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Searched refs:lvl_id (Results 1 – 10 of 10) sorted by relevance

/dports/games/pipewalker/pipewalker-0.9.4/src/
H A Dmain.cpp45 bool parse_cmd_params(int argc, char* argv[], unsigned long& lvl_id, level::size& lvl_sz, bool& lvl…
59 unsigned long lvl_id; in main() local
62 if (parse_cmd_params(argc, argv, lvl_id, lvl_sz, lvl_wrap)) in main()
97 if (!game_instance.initialize(lvl_id, lvl_sz, lvl_wrap)) in main()
215 bool parse_cmd_params(int argc, char* argv[], unsigned long& lvl_id, level::size& lvl_sz, bool& lvl… in parse_cmd_params() argument
219 lvl_id = 0; in parse_cmd_params()
256 lvl_id = static_cast<unsigned long>(atoi(param_val + sizeof("id=") - 1)); in parse_cmd_params()
257 if (lvl_id > PW_MAX_LEVEL_NUMBER) in parse_cmd_params()
258 lvl_id = 0; in parse_cmd_params()
H A Dgame.cpp49 bool game::initialize(const unsigned long lvl_id, const level::size lvl_sz, const bool lvl_wrap) in initialize() argument
52 if (lvl_id) in initialize()
53 settings::set_state(lvl_id, lvl_sz, lvl_wrap, "Dummy"); in initialize()
H A Dgame.h46 bool initialize(const unsigned long lvl_id, const level::size lvl_sz, const bool lvl_wrap);
/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/
H A Dlight.c322 int lvl_id = pos->z; in interpolate_light_data() local
367 curr_area = &interpolation_data[lvl_id][area_y][area_x]; in interpolate_light_data()
378 struct interpolation_data_cell *center_area = &interpolation_data[lvl_id][1][1]; in interpolate_light_data()
385 struct interpolation_data_cell *center_area = &interpolation_data[lvl_id][1][1]; in interpolate_light_data()
392 struct interpolation_data_cell *center_area = &interpolation_data[lvl_id][1][1]; in interpolate_light_data()
393 struct interpolation_data_cell *xborder_area = &interpolation_data[lvl_id][1][area_x]; in interpolate_light_data()
394 struct interpolation_data_cell *yborder_area = &interpolation_data[lvl_id][area_y][1]; in interpolate_light_data()
/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/lvledit/
H A Dlvledit_widget_minimap.c129 int lvl_id = NEIGHBOR_ID(EditLevel()->levelnum, i, j); in minimap_display() local
131 sprintf(text, "%d", lvl_id); in minimap_display()
/dports/science/pnetcdf/parallel-netcdf-1.8.1/test/nc_test/
H A Dtst_nofill.c64 int lvl_id; in create_file() local
136 stat = ncmpi_def_var(ncid, "lvl", NC_FLOAT, RANK_lvl, lvl_dims, &lvl_id); in create_file()
211 stat = ncmpi_put_var_float_all(ncid, lvl_id, lvl); in create_file()
/dports/math/libmesh/libmesh-1.6.2/contrib/netcdf/netcdf-c-4.6.2/nc_test/
H A Dtst_nofill.c64 int lvl_id; in create_file() local
145 stat = nc_def_var(ncid, "lvl", NC_FLOAT, RANK_lvl, lvl_dims, &lvl_id); in create_file()
220 stat = nc_put_var_float(ncid, lvl_id, lvl); in create_file()
/dports/science/netcdf/netcdf-c-4.7.4/nc_test/
H A Dtst_nofill.c64 int lvl_id; in create_file() local
145 stat = nc_def_var(ncid, "lvl", NC_FLOAT, RANK_lvl, lvl_dims, &lvl_id); in create_file()
220 stat = nc_put_var_float(ncid, lvl_id, lvl); in create_file()
/dports/games/flare-engine/flare-engine-1.12/src/
H A DEngineSettings.cpp949 unsigned lvl_id = Parse::popFirstInt(infile.val); in load() local
952 if (lvl_id > xp_table.size()) in load()
953 xp_table.resize(lvl_id); in load()
955 xp_table[lvl_id - 1] = lvl_xp; in load()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DOppList.cc4983 const INT8* const lvl_id = gbWatchedLocLevel[s->ubID]; in GetHighestVisibleWatchedLoc() local
4994 const INT8 lvl = lvl_id[bLoop]; in GetHighestVisibleWatchedLoc()