/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 95 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 105 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 112 ANGLE_TRY(renderer->allocateResource(desc, &mConstantBuffer)); in getConstantBuffer() 115 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 95 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 105 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 112 ANGLE_TRY(renderer->allocateResource(desc, &mConstantBuffer)); in getConstantBuffer() 115 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 95 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 105 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 112 ANGLE_TRY(renderer->allocateResource(desc, &mConstantBuffer)); in getConstantBuffer() 115 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 95 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 105 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 112 ANGLE_TRY(renderer->allocateResource(desc, &mConstantBuffer)); in getConstantBuffer() 115 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 95 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 105 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 112 ANGLE_TRY(renderer->allocateResource(desc, &mConstantBuffer)); in getConstantBuffer() 115 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 95 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 105 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 112 ANGLE_TRY(renderer->allocateResource(desc, &mConstantBuffer)); in getConstantBuffer() 115 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 95 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 105 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 112 ANGLE_TRY(renderer->allocateResource(desc, &mConstantBuffer)); in getConstantBuffer() 115 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 95 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 105 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 112 ANGLE_TRY(renderer->allocateResource(desc, &mConstantBuffer)); in getConstantBuffer() 115 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 95 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 105 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 112 ANGLE_TRY(renderer->allocateResource(desc, &mConstantBuffer)); in getConstantBuffer() 115 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 95 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 105 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 112 ANGLE_TRY(renderer->allocateResource(desc, &mConstantBuffer)); in getConstantBuffer() 115 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 95 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 105 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 112 ANGLE_TRY(renderer->allocateResource(desc, &mConstantBuffer)); in getConstantBuffer() 115 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 95 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 105 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 112 ANGLE_TRY(renderer->allocateResource(desc, &mConstantBuffer)); in getConstantBuffer() 115 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 95 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 105 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 112 ANGLE_TRY(renderer->allocateResource(desc, &mConstantBuffer)); in getConstantBuffer() 115 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 95 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 105 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 112 ANGLE_TRY(renderer->allocateResource(desc, &mConstantBuffer)); in getConstantBuffer() 115 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 95 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 105 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 112 ANGLE_TRY(renderer->allocateResource(desc, &mConstantBuffer)); in getConstantBuffer() 115 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 95 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 105 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 112 ANGLE_TRY(renderer->allocateResource(desc, &mConstantBuffer)); in getConstantBuffer() 115 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 95 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 105 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 112 ANGLE_TRY(renderer->allocateResource(desc, &mConstantBuffer)); in getConstantBuffer() 115 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/devel/qt5-concurrent/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 95 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 105 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 112 ANGLE_TRY(renderer->allocateResource(desc, &mConstantBuffer)); in getConstantBuffer() 115 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/graphics/qt5-opengl/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 95 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 105 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 112 ANGLE_TRY(renderer->allocateResource(desc, &mConstantBuffer)); in getConstantBuffer() 115 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/print/qt5-printsupport/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 95 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 105 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 112 ANGLE_TRY(renderer->allocateResource(desc, &mConstantBuffer)); in getConstantBuffer() 115 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 92 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 101 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 109 renderer->allocateResource(GetImplAs<Context11>(context), desc, &mConstantBuffer)); in getConstantBuffer() 112 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 92 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 101 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 109 renderer->allocateResource(GetImplAs<Context11>(context), desc, &mConstantBuffer)); in getConstantBuffer() 112 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/www/firefox-esr/firefox-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 92 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 101 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 109 renderer->allocateResource(GetImplAs<Context11>(context), desc, &mConstantBuffer)); in getConstantBuffer() 112 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 92 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 101 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 109 renderer->allocateResource(GetImplAs<Context11>(context), desc, &mConstantBuffer)); in getConstantBuffer() 112 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|
/dports/www/firefox/firefox-99.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | ShaderExecutable11.cpp | 92 : UniformStorageD3D(initialSize), mConstantBuffer() in UniformStorage11() 101 if (size() > 0 && !mConstantBuffer.valid()) in getConstantBuffer() 109 renderer->allocateResource(GetImplAs<Context11>(context), desc, &mConstantBuffer)); in getConstantBuffer() 112 *bufferOut = &mConstantBuffer; in getConstantBuffer()
|