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Searched refs:lump_s (Results 1 – 10 of 10) sorted by relevance

/dports/games/glbsp/glbsp-2.20/
H A Dwad.h28 struct lump_s;
45 struct lump_s *dir_head;
46 struct lump_s *dir_tail;
49 struct lump_s *current_level;
66 struct lump_s *children;
69 struct lump_s *buddy;
104 typedef struct lump_s struct
107 struct lump_s *next; argument
108 struct lump_s *prev; argument
/dports/games/edge/Edge-1.35-source/glbsp/src/
H A Dwad.h28 struct lump_s;
45 struct lump_s *dir_head;
46 struct lump_s *dir_tail;
49 struct lump_s *current_level;
66 struct lump_s *children;
69 struct lump_s *buddy;
104 typedef struct lump_s struct
107 struct lump_s *next; argument
108 struct lump_s *prev; argument
/dports/games/vavoom/vavoom-1.33/utils/glbsp/
H A Dwad.h28 struct lump_s;
45 struct lump_s *dir_head;
46 struct lump_s *dir_tail;
49 struct lump_s *current_level;
66 struct lump_s *children;
69 struct lump_s *buddy;
104 typedef struct lump_s struct
107 struct lump_s *next; argument
108 struct lump_s *prev; argument
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/tools/libwad/include/
H A Dwad.h116 struct lump_s *lumps; // The WAD's lumps buffer.
119 typedef struct lump_s struct
133 struct lump_s *prev; // The previous node in the tree. argument
134 struct lump_s *next; // The next node in the tree. argument
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dbspfile.h29 typedef struct lump_s struct
/dports/games/darkplaces/darkplaces/
H A Dbspfile.h29 typedef struct lump_s struct
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dbspfile.h35 typedef struct lump_s struct
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/
H A Dqfiles.h228 typedef struct lump_s { struct
/dports/games/edge/Edge-1.35-source/deh_edge/
H A Dwad.cc68 typedef struct lump_s struct
/dports/games/quakeforge/quakeforge-0.7.2/include/QF/
H A Dbspfile.h52 typedef struct lump_s { struct