) { in lua_is_unique() function
H A Dspells.pre352 extern bool lua_is_unique(int r_idx);
H A Dexterns.h2154 extern bool lua_is_unique(int r_idx);