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/dports/databases/couchdb3/apache-couchdb-3.2.1/src/proper/examples/
H A Dmagic.erl41 luck = 0 :: integer()}).
48 …ty = -3, intelligence = 0, charisma = 0, wisdom = 0, willpower = 0, perception = 0, luck = 0},
49 …ty = 0, intelligence = 0, charisma = 0, wisdom = 0, willpower = -4, perception = 0, luck = 0},
50 …ty = 0, intelligence = -3, charisma = 1, wisdom = 1, willpower = 0, perception = 1, luck = 0},
51 …ty = 0, intelligence = 0, charisma = 0, wisdom = 0, willpower = -3, perception = 0, luck = 0},
52 …ty = 0, intelligence = 1, charisma = 1, wisdom = 1, willpower = -3, perception = 0, luck = 0},
53 …ty = 0, intelligence = -3, charisma = 0, wisdom = 0, willpower = 0, perception = 0, luck = 2},
83 NewAttrs#attr.luck < 0 -> Attrs;
97 luck = Attrs#attr.luck + Spell#attr.luck}.
109 wisdom = 5, willpower = 5, perception = 5, luck = 5}.
[all …]
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/kingdom/
H A Dluck.cpp27 std::string Luck::String( int luck ) in String() argument
29 switch ( luck ) { in String()
51 std::string Luck::Description( int luck ) in Description() argument
53 switch ( luck ) { in Description()
69 int Luck::Normalize( const int luck ) in Normalize() argument
71 return clamp( luck, static_cast<int>( Luck::CURSED ), static_cast<int>( Luck::IRISH ) ); in Normalize()
/dports/sysutils/fcode-utils/fcode-utils-1.0.2/testlogs/testlogs-ppc-linux/TokeErrs/
H A DCondlDefn.fth9 de-bug if h# 273 constant ugh-muck-a-luck-a
12 ugh-muck-a-luck-a bug-bug bug-off * - .
15 d# 273 constant ugh-muck-a-luck-a
21 ugh-muck-a-luck-a
22 o# 273 constant ugh-muck-a-luck-a
23 de-bug if : ugh-muck-b-luck-b then
/dports/sysutils/fcode-utils/fcode-utils-1.0.2/testlogs/testlogs-x86-cygwin/TokeErrs/
H A DCondlDefn.fth9 de-bug if h# 273 constant ugh-muck-a-luck-a
12 ugh-muck-a-luck-a bug-bug bug-off * - .
15 d# 273 constant ugh-muck-a-luck-a
21 ugh-muck-a-luck-a
22 o# 273 constant ugh-muck-a-luck-a
23 de-bug if : ugh-muck-b-luck-b then
/dports/sysutils/fcode-utils/fcode-utils-1.0.2/testsuite/TokeErrs/
H A DCondlDefn.fth9 de-bug if h# 273 constant ugh-muck-a-luck-a
12 ugh-muck-a-luck-a bug-bug bug-off * - .
15 d# 273 constant ugh-muck-a-luck-a
21 ugh-muck-a-luck-a
22 o# 273 constant ugh-muck-a-luck-a
23 de-bug if : ugh-muck-b-luck-b then
/dports/sysutils/fcode-utils/fcode-utils-1.0.2/testlogs/testlogs-ppc-aix/TokeErrs/
H A DCondlDefn.fth9 de-bug if h# 273 constant ugh-muck-a-luck-a
12 ugh-muck-a-luck-a bug-bug bug-off * - .
15 d# 273 constant ugh-muck-a-luck-a
21 ugh-muck-a-luck-a
22 o# 273 constant ugh-muck-a-luck-a
23 de-bug if : ugh-muck-b-luck-b then
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/heroes/
H A Dheroes_indicator.cpp46 std::string LuckString( const int luck ) in LuckString() argument
49 StringReplace( str, "%{luck}", Luck::String( luck ) ); in LuckString()
80 , luck( Luck::NORMAL ) in LuckIndicator()
93 luck = hero->GetLuckWithModificators( &modificators ); in Redraw()
96 descriptions.append( Luck::Description( luck ) ); in Redraw()
101 …es2::Sprite & sprite = fheroes2::AGG::GetICN( ICN::HSICONS, ( 0 > luck ? 3 : ( 0 < luck ? 2 : 6 ) … in Redraw()
103 int count = ( 0 == luck ? 1 : std::abs( luck ) ); in Redraw()
124 …Dialog::Message( fheroes2::LuckString( indicator.luck ), indicator.descriptions, Font::BIG, Dialog… in QueueEventProcessing()
126 … Dialog::Message( fheroes2::LuckString( indicator.luck ), indicator.descriptions, Font::BIG ); in QueueEventProcessing()
H A Dheroes_indicator.h32 std::string LuckString( const int luck );
63 int luck;
/dports/lang/spidermonkey60/firefox-60.9.0/testing/web-platform/tests/tools/third_party/pytest/doc/en/
H A Dcache.rst44 pytest.fail("bad luck")
58 > pytest.fail("bad luck")
59 E Failed: bad luck
69 > pytest.fail("bad luck")
70 E Failed: bad luck
94 > pytest.fail("bad luck")
95 E Failed: bad luck
105 > pytest.fail("bad luck")
106 E Failed: bad luck
137 E Failed: bad luck
[all …]
/dports/www/firefox-legacy/firefox-52.8.0esr/testing/web-platform/tests/tools/pytest/doc/en/
H A Dcache.rst48 pytest.fail("bad luck")
62 > pytest.fail("bad luck")
63 E Failed: bad luck
73 > pytest.fail("bad luck")
74 E Failed: bad luck
98 > pytest.fail("bad luck")
99 E Failed: bad luck
109 > pytest.fail("bad luck")
110 E Failed: bad luck
140 E Failed: bad luck
[all …]
/dports/www/firefox-esr/firefox-91.8.0/testing/web-platform/tests/tools/third_party/pytest/doc/en/
H A Dcache.rst47 pytest.fail("bad luck")
63 > pytest.fail("bad luck")
64 E Failed: bad luck
74 > pytest.fail("bad luck")
75 E Failed: bad luck
105 > pytest.fail("bad luck")
106 E Failed: bad luck
116 > pytest.fail("bad luck")
117 E Failed: bad luck
153 E Failed: bad luck
[all …]
/dports/www/firefox/firefox-99.0/testing/web-platform/tests/tools/third_party/pytest/doc/en/
H A Dcache.rst47 pytest.fail("bad luck")
63 > pytest.fail("bad luck")
64 E Failed: bad luck
74 > pytest.fail("bad luck")
75 E Failed: bad luck
105 > pytest.fail("bad luck")
106 E Failed: bad luck
116 > pytest.fail("bad luck")
117 E Failed: bad luck
153 E Failed: bad luck
[all …]
/dports/mail/thunderbird/thunderbird-91.8.0/testing/web-platform/tests/tools/third_party/pytest/doc/en/
H A Dcache.rst47 pytest.fail("bad luck")
63 > pytest.fail("bad luck")
64 E Failed: bad luck
74 > pytest.fail("bad luck")
75 E Failed: bad luck
105 > pytest.fail("bad luck")
106 E Failed: bad luck
116 > pytest.fail("bad luck")
117 E Failed: bad luck
153 E Failed: bad luck
[all …]
/dports/lang/spidermonkey78/firefox-78.9.0/third_party/python/pytest/doc/en/
H A Dcache.rst44 pytest.fail("bad luck")
58 > pytest.fail("bad luck")
59 E Failed: bad luck
69 > pytest.fail("bad luck")
70 E Failed: bad luck
94 > pytest.fail("bad luck")
95 E Failed: bad luck
105 > pytest.fail("bad luck")
106 E Failed: bad luck
136 E Failed: bad luck
[all …]
/dports/lang/spidermonkey78/firefox-78.9.0/testing/web-platform/tests/tools/third_party/pytest/doc/en/
H A Dcache.rst44 pytest.fail("bad luck")
58 > pytest.fail("bad luck")
59 E Failed: bad luck
69 > pytest.fail("bad luck")
70 E Failed: bad luck
94 > pytest.fail("bad luck")
95 E Failed: bad luck
105 > pytest.fail("bad luck")
106 E Failed: bad luck
136 E Failed: bad luck
[all …]
/dports/devel/py-pytest-cache/pytest-cache-1.0/
H A DREADME.rst36 pytest.fail("bad luck")
51 > pytest.fail("bad luck")
52 E Failed: bad luck
62 > pytest.fail("bad luck")
63 E Failed: bad luck
81 > pytest.fail("bad luck")
82 E Failed: bad luck
92 > pytest.fail("bad luck")
93 E Failed: bad luck
H A DPKG-INFO44 pytest.fail("bad luck")
59 > pytest.fail("bad luck")
60 E Failed: bad luck
70 > pytest.fail("bad luck")
71 E Failed: bad luck
89 > pytest.fail("bad luck")
90 E Failed: bad luck
100 > pytest.fail("bad luck")
101 E Failed: bad luck
/dports/devel/py-pytest/pytest-4.6.11/doc/en/
H A Dcache.rst44 pytest.fail("bad luck")
60 > pytest.fail("bad luck")
61 E Failed: bad luck
71 > pytest.fail("bad luck")
72 E Failed: bad luck
99 > pytest.fail("bad luck")
100 E Failed: bad luck
110 > pytest.fail("bad luck")
111 E Failed: bad luck
144 E Failed: bad luck
[all …]
/dports/devel/py-pytest-cache/pytest-cache-1.0/pytest_cache.egg-info/
H A DPKG-INFO44 pytest.fail("bad luck")
59 > pytest.fail("bad luck")
60 E Failed: bad luck
70 > pytest.fail("bad luck")
71 E Failed: bad luck
89 > pytest.fail("bad luck")
90 E Failed: bad luck
100 > pytest.fail("bad luck")
101 E Failed: bad luck
/dports/games/pcgen/pcgen/data/35e/malhavoc_press/complete_book_of_eldritch_might/
H A Dcompleteeldritch_equipmods.lst17 …lfPlus SOURCEPAGE:p.164 PRETYPE:2,Enhancement,Armor SPROP:+1 luck bonus vs. poison
18 …IFY SOURCEPAGE:p.164 PRETYPE:2,Enhancement,Armor SPROP:+2 luck bonus vs. poison
19 …lfPlus SOURCEPAGE:p.164 PRETYPE:2,Enhancement,Armor SPROP:+3 luck bonus vs. poison
20 …IFY SOURCEPAGE:p.164 PRETYPE:2,Enhancement,Armor SPROP:+4 luck bonus vs. poison
21 …lfPlus SOURCEPAGE:p.164 PRETYPE:2,Enhancement,Armor SPROP:+5 luck bonus vs. poison
30 …us SOURCEPAGE:p.164 PRETYPE:2,Enhancement,Armor SPROP:+1 luck bonus to saves vs. …
31 … SOURCEPAGE:p.164 PRETYPE:2,Enhancement,Armor SPROP:+2 luck bonus to saves vs. …
32 …us SOURCEPAGE:p.164 PRETYPE:2,Enhancement,Armor SPROP:+3 luck bonus to saves vs. …
33 … SOURCEPAGE:p.164 PRETYPE:2,Enhancement,Armor SPROP:+4 luck bonus to saves vs. …
34 …us SOURCEPAGE:p.164 PRETYPE:2,Enhancement,Armor SPROP:+5 luck bonus to saves vs. …
[all …]
/dports/games/gnubg/gnubg-1.06.002/
H A Dgnubg.gtkrc130 # attribute then they will be shown in this order cube, chequer and luck
131 # e.g. a fg luck setting will get overwritten by a fg chequer setting
182 style "gamelist-luck-bad" = "default"
186 style "gamelist-luck-good" = "default"
199 widget "*.gnubg-gamelist-luck-good" style "gamelist-luck-good"
200 widget "*.gnubg-gamelist-luck-bad" style "gamelist-luck-bad"
/dports/misc/libxdf/libxdf-0.991/smarc/
H A Dremez_lp.c165 int luck = 0; in echange() local
337 luck = 1; in echange()
366 luck = 6; in echange()
379 luck += 10; in echange()
400 if (luck != 6) // on inverse le test en 340 in echange()
413 if (luck>9) // oui, et luck>9 alors goto 350 in echange()
434 luck += 10; in echange()
455 if (luck!=6) // on arrive en 340 avec semaphore = 1 in echange()
/dports/math/scilab/scilab-6.1.1/scilab/modules/signal_processing/src/fortran/
H A Dremez.f176 luck=1
186 315 luck=6
188 320 if(luck.gt.9) go to 350
203 luck=luck+10
205 340 if(luck.eq.6) go to 370
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwmechanics/
H A Dpickpocket.cpp26 float luck = stats.getAttribute(ESM::Attribute::Luck).getModified(); in getChanceModifier() local
28 return (add + 0.2f * agility + 0.1f * luck + sneak) * stats.getFatigueTerm(); in getChanceModifier()
/dports/sysutils/bacula11-docs/bacula-docs-11.0.5/latex2html/foilhtml/
H A Dfoilhtml.ins15 Good luck
38 \Msg{* Happy LaTeXing & good luck! *}

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