Searched refs:mD3d12Device (Results 1 – 8 of 8) sorted by relevance
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/dawn/src/dawn_native/d3d12/ |
H A D | AdapterD3D12.cpp | 63 return mD3d12Device; in GetDevice() 72 _uuidof(ID3D12Device), &mD3d12Device))) { in Initialize() 190 ASSERT_SUCCESS(mD3d12Device.As(&infoQueue)); in InitializeDebugLayerFilters() 208 ASSERT_SUCCESS(mD3d12Device.As(&infoQueue)); in CleanUpDebugLayerFilters()
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H A D | DeviceD3D12.cpp | 68 mD3d12Device = ToBackend(GetAdapter())->GetDevice(); in Initialize() 70 ASSERT(mD3d12Device != nullptr); in Initialize() 77 CheckHRESULT(mD3d12Device->CreateCommandQueue(&queueDesc, IID_PPV_ARGS(&mCommandQueue)), in Initialize() 85 CheckHRESULT(mD3d12Device->CreateFence(uint64_t(GetLastSubmittedCommandSerial()), in Initialize() 164 return mD3d12Device.Get(); in GetD3D12Device() 215 DAWN_TRY(mPendingCommands.Open(mD3d12Device.Get(), mCommandAllocatorManager.get())); in GetPendingCommandContext() 434 mD3d12Device.Get(), 0, nullptr, 0, &iUnknownQueue, 1, 1, in CreateKeyedMutexForTexture() 525 ASSERT_SUCCESS(mD3d12Device.As(&infoQueue)); in CheckDebugLayerAndGenerateErrors()
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H A D | AdapterD3D12.h | 46 ComPtr<ID3D12Device> mD3d12Device; variable
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H A D | DeviceD3D12.h | 185 ComPtr<ID3D12Device> mD3d12Device; // Device is owned by adapter and will not be outlived. variable
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/dawn/src/dawn_native/d3d12/ |
H A D | DeviceD3D12.cpp | 55 mD3d12Device = ToBackend(GetAdapter())->GetDevice(); in Initialize() 57 ASSERT(mD3d12Device != nullptr); in Initialize() 64 CheckHRESULT(mD3d12Device->CreateCommandQueue(&queueDesc, IID_PPV_ARGS(&mCommandQueue)), in Initialize() 71 DAWN_TRY(CheckHRESULT(mD3d12Device->CreateFence(mLastSubmittedSerial, D3D12_FENCE_FLAG_NONE, in Initialize() 124 return mD3d12Device; in GetD3D12Device() 175 DAWN_TRY(mPendingCommands.Open(mD3d12Device.Get(), mCommandAllocatorManager.get())); in GetPendingCommandContext() 355 mD3d12Device.Get(), 0, nullptr, 0, &iUnknownQueue, 1, 1, in CreateKeyedMutexForTexture()
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H A D | AdapterD3D12.cpp | 56 return mD3d12Device; in GetDevice() 65 _uuidof(ID3D12Device), &mD3d12Device))) { in Initialize()
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H A D | AdapterD3D12.h | 44 ComPtr<ID3D12Device> mD3d12Device; variable
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H A D | DeviceD3D12.h | 149 ComPtr<ID3D12Device> mD3d12Device; // Device is owned by adapter and will not be outlived. variable
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