Searched refs:m2d_new (Results 1 – 3 of 3) sorted by relevance
/dports/games/powder-toy/The-Powder-Toy-95.0/src/ |
H A D | Misc.h | 61 matrix2d m2d_new(float me0, float me1, float me2, float me3);
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H A D | Misc.cpp | 155 matrix2d m2d_new(float me0, float me1, float me2, float me3) in m2d_new() function
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/dports/games/powder-toy/The-Powder-Toy-95.0/src/gui/game/ |
H A D | GameView.cpp | 1245 c->TransformSave(m2d_new(1,0,0,-1)); in OnKeyPress() 1250 c->TransformSave(m2d_new(-1,0,0,1)); in OnKeyPress() 1255 c->TransformSave(m2d_new(0,1,-1,0)); in OnKeyPress()
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