/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 74 mDepthStencilSRView(nullptr), in SwapChain11() 106 SafeRelease(mDepthStencilSRView); in release() 131 SafeRelease(mDepthStencilSRView); in releaseOffscreenDepthBuffer() 383 …device->CreateShaderResourceView(mDepthStencilTexture, &depthStencilSRVDesc, &mDepthStencilSRView); in resetOffscreenDepthBuffer() 385 d3d11::SetDebugName(mDepthStencilSRView, "Offscreen depth stencil shader resource"); in resetOffscreenDepthBuffer() 854 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 86 mDepthStencilSRView(), in SwapChain11() 128 mDepthStencilSRView.reset(); in release() 155 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 444 mDepthStencilTexture.get(), &mDepthStencilSRView); in resetOffscreenDepthBuffer() 446 mDepthStencilSRView.setDebugName("Offscreen depth stencil shader resource"); in resetOffscreenDepthBuffer() 1010 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 86 mDepthStencilSRView(), in SwapChain11() 128 mDepthStencilSRView.reset(); in release() 155 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 444 mDepthStencilTexture.get(), &mDepthStencilSRView); in resetOffscreenDepthBuffer() 446 mDepthStencilSRView.setDebugName("Offscreen depth stencil shader resource"); in resetOffscreenDepthBuffer() 1010 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/www/firefox-esr/firefox-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 86 mDepthStencilSRView(), in SwapChain11() 128 mDepthStencilSRView.reset(); in release() 155 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 456 mDepthStencilTexture.get(), &mDepthStencilSRView); in resetOffscreenDepthBuffer() 458 mDepthStencilSRView.setDebugName("OffscreenDepthStencilSRV"); in resetOffscreenDepthBuffer() 1022 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 84 mDepthStencilSRView(), in SwapChain11() 126 mDepthStencilSRView.reset(); in release() 153 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 433 &mDepthStencilSRView); in resetOffscreenDepthBuffer() 435 mDepthStencilSRView.setDebugName("Offscreen depth stencil shader resource"); in resetOffscreenDepthBuffer() 995 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 84 mDepthStencilSRView(), in SwapChain11() 126 mDepthStencilSRView.reset(); in release() 153 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 433 &mDepthStencilSRView); in resetOffscreenDepthBuffer() 435 mDepthStencilSRView.setDebugName("Offscreen depth stencil shader resource"); in resetOffscreenDepthBuffer() 995 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 84 mDepthStencilSRView(), in SwapChain11() 126 mDepthStencilSRView.reset(); in release() 153 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 433 &mDepthStencilSRView); in resetOffscreenDepthBuffer() 435 mDepthStencilSRView.setDebugName("Offscreen depth stencil shader resource"); in resetOffscreenDepthBuffer() 995 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 84 mDepthStencilSRView(), in SwapChain11() 126 mDepthStencilSRView.reset(); in release() 153 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 433 &mDepthStencilSRView); in resetOffscreenDepthBuffer() 435 mDepthStencilSRView.setDebugName("Offscreen depth stencil shader resource"); in resetOffscreenDepthBuffer() 995 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 86 mDepthStencilSRView(), in SwapChain11() 128 mDepthStencilSRView.reset(); in release() 155 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 444 mDepthStencilTexture.get(), &mDepthStencilSRView); in resetOffscreenDepthBuffer() 446 mDepthStencilSRView.setDebugName("Offscreen depth stencil shader resource"); in resetOffscreenDepthBuffer() 1010 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 84 mDepthStencilSRView(), in SwapChain11() 126 mDepthStencilSRView.reset(); in release() 153 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 433 &mDepthStencilSRView); in resetOffscreenDepthBuffer() 435 mDepthStencilSRView.setDebugName("Offscreen depth stencil shader resource"); in resetOffscreenDepthBuffer() 995 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 84 mDepthStencilSRView(), in SwapChain11() 126 mDepthStencilSRView.reset(); in release() 153 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 433 &mDepthStencilSRView); in resetOffscreenDepthBuffer() 435 mDepthStencilSRView.setDebugName("Offscreen depth stencil shader resource"); in resetOffscreenDepthBuffer() 995 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 84 mDepthStencilSRView(), in SwapChain11() 126 mDepthStencilSRView.reset(); in release() 153 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 433 &mDepthStencilSRView); in resetOffscreenDepthBuffer() 435 mDepthStencilSRView.setDebugName("Offscreen depth stencil shader resource"); in resetOffscreenDepthBuffer() 995 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 84 mDepthStencilSRView(), in SwapChain11() 126 mDepthStencilSRView.reset(); in release() 153 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 433 &mDepthStencilSRView); in resetOffscreenDepthBuffer() 435 mDepthStencilSRView.setDebugName("Offscreen depth stencil shader resource"); in resetOffscreenDepthBuffer() 995 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 84 mDepthStencilSRView(), in SwapChain11() 126 mDepthStencilSRView.reset(); in release() 153 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 433 &mDepthStencilSRView); in resetOffscreenDepthBuffer() 435 mDepthStencilSRView.setDebugName("Offscreen depth stencil shader resource"); in resetOffscreenDepthBuffer() 995 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 84 mDepthStencilSRView(), in SwapChain11() 126 mDepthStencilSRView.reset(); in release() 153 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 433 &mDepthStencilSRView); in resetOffscreenDepthBuffer() 435 mDepthStencilSRView.setDebugName("Offscreen depth stencil shader resource"); in resetOffscreenDepthBuffer() 995 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/www/firefox/firefox-99.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 86 mDepthStencilSRView(), in SwapChain11() 128 mDepthStencilSRView.reset(); in release() 155 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 456 mDepthStencilTexture.get(), &mDepthStencilSRView); in resetOffscreenDepthBuffer() 458 mDepthStencilSRView.setDebugName("OffscreenDepthStencilSRV"); in resetOffscreenDepthBuffer() 1022 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 84 mDepthStencilSRView(), in SwapChain11() 126 mDepthStencilSRView.reset(); in release() 153 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 433 &mDepthStencilSRView); in resetOffscreenDepthBuffer() 435 mDepthStencilSRView.setDebugName("Offscreen depth stencil shader resource"); in resetOffscreenDepthBuffer() 995 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 86 mDepthStencilSRView(), in SwapChain11() 128 mDepthStencilSRView.reset(); in release() 155 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 456 mDepthStencilTexture.get(), &mDepthStencilSRView); in resetOffscreenDepthBuffer() 458 mDepthStencilSRView.setDebugName("OffscreenDepthStencilSRV"); in resetOffscreenDepthBuffer() 1022 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 84 mDepthStencilSRView(), in SwapChain11() 126 mDepthStencilSRView.reset(); in release() 153 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 433 &mDepthStencilSRView); in resetOffscreenDepthBuffer() 435 mDepthStencilSRView.setDebugName("Offscreen depth stencil shader resource"); in resetOffscreenDepthBuffer() 995 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 84 mDepthStencilSRView(), in SwapChain11() 126 mDepthStencilSRView.reset(); in release() 153 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 433 &mDepthStencilSRView); in resetOffscreenDepthBuffer() 435 mDepthStencilSRView.setDebugName("Offscreen depth stencil shader resource"); in resetOffscreenDepthBuffer() 995 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 84 mDepthStencilSRView(), in SwapChain11() 126 mDepthStencilSRView.reset(); in release() 153 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 433 &mDepthStencilSRView); in resetOffscreenDepthBuffer() 435 mDepthStencilSRView.setDebugName("Offscreen depth stencil shader resource"); in resetOffscreenDepthBuffer() 995 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 84 mDepthStencilSRView(), in SwapChain11() 126 mDepthStencilSRView.reset(); in release() 153 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 438 &mDepthStencilSRView); in resetOffscreenDepthBuffer() 440 mDepthStencilSRView.setDebugName("Offscreen depth stencil shader resource"); in resetOffscreenDepthBuffer() 997 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 84 mDepthStencilSRView(), in SwapChain11() 126 mDepthStencilSRView.reset(); in release() 153 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 433 &mDepthStencilSRView); in resetOffscreenDepthBuffer() 435 mDepthStencilSRView.setDebugName("Offscreen depth stencil shader resource"); in resetOffscreenDepthBuffer() 995 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 84 mDepthStencilSRView(), in SwapChain11() 126 mDepthStencilSRView.reset(); in release() 153 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 433 &mDepthStencilSRView); in resetOffscreenDepthBuffer() 435 mDepthStencilSRView.setDebugName("Offscreen depth stencil shader resource"); in resetOffscreenDepthBuffer() 995 return mDepthStencilSRView; in getDepthStencilShaderResource()
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/dports/devel/qt5-concurrent/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 84 mDepthStencilSRView(), in SwapChain11() 126 mDepthStencilSRView.reset(); in release() 153 mDepthStencilSRView.reset(); in releaseOffscreenDepthBuffer() 433 &mDepthStencilSRView); in resetOffscreenDepthBuffer() 435 mDepthStencilSRView.setDebugName("Offscreen depth stencil shader resource"); in resetOffscreenDepthBuffer() 995 return mDepthStencilSRView; in getDepthStencilShaderResource()
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