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Searched refs:luckDiv (Results 1 – 2 of 2) sorted by relevance

/dports/games/scourge/scourge/src/
H A Dcreature.h679 bool rollSkill( int skill, float luckDiv = 0.0f );
H A Dcreature.cpp3343 bool Creature::rollSkill( int skill, float luckDiv ) { in rollSkill() argument
3345 if ( luckDiv > 0 ) in rollSkill()
3346 f += static_cast<float>( getSkill( Skill::LUCK ) ) / luckDiv; in rollSkill()